mirror of https://github.com/OpenTTD/OpenTTD
(svn r23866) -Feature: [NewGRF] Give NewGRF defined level crossings and rail depots access to the townzone.
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db30bf0bd4
commit
c9a7eb2571
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@ -14,6 +14,7 @@
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#include "newgrf_spritegroup.h"
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#include "date_func.h"
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#include "depot_base.h"
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#include "town.h"
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static uint32 RailTypeGetRandomBits(const ResolverObject *object)
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{
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@ -41,6 +42,7 @@ static uint32 RailTypeGetVariable(const ResolverObject *object, byte variable, u
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case 0x41: return 0;
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case 0x42: return 0;
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case 0x43: return _date;
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case 0x44: return HZB_TOWN_EDGE;
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}
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}
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@ -51,6 +53,15 @@ static uint32 RailTypeGetVariable(const ResolverObject *object, byte variable, u
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case 0x43:
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if (IsRailDepotTile(tile)) return Depot::GetByTile(tile)->build_date;
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return _date;
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case 0x44: {
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const Town *t = NULL;
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if (IsRailDepotTile(tile)) {
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t = Depot::GetByTile(tile)->town;
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} else if (IsLevelCrossingTile(tile)) {
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t = ClosestTownFromTile(tile, UINT_MAX);
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}
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return t != NULL ? GetTownRadiusGroup(t, tile) : HZB_TOWN_EDGE;
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}
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}
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DEBUG(grf, 1, "Unhandled rail type tile variable 0x%X", variable);
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