mirror of https://github.com/OpenTTD/OpenTTD
Codechange: Use economy dates for desync savegame interval
parent
feacf0c2fc
commit
c8468812d6
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@ -1410,7 +1410,7 @@ void StateGameLoop()
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CallWindowGameTickEvent();
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NewsLoop();
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} else {
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if (_debug_desync_level > 2 && TimerGameCalendar::date_fract == 0 && (TimerGameCalendar::date.base() & 0x1F) == 0) {
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if (_debug_desync_level > 2 && TimerGameEconomy::date_fract == 0 && (TimerGameEconomy::date.base() & 0x1F) == 0) {
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/* Save the desync savegame if needed. */
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std::string name = fmt::format("dmp_cmds_{:08x}_{:08x}.sav", _settings_game.game_creation.generation_seed, TimerGameCalendar::date);
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SaveOrLoad(name, SLO_SAVE, DFT_GAME_FILE, AUTOSAVE_DIR, false);
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