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Codefix: Don't claim to allocate new waypoint when just checking (#12792)

This commit is contained in:
Tyler Trahan
2024-06-16 16:07:57 -04:00
committed by Kaiden Joy
parent 7b80be99ca
commit c559c98bda

View File

@@ -225,7 +225,7 @@ CommandCost CmdBuildRailWaypoint(DoCommandFlag flags, TileIndex start_tile, Axis
/* Reuse an existing waypoint. */
if (wp->owner != _current_company) return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT);
/* check if we want to expand an already existing waypoint? */
/* Check if we want to expand an already existing waypoint. */
if (wp->train_station.tile != INVALID_TILE) {
ret = CanExpandRailStation(wp, new_location);
if (ret.Failed()) return ret;
@@ -234,7 +234,7 @@ CommandCost CmdBuildRailWaypoint(DoCommandFlag flags, TileIndex start_tile, Axis
ret = wp->rect.BeforeAddRect(start_tile, width, height, StationRect::ADD_TEST);
if (ret.Failed()) return ret;
} else {
/* allocate and initialize new waypoint */
/* Check if we can create a new waypoint. */
if (!Waypoint::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING);
}