1
0
Fork 0

Change: Rearrange buttons in the intro screen, remove unnecessary ones.

pull/14233/head
frosch 2025-05-06 19:22:57 +02:00 committed by frosch
parent 4111ce2698
commit d00196cd65
5 changed files with 37 additions and 105 deletions

View File

@ -118,7 +118,7 @@ static constexpr NWidgetPart _nested_load_dialog_widgets[] = {
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_MISSING_NEWGRFS), SetStringTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP), SetFill(1, 0), SetResize(1, 0), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_MISSING_NEWGRFS), SetStringTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(NWID_HORIZONTAL), NWidget(NWID_HORIZONTAL),
NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_NEWGRF_INFO), SetStringTip(STR_INTRO_NEWGRF_SETTINGS), SetFill(1, 0), SetResize(1, 0), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_NEWGRF_INFO), SetStringTip(STR_MAPGEN_NEWGRF_SETTINGS, STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_LOAD_BUTTON), SetStringTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_TOOLTIP), SetFill(1, 0), SetResize(1, 0), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_LOAD_BUTTON), SetStringTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
EndContainer(), EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_GREY), NWidget(WWT_RESIZEBOX, COLOUR_GREY),

View File

@ -255,20 +255,6 @@ struct SelectGameWindow : public Window {
if (intro_viewport_commands.size() == 1 && vc.vehicle == VehicleID::Invalid()) intro_viewport_commands.clear(); if (intro_viewport_commands.size() == 1 && vc.vehicle == VehicleID::Invalid()) intro_viewport_commands.clear();
} }
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
this->SetWidgetLoweredState(WID_SGI_TEMPERATE_LANDSCAPE, _settings_newgame.game_creation.landscape == LandscapeType::Temperate);
this->SetWidgetLoweredState(WID_SGI_ARCTIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LandscapeType::Arctic);
this->SetWidgetLoweredState(WID_SGI_TROPIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LandscapeType::Tropic);
this->SetWidgetLoweredState(WID_SGI_TOYLAND_LANDSCAPE, _settings_newgame.game_creation.landscape == LandscapeType::Toyland);
}
void OnInit() override void OnInit() override
{ {
bool missing_sprites = _missing_extra_graphics > 0 && !IsReleasedVersion(); bool missing_sprites = _missing_extra_graphics > 0 && !IsReleasedVersion();
@ -291,17 +277,6 @@ struct SelectGameWindow : public Window {
} }
} }
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
{
switch (widget) {
case WID_SGI_TEMPERATE_LANDSCAPE: case WID_SGI_ARCTIC_LANDSCAPE:
case WID_SGI_TROPIC_LANDSCAPE: case WID_SGI_TOYLAND_LANDSCAPE:
size.width += WidgetDimensions::scaled.fullbevel.Horizontal();
size.height += WidgetDimensions::scaled.fullbevel.Vertical();
break;
}
}
void OnResize() override void OnResize() override
{ {
bool changed = false; bool changed = false;
@ -319,23 +294,31 @@ struct SelectGameWindow : public Window {
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{ {
/* Do not create a network server when you (just) have closed one of the game
* creation/load windows for the network server. */
if (IsInsideMM(widget, WID_SGI_GENERATE_GAME, WID_SGI_EDIT_SCENARIO + 1)) _is_network_server = false;
switch (widget) { switch (widget) {
case WID_SGI_GENERATE_GAME: case WID_SGI_GENERATE_GAME:
_is_network_server = false;
if (_ctrl_pressed) { if (_ctrl_pressed) {
StartNewGameWithoutGUI(GENERATE_NEW_SEED); StartNewGameWithoutGUI(GENERATE_NEW_SEED);
} else { } else {
ShowGenerateLandscape(); ShowGenerateLandscape();
} }
break; break;
case WID_SGI_LOAD_GAME:
case WID_SGI_LOAD_GAME: ShowSaveLoadDialog(FT_SAVEGAME, SLO_LOAD); break; _is_network_server = false;
case WID_SGI_PLAY_SCENARIO: ShowSaveLoadDialog(FT_SCENARIO, SLO_LOAD); break; ShowSaveLoadDialog(FT_SAVEGAME, SLO_LOAD);
case WID_SGI_PLAY_HEIGHTMAP: ShowSaveLoadDialog(FT_HEIGHTMAP,SLO_LOAD); break; break;
case WID_SGI_EDIT_SCENARIO: StartScenarioEditor(); break; case WID_SGI_PLAY_SCENARIO:
_is_network_server = false;
ShowSaveLoadDialog(FT_SCENARIO, SLO_LOAD);
break;
