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(svn r17000) -Change: allow overbuilding/extending waypoints

release/1.0
rubidium 2009-07-30 22:06:54 +00:00
parent 45c9a747db
commit c2fdb85c0d
6 changed files with 112 additions and 26 deletions

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@ -118,9 +118,10 @@ DECLARE_POSTFIX_INCREMENT(DiagDirDiff);
* align the north-east edge (and south-west) edge. * align the north-east edge (and south-west) edge.
*/ */
enum Axis { enum Axis {
AXIS_X = 0, ///< The X axis AXIS_X = 0, ///< The X axis
AXIS_Y = 1, ///< The y axis AXIS_Y = 1, ///< The y axis
AXIS_END ///< Used for iterations AXIS_END, ///< Used for iterations
INVALID_AXIS = 0xFF, ///< Flag for an invalid Axis
}; };
#endif /* DIRECTION_TYPE_H */ #endif /* DIRECTION_TYPE_H */

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@ -1584,6 +1584,7 @@ STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Railway track w
STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Railway track with combo- and one-way path signals STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Railway track with combo- and one-way path signals
STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Railway track with path and one-way path signals STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Railway track with path and one-way path signals
STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Must remove railway station first STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Must remove railway station first
STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Must remove rail waypoint first
STR_CREATE_SPLITTED_STATION :{YELLOW}Build a separate station STR_CREATE_SPLITTED_STATION :{YELLOW}Build a separate station
STR_SELECT_STATION_TO_JOIN :{BLACK}Join station STR_SELECT_STATION_TO_JOIN :{BLACK}Join station
@ -1768,11 +1769,13 @@ STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}Number o
STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Platform length STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Platform length
STR_ERROR_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Too close to another railway station STR_ERROR_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Too close to another railway station
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing waypoint
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Too many railway station parts STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Too many railway station parts
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Too many bus stops STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Too many bus stops
STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Too many lorry stations STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Too many lorry stations
STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Too close to another station/loading area STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Too close to another station/loading area
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Too close to another waypoint
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES} STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES}
STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Must demolish railway station first STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Must demolish railway station first
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Too close to another airport STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Too close to another airport

