mirror of https://github.com/OpenTTD/OpenTTD
(svn r1366) -Fix: [1093186] rough land in snow upon dying of tree
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3a48ab4c54
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cdfb3d5113
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@ -553,9 +553,9 @@ static void TileLoop_Trees(uint tile)
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m5 = 3;
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m2 = _map2[tile];
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if ((m2&0x30) != 0) {
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if ((m2&0x30) != 0) { // on snow/desert or rough land
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m5 = (m2 >> 6) | 0x10;
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if (m2 != 0x20)
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if ((m2&0x30) != 0x20) // if not on snow/desert, then on rough land
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m5 = 7;
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}
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_map_owner[tile] = OWNER_NONE;
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