case WID_SGI_PLAY_HEIGHTMAP:
_is_network_server = false;
ShowSaveLoadDialog(FT_HEIGHTMAP,SLO_LOAD);
break;
case WID_SGI_EDIT_SCENARIO:
_is_network_server = false;
StartScenarioEditor();
break;
case WID_SGI_PLAY_NETWORK: case WID_SGI_PLAY_NETWORK:
if (!_network_available) { if (!_network_available) {
@ -345,15 +328,9 @@ struct SelectGameWindow : public Window {
} }
break; break;
case WID_SGI_TEMPERATE_LANDSCAPE: case WID_SGI_ARCTIC_LANDSCAPE:
case WID_SGI_TROPIC_LANDSCAPE: case WID_SGI_TOYLAND_LANDSCAPE:
SetNewLandscapeType(LandscapeType(widget - WID_SGI_TEMPERATE_LANDSCAPE));
break;
case WID_SGI_OPTIONS: ShowGameOptions(); break; case WID_SGI_OPTIONS: ShowGameOptions(); break;
case WID_SGI_HIGHSCORE: ShowHighscoreTable(); break; case WID_SGI_HIGHSCORE: ShowHighscoreTable(); break;
case WID_SGI_HELP: ShowHelpWindow(); break; case WID_SGI_HELP: ShowHelpWindow(); break;
case WID_SGI_GRF_SETTINGS: ShowNewGRFSettings(true, true, false, _grfconfig_newgame); break;
case WID_SGI_CONTENT_DOWNLOAD: case WID_SGI_CONTENT_DOWNLOAD:
if (!_network_available) { if (!_network_available) {
ShowErrorMessage(GetEncodedString(STR_NETWORK_ERROR_NOTAVAILABLE), {}, WL_ERROR); ShowErrorMessage(GetEncodedString(STR_NETWORK_ERROR_NOTAVAILABLE), {}, WL_ERROR);
@ -361,8 +338,6 @@ struct SelectGameWindow : public Window {
ShowNetworkContentListWindow(); ShowNetworkContentListWindow();
} }
break; break;
case WID_SGI_AI_SETTINGS: ShowAIConfigWindow(); break;
case WID_SGI_GS_SETTINGS: ShowGSConfigWindow(); break;
case WID_SGI_EXIT: HandleExitGameRequest(); break; case WID_SGI_EXIT: HandleExitGameRequest(); break;
} }
} }
@ -373,32 +348,18 @@ static constexpr NWidgetPart _nested_select_game_widgets[] = {
NWidget(WWT_PANEL, COLOUR_BROWN), NWidget(WWT_PANEL, COLOUR_BROWN),
NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0), SetPadding(WidgetDimensions::unscaled.sparse), NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0), SetPadding(WidgetDimensions::unscaled.sparse),
NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0), /* Single player */
/* 'New Game' and 'Load Game' buttons */ NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_normal, 0),
NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), NWidget(WWT_PUSHIMGTEXTBTN, COLOUR_ORANGE, WID_SGI_GENERATE_GAME), SetSpriteStringTip(SPR_IMG_LANDSCAPING, STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetAlignment(SA_LEFT | SA_VERT_CENTER), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_GENERATE_GAME), SetStringTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetFill(1, 0), NWidget(WWT_PUSHIMGTEXTBTN, COLOUR_ORANGE, WID_SGI_PLAY_HEIGHTMAP), SetSpriteStringTip(SPR_IMG_SHOW_COUNTOURS, STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetAlignment(SA_LEFT | SA_VERT_CENTER), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_LOAD_GAME), SetStringTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetFill(1, 0), NWidget(WWT_PUSHIMGTEXTBTN, COLOUR_ORANGE, WID_SGI_PLAY_SCENARIO), SetSpriteStringTip(SPR_IMG_SUBSIDIES, STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetAlignment(SA_LEFT | SA_VERT_CENTER), SetFill(1, 0),
EndContainer(), NWidget(WWT_PUSHIMGTEXTBTN, COLOUR_ORANGE, WID_SGI_LOAD_GAME), SetSpriteStringTip(SPR_IMG_SAVE, STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetAlignment(SA_LEFT | SA_VERT_CENTER), SetFill(1, 0),
NWidget(WWT_PUSHIMGTEXTBTN, COLOUR_ORANGE, WID_SGI_HIGHSCORE), SetSpriteStringTip(SPR_IMG_COMPANY_LEAGUE, STR_INTRO_HIGHSCORE, STR_INTRO_TOOLTIP_HIGHSCORE), SetAlignment(SA_LEFT | SA_VERT_CENTER), SetFill(1, 0),
/* 'Play Scenario' and 'Play Heightmap' buttons */
NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_PLAY_SCENARIO), SetStringTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_PLAY_HEIGHTMAP), SetStringTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetFill(1, 0),
EndContainer(),
/* 'Scenario Editor' and 'Multiplayer' buttons */
NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_EDIT_SCENARIO), SetStringTip(STR_INTRO_SCENARIO_EDITOR, STR_INTRO_TOOLTIP_SCENARIO_EDITOR), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_PLAY_NETWORK), SetStringTip(STR_INTRO_MULTIPLAYER, STR_INTRO_TOOLTIP_MULTIPLAYER), SetFill(1, 0),
