mirror of https://github.com/OpenTTD/OpenTTD
(svn r23988) -Fix: Typo in comment.
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@ -215,7 +215,7 @@ Sprite *Blitter_32bppOptimized::Encode(SpriteLoader::Sprite *sprite, AllocatorPr
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Colour *dst_px_orig[ZOOM_LVL_COUNT];
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Colour *dst_px_orig[ZOOM_LVL_COUNT];
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/* interleaved stream of 'm' channel and 'n' channel
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/* interleaved stream of 'm' channel and 'n' channel
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* 'n' is number if following pixels with the same alpha channel class
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* 'n' is number of following pixels with the same alpha channel class
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* there are 3 classes: 0, 255, others
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* there are 3 classes: 0, 255, others
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*
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*
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* it has to be stored in one stream so fewer registers are used -
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* it has to be stored in one stream so fewer registers are used -
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