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(svn r15667) -Fix (r15601)[FS#2718]: It was possible to remove rail tunnels/bridges and aqueducts build by rival companies.

release/0.7
yexo 2009-03-10 23:16:45 +00:00
parent fa78027ffd
commit da0cbb2a2f
1 changed files with 19 additions and 9 deletions

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@ -584,6 +584,8 @@ static inline bool CheckAllowRemoveTunnelBridge(TileIndex tile)
/* Floods can remove anything as well as the scenario editor */
if (_current_company == OWNER_WATER || _game_mode == GM_EDITOR) return true;
switch (GetTunnelBridgeTransportType(tile)) {
case TRANSPORT_ROAD: {
RoadTypes rts = GetRoadTypes(tile);
Owner road_owner = _current_company;
Owner tram_owner = _current_company;
@ -596,6 +598,14 @@ static inline bool CheckAllowRemoveTunnelBridge(TileIndex tile)
if (tram_owner == OWNER_NONE) tram_owner = _current_company;
return CheckOwnership(road_owner) && CheckOwnership(tram_owner);
}
case TRANSPORT_RAIL:
case TRANSPORT_WATER:
return CheckOwnership(GetTileOwner(tile));
default: NOT_REACHED();
}
}
static CommandCost DoClearTunnel(TileIndex tile, DoCommandFlag flags)