EndContainer(),
EndContainer(), EndContainer(),
/* Climate selection buttons */ /* Multi player */
NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), SetPIPRatio(1, 1, 1), NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_normal, 0),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_TEMPERATE_LANDSCAPE), SetSpriteTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE), NWidget(WWT_PUSHIMGTEXTBTN, COLOUR_ORANGE, WID_SGI_PLAY_NETWORK), SetSpriteStringTip(SPR_IMG_COMPANY_GENERAL, STR_INTRO_MULTIPLAYER, STR_INTRO_TOOLTIP_MULTIPLAYER), SetAlignment(SA_LEFT | SA_VERT_CENTER), SetFill(1, 0),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_ARCTIC_LANDSCAPE), SetSpriteTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_TROPIC_LANDSCAPE), SetSpriteTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_TOYLAND_LANDSCAPE), SetSpriteTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
EndContainer(), EndContainer(),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SGI_BASESET_SELECTION), NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SGI_BASESET_SELECTION),
@ -413,32 +374,16 @@ static constexpr NWidgetPart _nested_select_game_widgets[] = {
EndContainer(), EndContainer(),
EndContainer(), EndContainer(),
NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0), /* Other */
/* 'Game Options' and 'Settings' buttons */ NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_normal, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_OPTIONS), SetStringTip(STR_INTRO_GAME_OPTIONS, STR_INTRO_TOOLTIP_GAME_OPTIONS), SetFill(1, 0), NWidget(WWT_PUSHIMGTEXTBTN, COLOUR_ORANGE, WID_SGI_OPTIONS), SetSpriteStringTip(SPR_IMG_SETTINGS, STR_INTRO_GAME_OPTIONS, STR_INTRO_TOOLTIP_GAME_OPTIONS), SetAlignment(SA_LEFT | SA_VERT_CENTER), SetFill(1, 0),
NWidget(WWT_PUSHIMGTEXTBTN, COLOUR_ORANGE, WID_SGI_CONTENT_DOWNLOAD), SetSpriteStringTip(SPR_IMG_SHOW_VEHICLES, STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT), SetAlignment(SA_LEFT | SA_VERT_CENTER), SetFill(1, 0),
/* 'AI Settings' and 'Game Script Settings' buttons */ NWidget(WWT_PUSHIMGTEXTBTN, COLOUR_ORANGE, WID_SGI_EDIT_SCENARIO), SetSpriteStringTip(SPR_IMG_SMALLMAP, STR_INTRO_SCENARIO_EDITOR, STR_INTRO_TOOLTIP_SCENARIO_EDITOR), SetAlignment(SA_LEFT | SA_VERT_CENTER), SetFill(1, 0),
NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), NWidget(WWT_PUSHIMGTEXTBTN, COLOUR_ORANGE, WID_SGI_HELP), SetSpriteStringTip(SPR_IMG_QUERY, STR_INTRO_HELP, STR_INTRO_TOOLTIP_HELP), SetAlignment(SA_LEFT | SA_VERT_CENTER), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_AI_SETTINGS), SetStringTip(STR_INTRO_AI_SETTINGS, STR_INTRO_TOOLTIP_AI_SETTINGS), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_GS_SETTINGS), SetStringTip(STR_INTRO_GAMESCRIPT_SETTINGS, STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS), SetFill(1, 0),
EndContainer(),
/* 'Check Online Content' and 'NewGRF Settings' buttons */
NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_CONTENT_DOWNLOAD), SetStringTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_GRF_SETTINGS), SetStringTip(STR_INTRO_NEWGRF_SETTINGS, STR_INTRO_TOOLTIP_NEWGRF_SETTINGS), SetFill(1, 0),
EndContainer(),
EndContainer(), EndContainer(),
/* 'Help and Manuals' and 'Highscore Table' buttons */ NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_EXIT), SetMinimalSize(0, 20 + WidgetDimensions::unscaled.framerect.Vertical()), SetStringTip(STR_INTRO_QUIT, STR_INTRO_TOOLTIP_QUIT),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_HELP), SetStringTip(STR_INTRO_HELP, STR_INTRO_TOOLTIP_HELP), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_HIGHSCORE), SetStringTip(STR_INTRO_HIGHSCORE, STR_INTRO_TOOLTIP_HIGHSCORE), SetFill(1, 0),
EndContainer(),
/* 'Exit' button */
NWidget(NWID_HORIZONTAL), SetPIPRatio(1, 0, 1),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_EXIT), SetMinimalSize(128, 0), SetStringTip(STR_INTRO_QUIT, STR_INTRO_TOOLTIP_QUIT),
EndContainer(), EndContainer(),
EndContainer(), EndContainer(),
EndContainer(), EndContainer(),

