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(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme

release/0.5
tron 2006-03-05 10:19:33 +00:00
parent 5913c3931b
commit cc4f5b4e6f
19 changed files with 18 additions and 18 deletions

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@ -4,7 +4,7 @@
#include "../../openttd.h" #include "../../openttd.h"
#include "../../functions.h" #include "../../functions.h"
#include "../../map.h" #include "../../map.h"
#include "../../road.h" #include "../../road_map.h"
#include "../../tile.h" #include "../../tile.h"
#include "../../player.h" #include "../../player.h"
#include "../../vehicle.h" #include "../../vehicle.h"

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@ -21,7 +21,7 @@
#include "../../openttd.h" #include "../../openttd.h"
#include "../../debug.h" #include "../../debug.h"
#include "../../functions.h" #include "../../functions.h"
#include "../../road.h" #include "../../road_map.h"
#include "../../table/strings.h" #include "../../table/strings.h"
#include "../../map.h" #include "../../map.h"
#include "../../tile.h" #include "../../tile.h"

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@ -2,7 +2,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "openttd.h" #include "openttd.h"
#include "clear.h" #include "clear_map.h"
#include "table/strings.h" #include "table/strings.h"
#include "functions.h" #include "functions.h"
#include "map.h" #include "map.h"

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@ -2,7 +2,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "openttd.h" #include "openttd.h"
#include "clear.h" #include "clear_map.h"
#include "table/strings.h" #include "table/strings.h"
#include "table/sprites.h" #include "table/sprites.h"
#include "functions.h" #include "functions.h"

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@ -2,7 +2,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "openttd.h" #include "openttd.h"
#include "clear.h" #include "clear_map.h"
#include "functions.h" #include "functions.h"
#include "map.h" #include "map.h"
#include "player.h" #include "player.h"
@ -14,7 +14,7 @@
#include "command.h" #include "command.h"
#include "vehicle.h" #include "vehicle.h"
#include "variables.h" #include "variables.h"
#include "void.h" #include "void_map.h"
#include "water_map.h" #include "water_map.h"
extern const TileTypeProcs extern const TileTypeProcs

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@ -9,7 +9,7 @@
#include "strings.h" #include "strings.h"
#include "map.h" #include "map.h"
#include "tile.h" #include "tile.h"
#include "void.h" #include "void_map.h"
#define VARDEF #define VARDEF
#include "openttd.h" #include "openttd.h"

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@ -2,7 +2,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "openttd.h" #include "openttd.h"
#include "road.h" #include "road_map.h"
#include "table/sprites.h" #include "table/sprites.h"
#include "table/strings.h" #include "table/strings.h"
#include "functions.h" #include "functions.h"

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@ -5,7 +5,7 @@
#include "debug.h" #include "debug.h"
#include "functions.h" #include "functions.h"
#include "rail_map.h" #include "rail_map.h"
#include "road.h" #include "road_map.h"
#include "table/sprites.h" #include "table/sprites.h"
#include "table/strings.h" #include "table/strings.h"
#include "map.h" #include "map.h"

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@ -3,7 +3,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "openttd.h" #include "openttd.h"
#include "rail_map.h" #include "rail_map.h"
#include "road.h" #include "road_map.h"
#include "table/sprites.h" #include "table/sprites.h"
#include "table/strings.h" #include "table/strings.h"
#include "functions.h" #include "functions.h"

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@ -4,7 +4,7 @@
#include "openttd.h" #include "openttd.h"
#include "debug.h" #include "debug.h"
#include "functions.h" #include "functions.h"
#include "road.h" #include "road_map.h"
#include "table/strings.h" #include "table/strings.h"
#include "map.h" #include "map.h"
#include "tile.h" #include "tile.h"

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@ -2,7 +2,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "openttd.h" #include "openttd.h"
#include "clear.h" #include "clear_map.h"
#include "functions.h" #include "functions.h"
#include "spritecache.h" #include "spritecache.h"
#include "table/strings.h" #include "table/strings.h"
@ -10,7 +10,7 @@
#include "map.h" #include "map.h"
#include "tile.h" #include "tile.h"
#include "gui.h" #include "gui.h"
#include "tree.h" #include "tree_map.h"
#include "window.h" #include "window.h"
#include "gfx.h" #include "gfx.h"
#include "viewport.h" #include "viewport.h"

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@ -2,7 +2,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "openttd.h" #include "openttd.h"
#include "clear.h" #include "clear_map.h"
#include "table/sprites.h" #include "table/sprites.h"
#include "table/strings.h" #include "table/strings.h"
#include "functions.h" #include "functions.h"

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@ -4,7 +4,7 @@
#include "openttd.h" #include "openttd.h"
#include "functions.h" #include "functions.h"
#include "strings.h" #include "strings.h"
#include "road.h" #include "road_map.h"
#include "table/strings.h" #include "table/strings.h"
#include "table/sprites.h" #include "table/sprites.h"
#include "map.h" #include "map.h"

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@ -2,14 +2,14 @@
#include "stdafx.h" #include "stdafx.h"
#include "openttd.h" #include "openttd.h"
#include "clear.h" #include "clear_map.h"
#include "table/strings.h" #include "table/strings.h"
#include "table/sprites.h" #include "table/sprites.h"
#include "table/tree_land.h" #include "table/tree_land.h"
#include "functions.h" #include "functions.h"
#include "map.h" #include "map.h"
#include "tile.h" #include "tile.h"
#include "tree.h" #include "tree_map.h"
#include "viewport.h" #include "viewport.h"
#include "command.h" #include "command.h"
#include "town.h" #include "town.h"

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@ -7,7 +7,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "openttd.h" #include "openttd.h"
#include "road.h" #include "road_map.h"
#include "table/sprites.h" #include "table/sprites.h"
#include "table/strings.h" #include "table/strings.h"
#include "functions.h" #include "functions.h"

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