mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-08-16 02:59:10 +00:00
(svn r3199) -Fix: There are only 2 possible directions for ship depots, not 4
This commit is contained in:
@@ -47,7 +47,7 @@ static bool IsClearWaterTile(TileIndex tile)
|
||||
|
||||
/** Build a ship depot.
|
||||
* @param x,y tile coordinates where ship depot is built
|
||||
* @param p1 depot direction (0 through 3), where 0 is NW, 1 is NE, etc.
|
||||
* @param p1 depot direction (0 == X or 1 == Y)
|
||||
* @param p2 unused
|
||||
*/
|
||||
int32 CmdBuildShipDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
||||
@@ -59,7 +59,7 @@ int32 CmdBuildShipDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
||||
|
||||
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
|
||||
|
||||
if (p1 > 3) return CMD_ERROR;
|
||||
if (p1 > 1) return CMD_ERROR;
|
||||
|
||||
tile = TileVirtXY(x, y);
|
||||
if (!EnsureNoVehicle(tile)) return CMD_ERROR;
|
||||
|
Reference in New Issue
Block a user