View File

@ -2207,10 +2207,7 @@ STR_INTRO_MULTIPLAYER :{BLACK}Multipla
STR_INTRO_GAME_OPTIONS :{BLACK}Game Options STR_INTRO_GAME_OPTIONS :{BLACK}Game Options
STR_INTRO_HIGHSCORE :{BLACK}Highscore Table STR_INTRO_HIGHSCORE :{BLACK}Highscore Table
STR_INTRO_HELP :{BLACK}Help & Manuals STR_INTRO_HELP :{BLACK}Help & Manuals
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF Settings
STR_INTRO_ONLINE_CONTENT :{BLACK}Online Content STR_INTRO_ONLINE_CONTENT :{BLACK}Online Content
STR_INTRO_AI_SETTINGS :{BLACK}AI Settings
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Game Script Settings
STR_INTRO_QUIT :{BLACK}Exit STR_INTRO_QUIT :{BLACK}Exit
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Start a new game. Ctrl+Click skips map configuration STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Start a new game. Ctrl+Click skips map configuration
@ -2228,10 +2225,7 @@ STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Select '
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Open game options STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Open game options
STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Open highscore table STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Open highscore table
STR_INTRO_TOOLTIP_HELP :{BLACK}Get access to documentation and online resources STR_INTRO_TOOLTIP_HELP :{BLACK}Get access to documentation and online resources
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Open NewGRF settings
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Check for new and updated content to download STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Check for new and updated content to download
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Open AI settings
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Open Game script settings
STR_INTRO_TOOLTIP_QUIT :{BLACK}Exit 'OpenTTD' STR_INTRO_TOOLTIP_QUIT :{BLACK}Exit 'OpenTTD'
STR_INTRO_BASESET :{BLACK}The currently selected base graphics set is missing {NUM} sprite{P "" s}. Please check for updates for the baseset. STR_INTRO_BASESET :{BLACK}The currently selected base graphics set is missing {NUM} sprite{P "" s}. Please check for updates for the baseset.

