mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-08-19 12:39:11 +00:00
Cleanup: Remove repeated network error message on connection timeout. (#7327)
This commit is contained in:
@@ -1175,7 +1175,6 @@ void ClientNetworkGameSocketHandler::CheckConnection()
|
||||
* the server will forcefully disconnect you. */
|
||||
if (lag > 20) {
|
||||
this->NetworkGameSocketHandler::CloseConnection();
|
||||
ShowErrorMessage(STR_NETWORK_ERROR_LOSTCONNECTION, INVALID_STRING_ID, WL_CRITICAL);
|
||||
return;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user