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Cleanup: Remove unused size template parameters from SmallMap and Auto[Free|Delete]SmallVector

pull/7419/head
Henry Wilson 2019-03-04 20:49:33 +00:00 committed by PeterN
parent c01a2e2a81
commit cc62f4163f
21 changed files with 53 additions and 55 deletions

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@ -39,7 +39,7 @@ struct SmallPair {
*
* @see SmallVector
*/
template <typename T, typename U, uint S = 16>
template <typename T, typename U>
struct SmallMap : std::vector<SmallPair<T, U> > {
typedef ::SmallPair<T, U> Pair;
typedef Pair *iterator;

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@ -77,9 +77,8 @@ T* grow(std::vector<T>& vec, std::size_t num)
* inside the list.
*
* @param T The type of the items stored, must be a pointer
* @param S The steps of allocation
*/
template <typename T, uint S>
template <typename T>
class AutoFreeSmallVector : public std::vector<T> {
public:
~AutoFreeSmallVector()
@ -108,9 +107,8 @@ public:
* inside the list.
*
* @param T The type of the items stored, must be a pointer
* @param S The steps of allocation
*/
template <typename T, uint S>
template <typename T>
class AutoDeleteSmallVector : public std::vector<T> {
public:
~AutoDeleteSmallVector()
@ -131,6 +129,6 @@ public:
}
};
typedef AutoFreeSmallVector<char*, 4> StringList; ///< Type for a list of strings.
typedef AutoFreeSmallVector<char*> StringList; ///< Type for a list of strings.
#endif /* SMALLVEC_TYPE_HPP */

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@ -32,8 +32,8 @@ struct GameStrings {
uint version; ///< The version of the language strings.
LanguageStrings *cur_language; ///< The current (compiled) language.
AutoDeleteSmallVector<LanguageStrings *, 4> raw_strings; ///< The raw strings per language, first must be English/the master language!.
AutoDeleteSmallVector<LanguageStrings *, 4> compiled_strings; ///< The compiled strings per language, first must be English/the master language!.
AutoDeleteSmallVector<LanguageStrings *> raw_strings; ///< The raw strings per language, first must be English/the master language!.
AutoDeleteSmallVector<LanguageStrings *> compiled_strings; ///< The compiled strings per language, first must be English/the master language!.
StringList string_names; ///< The names of the compiled strings.
void Compile();

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@ -124,7 +124,7 @@ le_bool Font::getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &poin
/**
* Wrapper for doing layouts with ICU.
*/
class ICUParagraphLayout : public AutoDeleteSmallVector<ParagraphLayouter::Line *, 4>, public ParagraphLayouter {
class ICUParagraphLayout : public AutoDeleteSmallVector<ParagraphLayouter::Line *>, public ParagraphLayouter {
icu::ParagraphLayout *p; ///< The actual ICU paragraph layout.
public:
/** Visual run contains data about the bit of text with the same font. */
@ -143,7 +143,7 @@ public:
};
/** A single line worth of VisualRuns. */
class ICULine : public AutoDeleteSmallVector<ICUVisualRun *, 4>, public ParagraphLayouter::Line {
class ICULine : public AutoDeleteSmallVector<ICUVisualRun *>, public ParagraphLayouter::Line {
icu::ParagraphLayout::Line *l; ///< The actual ICU line.
public:
@ -269,7 +269,7 @@ public:
};
/** A single line worth of VisualRuns. */
class FallbackLine : public AutoDeleteSmallVector<FallbackVisualRun *, 4>, public ParagraphLayouter::Line {
class FallbackLine : public AutoDeleteSmallVector<FallbackVisualRun *>, public ParagraphLayouter::Line {
public:
int GetLeading() const;
int GetWidth() const;

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@ -150,7 +150,7 @@ public:
*
* It also accounts for the memory allocations and frees.
*/
class Layouter : public AutoDeleteSmallVector<const ParagraphLayouter::Line *, 4> {
class Layouter : public AutoDeleteSmallVector<const ParagraphLayouter::Line *> {
const char *string; ///< Pointer to the original string.
/** Key into the linecache */

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@ -19,7 +19,7 @@
class NetworkAddress;
typedef std::vector<NetworkAddress> NetworkAddressList; ///< Type for a list of addresses.
typedef SmallMap<NetworkAddress, SOCKET, 4> SocketList; ///< Type for a mapping between address and socket.
typedef SmallMap<NetworkAddress, SOCKET> SocketList; ///< Type for a mapping between address and socket.
/**
* Wrapper for (un)resolved network addresses; there's no reason to transform

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@ -41,7 +41,7 @@
struct PacketReader : LoadFilter {
static const size_t CHUNK = 32 * 1024; ///< 32 KiB chunks of memory.
AutoFreeSmallVector<byte *, 16> blocks; ///< Buffer with blocks of allocated memory.
AutoFreeSmallVector<byte *> blocks; ///< Buffer with blocks of allocated memory.
byte *buf; ///< Buffer we're going to write to/read from.
byte *bufe; ///< End of the buffer we write to/read from.
byte **block; ///< The block we're reading from/writing to.

