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(svn r22366) -Codechange: make GetClientIP a function of the server's ClientSocket, after all the Socket is the bit that's associated with the network

release/1.2
rubidium 2011-04-22 16:02:21 +00:00
parent caf02450fb
commit c61abe0019
3 changed files with 16 additions and 11 deletions

View File

@ -68,7 +68,6 @@ bool NetworkServerStart();
void NetworkServerUpdateCompanyPassworded(CompanyID company_id, bool passworded); void NetworkServerUpdateCompanyPassworded(CompanyID company_id, bool passworded);
bool NetworkServerChangeClientName(ClientID client_id, const char *new_name); bool NetworkServerChangeClientName(ClientID client_id, const char *new_name);
const char *GetClientIP(NetworkClientInfo *ci);
void NetworkServerDoMove(ClientID client_id, CompanyID company_id); void NetworkServerDoMove(ClientID client_id, CompanyID company_id);
void NetworkServerSendRcon(ClientID client_id, TextColour colour_code, const char *string); void NetworkServerSendRcon(ClientID client_id, TextColour colour_code, const char *string);

View File

@ -1016,18 +1016,18 @@ DEF_GAME_RECEIVE_COMMAND(Server, PACKET_CLIENT_COMMAND)
NetworkClientInfo *ci = this->GetInfo(); NetworkClientInfo *ci = this->GetInfo();
if (err != NULL) { if (err != NULL) {
IConsolePrintF(CC_ERROR, "WARNING: %s from client %d (IP: %s).", err, ci->client_id, GetClientIP(ci)); IConsolePrintF(CC_ERROR, "WARNING: %s from client %d (IP: %s).", err, ci->client_id, this->GetClientIP());
return this->SendError(NETWORK_ERROR_NOT_EXPECTED); return this->SendError(NETWORK_ERROR_NOT_EXPECTED);
} }
if ((GetCommandFlags(cp.cmd) & CMD_SERVER) && ci->client_id != CLIENT_ID_SERVER) { if ((GetCommandFlags(cp.cmd) & CMD_SERVER) && ci->client_id != CLIENT_ID_SERVER) {
IConsolePrintF(CC_ERROR, "WARNING: server only command from: client %d (IP: %s), kicking...", ci->client_id, GetClientIP(ci)); IConsolePrintF(CC_ERROR, "WARNING: server only command from: client %d (IP: %s), kicking...", ci->client_id, this->GetClientIP());
return this->SendError(NETWORK_ERROR_KICKED); return this->SendError(NETWORK_ERROR_KICKED);
} }
if ((GetCommandFlags(cp.cmd) & CMD_SPECTATOR) == 0 && !Company::IsValidID(cp.company) && ci->client_id != CLIENT_ID_SERVER) { if ((GetCommandFlags(cp.cmd) & CMD_SPECTATOR) == 0 && !Company::IsValidID(cp.company) && ci->client_id != CLIENT_ID_SERVER) {
IConsolePrintF(CC_ERROR, "WARNING: spectator issueing command from client %d (IP: %s), kicking...", ci->client_id, GetClientIP(ci)); IConsolePrintF(CC_ERROR, "WARNING: spectator issueing command from client %d (IP: %s), kicking...", ci->client_id, this->GetClientIP());
return this->SendError(NETWORK_ERROR_KICKED); return this->SendError(NETWORK_ERROR_KICKED);
} }
@ -1038,7 +1038,7 @@ DEF_GAME_RECEIVE_COMMAND(Server, PACKET_CLIENT_COMMAND)
*/ */
if (!(cp.cmd == CMD_COMPANY_CTRL && cp.p1 == 0 && ci->client_playas == COMPANY_NEW_COMPANY) && ci->client_playas != cp.company) { if (!(cp.cmd == CMD_COMPANY_CTRL && cp.p1 == 0 && ci->client_playas == COMPANY_NEW_COMPANY) && ci->client_playas != cp.company) {
IConsolePrintF(CC_ERROR, "WARNING: client %d (IP: %s) tried to execute a command as company %d, kicking...", IConsolePrintF(CC_ERROR, "WARNING: client %d (IP: %s) tried to execute a command as company %d, kicking...",
