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Doc: Changelog for 13.0-RC2. (#10424)

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Michael Lutz 2023-01-28 17:30:30 +01:00 committed by GitHub
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13.0-RC2 (2023-01-28)
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Fix: [Script] Improved API documentation for scripts (#10413, #10412)
Fix #10255: Reduce basic thickness of linkgraph GUI lines (#10410)
Fix #10220: Don't select unselectable engine as default (#10404)
Fix #10395: When loading old saves, don't forcibly bar level crossings (#10400)
Fix #10377: Bad sorting of rail vehicles when primary variant is missing (#10378)
Fix #10368: Server restarting game caused clients to hit assertion (#10369)
Fix #10362: NewGRF bridges without speed limits (#10365)
Fix #10363: CargoDist setting helptext shouldn't suggest symmetric distribution for diamonds in subtropic (#10364)
Fix: [Script] Switch to OWNER_TOWN prevented OWNER_DEITY test during industry prospecting (#10360)
Fix #9865: Removing files with the console always failed (#10357)
Fix #10057: FallbackParagraphLayout fails to properly wrap (#10356)
Fix #10177: Company list password padlock showed after switching to single player (#10354)
Fix: Various Wide River issues (#10348)
Fix: Link variants to parents when finalising engines (#10346)
Fix #10333: Only show industry prospecting errors to local company (#10338)
Fix #10335: Set initial scrollbar count for object GUI (#10336)
Fix #10331: Starting new company during load must happen after AI start (#10332)
Fix #10309: [SDL] Uninitialized width and height when turning off full screen (#10328)
Fix #10032: Capacities of articulated vehicles in build window (#10326)
Fix: Improve handling of corrupt NewGRF or image files (#10321, #10316)
Fix: [NewGRF] Don't assume engclass 2 should be elrail. (#10315)
Fix: [Script] AIGroup.GetProfitLastYear could get values different than those displayed in GUI (#10227)
Fix #10304: [Scripts] Don't start GS in intro game (#10305)
Fix: [Script] Copy compat files for version 13 (#10303)
13.0-RC1 (2023-01-01)
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Feature: 'font' console command to configure fonts within game (#10278)