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@ -153,15 +153,14 @@ static void PlaceRail_Waypoint(TileIndex tile)
return; return;
} }
TrackBits bits = IsTileType(tile, MP_RAILWAY) && GetRailTileType(tile) == RAIL_TILE_NORMAL ? GetTrackBits(tile) : TRACK_BIT_NONE; Axis axis = GetAxisForNewWaypoint(tile);
Track track = RemoveFirstTrack(&bits); if (IsValidAxis(axis)) {
if (bits == TRACK_BIT_NONE && IsDiagonalTrack(track)) {
/* Valid tile for waypoints */ /* Valid tile for waypoints */
VpStartPlaceSizing(tile, track == TRACK_X ? VPM_FIX_X : VPM_FIX_Y, DDSP_BUILD_STATION); VpStartPlaceSizing(tile, axis == AXIS_X ? VPM_FIX_X : VPM_FIX_Y, DDSP_BUILD_STATION);
} else { } else {
/* Tile where we can't build rail waypoints. This is always going to fail, /* Tile where we can't build rail waypoints. This is always going to fail,
* but provides the user with a proper error message. */ * but provides the user with a proper error message. */
DoCommandP(tile, 0, 0, CMD_BUILD_RAIL_WAYPOINT | CMD_MSG(STR_CANT_BUILD_TRAIN_WAYPOINT)); DoCommandP(tile, 1 << 8 | 1 << 16, STAT_CLASS_WAYP | INVALID_STATION << 16, CMD_BUILD_RAIL_WAYPOINT | CMD_MSG(STR_CANT_BUILD_TRAIN_WAYPOINT));
} }
} }
@ -177,7 +176,8 @@ void CcStation(bool success, TileIndex tile, uint32 p1, uint32 p2)
static void PlaceRail_Station(TileIndex tile) static void PlaceRail_Station(TileIndex tile)
{ {
if (_remove_button_clicked) { if (_remove_button_clicked) {
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_REMOVE_STATION); VpStartPlaceSizing(tile, VPM_X_AND_Y_LIMITED, DDSP_REMOVE_STATION);
VpSetPlaceSizingLimit(-1);
} else if (_settings_client.gui.station_dragdrop) { } else if (_settings_client.gui.station_dragdrop) {
VpStartPlaceSizing(tile, VPM_X_AND_Y_LIMITED, DDSP_BUILD_STATION); VpStartPlaceSizing(tile, VPM_X_AND_Y_LIMITED, DDSP_BUILD_STATION);
VpSetPlaceSizingLimit(_settings_game.station.station_spread); VpSetPlaceSizingLimit(_settings_game.station.station_spread);
@ -776,7 +776,7 @@ struct BuildRailToolbarWindow : Window {
uint32 p2 = STAT_CLASS_WAYP | _cur_waypoint_type << 8 | INVALID_STATION << 16; uint32 p2 = STAT_CLASS_WAYP | _cur_waypoint_type << 8 | INVALID_STATION << 16;
CommandContainer cmdcont = { ta.tile, p1, p2, CMD_BUILD_RAIL_WAYPOINT | CMD_MSG(STR_CANT_BUILD_TRAIN_WAYPOINT), CcPlaySound1E, "" }; CommandContainer cmdcont = { ta.tile, p1, p2, CMD_BUILD_RAIL_WAYPOINT | CMD_MSG(STR_CANT_BUILD_TRAIN_WAYPOINT), CcPlaySound1E, "" };
ShowSelectStationIfNeeded(cmdcont, ta); DoCommandP(&cmdcont);
} }
} }
break; break;
@ -806,7 +806,7 @@ struct BuildRailToolbarWindow : Window {
virtual EventState OnCTRLStateChange() virtual EventState OnCTRLStateChange()
{ {
/* do not toggle Remove button by Ctrl when placing station */ /* do not toggle Remove button by Ctrl when placing station */
if (!this->IsWidgetLowered(RTW_BUILD_STATION) && RailToolbar_CtrlChanged(this)) return ES_HANDLED; if (!this->IsWidgetLowered(RTW_BUILD_STATION) && !this->IsWidgetLowered(RTW_BUILD_WAYPOINT) && RailToolbar_CtrlChanged(this)) return ES_HANDLED;
return ES_NOT_HANDLED; return ES_NOT_HANDLED;
} }
}; };

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@ -638,7 +638,7 @@ static void DeleteStationIfEmpty(BaseStation *st)
UpdateStationSignCoord(st); UpdateStationSignCoord(st);
} }
static CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags); CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags);
/** Tries to clear the given area. /** Tries to clear the given area.
* @param tile TileIndex to start check * @param tile TileIndex to start check
@ -727,7 +727,7 @@ CommandCost CheckFlatLandBelow(TileIndex tile, uint w, uint h, DoCommandFlag fla
* @param axis the axis of the newly build rail * @param axis the axis of the newly build rail
* @return true if we are allowed to extend * @return true if we are allowed to extend
*/ */
static bool CanExpandRailStation(const Station *st, TileArea &new_ta, Axis axis) bool CanExpandRailStation(const BaseStation *st, TileArea &new_ta, Axis axis)
{ {
TileArea cur_ta = st->train_station; TileArea cur_ta = st->train_station;
@ -889,6 +889,20 @@ CommandCost FindJoiningStation(StationID existing_station, StationID station_to_
return cost; return cost;
} }
/**
* Find a nearby waypoint that joins this waypoint.
* @param existing_waypoint an existing waypoint we build over
* @param waypoint_to_join the waypoint to join to
* @param adjacent whether adjacent waypoints are allowed
* @param ta the area of the newly build waypoint
* @param st 'return' pointer for the found waypoint
* @return command cost with the error or 'okay'
*/
CommandCost FindJoiningWaypoint(StationID existing_waypoint, StationID waypoint_to_join, bool adjacent, TileArea ta, Waypoint **wp)
{
return FindJoiningBaseStation<Waypoint, STR_MUST_REMOVE_RAILWAYPOINT_FIRST>(existing_waypoint, waypoint_to_join, adjacent, ta, wp);
}
/** /**
* Build rail station * Build rail station
* @param tile_org northern most position of station dragging/placement * @param tile_org northern most position of station dragging/placement
@ -3099,7 +3113,7 @@ static bool CanRemoveRoadWithStop(TileIndex tile, DoCommandFlag flags)
return road_owner != OWNER_TOWN || CheckAllowRemoveRoad(tile, GetAnyRoadBits(tile, ROADTYPE_ROAD), OWNER_TOWN, ROADTYPE_ROAD, flags); return road_owner != OWNER_TOWN || CheckAllowRemoveRoad(tile, GetAnyRoadBits(tile, ROADTYPE_ROAD), OWNER_TOWN, ROADTYPE_ROAD, flags);
} }
static CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags) CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags)
{ {
if (flags & DC_AUTO) { if (flags & DC_AUTO) {
switch (GetStationType(tile)) { switch (GetStationType(tile)) {

