mirror of https://github.com/OpenTTD/OpenTTD
(svn r4153) -Codechange. Changed NPF_TILE_LENGTH into an enum and moved it out of variables.h. Just a drop in the bucket, but it is a start
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npf.h
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npf.h
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@ -8,7 +8,6 @@
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#include "station.h"
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#include "vehicle.h"
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#include "tile.h"
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#include "variables.h"
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//mowing grass
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enum {
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@ -19,6 +18,12 @@ enum {
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NPF_HASH_HALFMASK = (1 << NPF_HASH_HALFBITS) - 1
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};
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/* For new pathfinding. Define here so it is globally available without having
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* to include npf.h */
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enum {
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NPF_TILE_LENGTH = 100
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};
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enum {
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/** This penalty is the equivalent of "inifite", which means that paths that
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* get this penalty will be chosen, but only if there is no other route
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@ -14,6 +14,7 @@
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#include "command.h"
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#include "console.h"
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#include "saveload.h"
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#include "npf.h"
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/** The patch values that are used for new games and/or modified in config file */
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Patches _patches_newgame;
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@ -417,10 +417,6 @@ VARDEF byte _vehicle_design_names;
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/* tunnelbridge */
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#define MAX_BRIDGES 13
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/* For new pathfinding. Define here so it is globally available without having
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* to include npf.h */
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#define NPF_TILE_LENGTH 100
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/* Forking stuff */
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VARDEF bool _dedicated_forks;
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