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(svn r22731) -Fix: [NewGRF] The construction stage sprites were incorrectly selected in cases other than 1 or 4 sprites per set.

release/1.2
frosch 2011-08-08 21:26:58 +00:00
parent 68068b6eff
commit d10168f211
3 changed files with 21 additions and 2 deletions

View File

@ -476,7 +476,7 @@ void DrawNewHouseTile(TileInfo *ti, HouseID house_id)
/* Limit the building stage to the number of stages supplied. */
const TileLayoutSpriteGroup *tlgroup = (const TileLayoutSpriteGroup *)group;
byte stage = GetHouseBuildingStage(ti->tile);
stage = Clamp(stage - 4 + tlgroup->num_building_stages, 0, tlgroup->num_building_stages - 1);
stage = tlgroup->GetConstructionStageOffset(stage);
DrawTileLayout(ti, tlgroup, stage, house_id);
}
}

View File

@ -263,7 +263,7 @@ bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const Indus
/* Limit the building stage to the number of stages supplied. */
const TileLayoutSpriteGroup *tlgroup = (const TileLayoutSpriteGroup *)group;
byte stage = GetIndustryConstructionStage(ti->tile);
stage = Clamp(stage - 4 + tlgroup->num_building_stages, 0, tlgroup->num_building_stages - 1);
stage = tlgroup->GetConstructionStageOffset(stage);
IndustryDrawTileLayout(ti, tlgroup, i->random_colour, stage, gfx);
return true;
}

View File

@ -292,6 +292,25 @@ struct TileLayoutSpriteGroup : SpriteGroup {
NewGRFSpriteLayout dts;
const DrawTileSprites *ProcessRegisters(uint8 *stage) const;
/**
* Determines which sprite to use from a spriteset for a specific construction stage.
* @param construction_stage Construction stage 0 - 3.
* @return Sprite to use
*/
uint GetConstructionStageOffset(uint construction_stage) const
{
uint num_sprites = this->num_building_stages;
assert(num_sprites > 0);
if (num_sprites > 4) num_sprites = 4;
switch (construction_stage) {
case 0: return 0;
case 1: return num_sprites > 2 ? 1 : 0;
case 2: return num_sprites > 2 ? num_sprites - 2 : 0;
case 3: return num_sprites - 1;
default: NOT_REACHED();
}
}
};
struct IndustryProductionSpriteGroup : SpriteGroup {