ci->client_playas + 1, GetClientIP(ci), cp.company + 1); ci->client_playas + 1, this->GetClientIP(), cp.company + 1);
return this->SendError(NETWORK_ERROR_COMPANY_MISMATCH); return this->SendError(NETWORK_ERROR_COMPANY_MISMATCH);
} }
@ -1306,7 +1306,7 @@ DEF_GAME_RECEIVE_COMMAND(Server, PACKET_CLIENT_CHAT)
NetworkServerSendChat(action, desttype, dest, msg, this->client_id, data); NetworkServerSendChat(action, desttype, dest, msg, this->client_id, data);
break; break;
default: default:
IConsolePrintF(CC_ERROR, "WARNING: invalid chat action from client %d (IP: %s).", ci->client_id, GetClientIP(ci)); IConsolePrintF(CC_ERROR, "WARNING: invalid chat action from client %d (IP: %s).", ci->client_id, this->GetClientIP());
return this->SendError(NETWORK_ERROR_NOT_EXPECTED); return this->SendError(NETWORK_ERROR_NOT_EXPECTED);
} }
return NETWORK_RECV_STATUS_OKAY; return NETWORK_RECV_STATUS_OKAY;
@ -1807,9 +1807,13 @@ void NetworkServerDailyLoop()
if ((_date % 7) == 3) NetworkAdminUpdate(ADMIN_FREQUENCY_WEEKLY); if ((_date % 7) == 3) NetworkAdminUpdate(ADMIN_FREQUENCY_WEEKLY);
} }
const char *GetClientIP(NetworkClientInfo *ci) /**
* Get the IP address/hostname of the connected client.
* @return The IP address.
*/
const char *ServerNetworkGameSocketHandler::GetClientIP()
{ {
return ci->client_address.GetHostname(); return this->GetInfo()->client_address.GetHostname();
} }
void NetworkServerShowStatusToConsole() void NetworkServerShowStatusToConsole()
@ -1838,7 +1842,7 @@ void NetworkServerShowStatusToConsole()
IConsolePrintF(CC_INFO, "Client #%1d name: '%s' status: '%s' frame-lag: %3d company: %1d IP: %s", IConsolePrintF(CC_INFO, "Client #%1d name: '%s' status: '%s' frame-lag: %3d company: %1d IP: %s",
cs->client_id, ci->client_name, status, lag, cs->client_id, ci->client_name, status, lag,
ci->client_playas + (Company::IsValidID(ci->client_playas) ? 1 : 0), ci->client_playas + (Company::IsValidID(ci->client_playas) ? 1 : 0),
GetClientIP(ci)); cs->GetClientIP());
} }
} }
@ -1921,7 +1925,7 @@ void NetworkServerKickClient(ClientID client_id)
uint NetworkServerKickOrBanIP(ClientID client_id, bool ban) uint NetworkServerKickOrBanIP(ClientID client_id, bool ban)
{ {
return NetworkServerKickOrBanIP(GetClientIP(NetworkClientInfo::GetByClientID(client_id)), ban); return NetworkServerKickOrBanIP(NetworkClientSocket::GetByClientID(client_id)->GetClientIP(), ban);
} }
uint NetworkServerKickOrBanIP(const char *ip, bool ban) uint NetworkServerKickOrBanIP(const char *ip, bool ban)
@ -1981,7 +1985,7 @@ void NetworkPrintClients()
ci->client_id, ci->client_id,
ci->client_name, ci->client_name,
ci->client_playas + (Company::IsValidID(ci->client_playas) ? 1 : 0), ci->client_playas + (Company::IsValidID(ci->client_playas) ? 1 : 0),
_network_server ? GetClientIP(NetworkClientInfo::GetByClientID(ci->client_id)) : ""); _network_server ? NetworkClientSocket::GetByClientID(ci->client_id)->GetClientIP() : "");
} }
} }

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@ -116,6 +116,8 @@ public:
return "server"; return "server";
} }
const char *GetClientIP();
static ServerNetworkGameSocketHandler *GetByClientID(ClientID client_id); static ServerNetworkGameSocketHandler *GetByClientID(ClientID client_id);
}; };