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@ -133,7 +133,7 @@ struct GRFParameterInfo {
byte param_nr; ///< GRF parameter to store content in
byte first_bit; ///< First bit to use in the GRF parameter
byte num_bit; ///< Number of bits to use for this parameter
SmallMap<uint32, struct GRFText *, 8> value_names; ///< Names for each value.
SmallMap<uint32, struct GRFText *> value_names; ///< Names for each value.
bool complete_labels; ///< True if all values have a label.
uint32 GetValue(struct GRFConfig *config) const;

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@ -65,7 +65,7 @@ public:
};
/** A single line worth of VisualRuns. */
class CoreTextLine : public AutoDeleteSmallVector<CoreTextVisualRun *, 4>, public ParagraphLayouter::Line {
class CoreTextLine : public AutoDeleteSmallVector<CoreTextVisualRun *>, public ParagraphLayouter::Line {
public:
CoreTextLine(CTLineRef line, const FontMap &fontMapping, const CoreTextParagraphLayoutFactory::CharType *buff)
{

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@ -106,7 +106,7 @@ public:
};
/** A single line worth of VisualRuns. */
class UniscribeLine : public AutoDeleteSmallVector<UniscribeVisualRun *, 4>, public ParagraphLayouter::Line {
class UniscribeLine : public AutoDeleteSmallVector<UniscribeVisualRun *>, public ParagraphLayouter::Line {
public:
virtual int GetLeading() const;
virtual int GetWidth() const;

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@ -125,7 +125,7 @@ struct ReadBuffer {
/** Container for dumping the savegame (quickly) to memory. */
struct MemoryDumper {
AutoFreeSmallVector<byte *, 16> blocks; ///< Buffer with blocks of allocated memory.
AutoFreeSmallVector<byte *> blocks; ///< Buffer with blocks of allocated memory.
byte *buf; ///< Buffer we're going to write to.
byte *bufe; ///< End of the buffer we write to.

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@ -30,7 +30,7 @@ void IniSaveWindowSettings(IniFile *ini, const char *grpname, void *desc);
/* Functions to load and save NewGRF settings to a separate
* configuration file, used for presets. */
typedef AutoFreeSmallVector<char *, 4> GRFPresetList;
typedef AutoFreeSmallVector<char *> GRFPresetList;
void GetGRFPresetList(GRFPresetList *list);
struct GRFConfig *LoadGRFPresetFromConfig(const char *config_name);

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@ -3457,7 +3457,7 @@ Town *ClosestTownFromTile(TileIndex tile, uint threshold)
}
static bool _town_rating_test = false; ///< If \c true, town rating is in test-mode.
static SmallMap<const Town *, int, 4> _town_test_ratings; ///< Map of towns to modified ratings, while in town rating test-mode.
static SmallMap<const Town *, int> _town_test_ratings; ///< Map of towns to modified ratings, while in town rating test-mode.
/**
* Switch the town rating to test-mode, to allow commands to be tested without affecting current ratings.

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@ -688,7 +688,7 @@ void ResetVehicleColourMap()
* List of vehicles that should check for autoreplace this tick.
* Mapping of vehicle -> leave depot immediately after autoreplace.
*/
typedef SmallMap<Vehicle *, bool, 4> AutoreplaceMap;
typedef SmallMap<Vehicle *, bool> AutoreplaceMap;
static AutoreplaceMap _vehicles_to_autoreplace;
void InitializeVehicles()

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@ -98,7 +98,7 @@ public:
/**
* A drop down list is a collection of drop down list items.
*/
typedef AutoDeleteSmallVector<const DropDownListItem *, 4> DropDownList;
typedef AutoDeleteSmallVector<const DropDownListItem *> DropDownList;
void ShowDropDownListAt(Window *w, const DropDownList *list, int selected, int button, Rect wi_rect, Colours wi_colour, bool auto_width = false, bool instant_close = false);