View File

@ -910,7 +910,7 @@ static constexpr NWidgetPart _nested_network_game_widgets[] = {
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF_MISSING), SetFill(1, 0), SetStringTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP), NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF_MISSING), SetFill(1, 0), SetStringTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP),
EndContainer(), EndContainer(),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_SEL), NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_SEL),
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF), SetFill(1, 0), SetStringTip(STR_INTRO_NEWGRF_SETTINGS), NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF), SetFill(1, 0), SetStringTip(STR_MAPGEN_NEWGRF_SETTINGS, STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP),
EndContainer(), EndContainer(),
NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize), NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize),
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_JOIN), SetFill(1, 0), SetStringTip(STR_NETWORK_SERVER_LIST_JOIN_GAME), NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_JOIN), SetFill(1, 0), SetStringTip(STR_NETWORK_SERVER_LIST_JOIN_GAME),

View File

@ -18,10 +18,6 @@ enum SelectGameIntroWidgets : WidgetID {
WID_SGI_PLAY_HEIGHTMAP, ///< Play heightmap button. WID_SGI_PLAY_HEIGHTMAP, ///< Play heightmap button.
WID_SGI_EDIT_SCENARIO, ///< Edit scenario button. WID_SGI_EDIT_SCENARIO, ///< Edit scenario button.
WID_SGI_PLAY_NETWORK, ///< Play network button. WID_SGI_PLAY_NETWORK, ///< Play network button.
WID_SGI_TEMPERATE_LANDSCAPE, ///< Select temperate landscape button.
WID_SGI_ARCTIC_LANDSCAPE, ///< Select arctic landscape button.
WID_SGI_TROPIC_LANDSCAPE, ///< Select tropic landscape button.
WID_SGI_TOYLAND_LANDSCAPE, ///< Select toyland landscape button.
WID_SGI_BASESET_SELECTION, ///< Baseset selection. WID_SGI_BASESET_SELECTION, ///< Baseset selection.
WID_SGI_BASESET, ///< Baseset errors. WID_SGI_BASESET, ///< Baseset errors.
WID_SGI_TRANSLATION_SELECTION, ///< Translation selection. WID_SGI_TRANSLATION_SELECTION, ///< Translation selection.
@ -29,10 +25,7 @@ enum SelectGameIntroWidgets : WidgetID {
WID_SGI_OPTIONS, ///< Options button. WID_SGI_OPTIONS, ///< Options button.
WID_SGI_HIGHSCORE, ///< Highscore button. WID_SGI_HIGHSCORE, ///< Highscore button.
WID_SGI_HELP, ///< Help and manuals button. WID_SGI_HELP, ///< Help and manuals button.
WID_SGI_GRF_SETTINGS, ///< NewGRF button.
WID_SGI_CONTENT_DOWNLOAD, ///< Content Download button. WID_SGI_CONTENT_DOWNLOAD, ///< Content Download button.
WID_SGI_AI_SETTINGS, ///< AI button.
WID_SGI_GS_SETTINGS, ///< Game Script button.
WID_SGI_EXIT, ///< Exit button. WID_SGI_EXIT, ///< Exit button.
}; };