mirror of https://github.com/OpenTTD/OpenTTD
(svn r2552) - Fix: [map] Fix so the code compiles correctly and doesn't crash on MSVC6 in optimization mode.
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9a1b3fc181
commit
dc9b51f110
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map.c
8
map.c
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@ -25,11 +25,11 @@ void InitMap(uint log_x, uint log_y)
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DEBUG(map, 1)("Allocating map of size %dx%d", log_x, log_y);
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// XXX - MSVC6 volatile workaround
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*(volatile uint*)&_map_log_x = log_x;
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*(volatile uint*)&_map_log_y = log_y;
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_map_log_x = log_x;
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_map_log_y = log_y;
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map_size = MapSize();
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// XXX - MSVC6 workaround
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map_size = 1 << (log_x + log_y);
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_map_type_and_height =
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realloc(_map_type_and_height, map_size * sizeof(_map_type_and_height[0]));
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