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@ -120,19 +120,55 @@ static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile, StringID str)
return best; return best;
} }
/**
* Get the axis for a new waypoint. This means that if it is a valid
* tile to build a waypoint on it returns a valid Axis, otherwise an
* invalid one.
* @param tile the tile to look at.
* @return the axis for the to-be-build waypoint.
*/
Axis GetAxisForNewWaypoint(TileIndex tile)
{
/* The axis for rail waypoints is easy. */
if (IsRailWaypointTile(tile)) return GetRailStationAxis(tile);
/* Non-plain rail type, no valid axis for waypoints. */
if (!IsTileType(tile, MP_RAILWAY) || GetRailTileType(tile) != RAIL_TILE_NORMAL) return INVALID_AXIS;
switch (GetTrackBits(tile)) {
case TRACK_BIT_X: return AXIS_X;
case TRACK_BIT_Y: return AXIS_Y;
default: return INVALID_AXIS;
}
}
CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags);
/** /**
* Check whether the given tile is suitable for a waypoint. * Check whether the given tile is suitable for a waypoint.
* @param tile the tile to check for suitability * @param tile the tile to check for suitability
* @param axis the axis of the waypoint * @param axis the axis of the waypoint
*/ */
static CommandCost IsValidTileForWaypoint(TileIndex tile, Axis axis) static CommandCost IsValidTileForWaypoint(TileIndex tile, Axis axis, StationID *waypoint)
{ {
if (!IsTileType(tile, MP_RAILWAY) || /* if waypoint is set, then we have special handling to allow building on top of already existing waypoints.
GetRailTileType(tile) != RAIL_TILE_NORMAL || * so waypoint points to INVALID_STATION if we can build on any waypoint.
GetTrackBits(tile) != AxisToTrackBits(axis)) { * Or it points to a waypoint if we're only allowed to build on exactly that waypoint. */
return_cmd_error(STR_ERROR_NO_SUITABLE_RAILROAD_TRACK); if (waypoint != NULL && IsTileType(tile, MP_STATION)) {
if (!IsRailWaypoint(tile)) {
return ClearTile_Station(tile, DC_AUTO); // get error message
} else {
StationID wp = GetStationIndex(tile);
if (*waypoint == INVALID_STATION) {
*waypoint = wp;
} else if (*waypoint != wp) {
return_cmd_error(STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING);
}
}
} }
if (GetAxisForNewWaypoint(tile) != axis) return_cmd_error(STR_ERROR_NO_SUITABLE_RAILROAD_TRACK);
Owner owner = GetTileOwner(tile); Owner owner = GetTileOwner(tile);
if (!CheckOwnership(owner)) return CMD_ERROR; if (!CheckOwnership(owner)) return CMD_ERROR;
if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR; if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
@ -149,6 +185,8 @@ static CommandCost IsValidTileForWaypoint(TileIndex tile, Axis axis)
} }
extern void GetStationLayout(byte *layout, int numtracks, int plat_len, const StationSpec *statspec); extern void GetStationLayout(byte *layout, int numtracks, int plat_len, const StationSpec *statspec);
extern CommandCost FindJoiningWaypoint(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Waypoint **wp);
extern bool CanExpandRailStation(const BaseStation *st, TileArea &new_ta, Axis axis);
/** Convert existing rail to waypoint. Eg build a waypoint station over /** Convert existing rail to waypoint. Eg build a waypoint station over
* piece of rail * piece of rail
@ -158,6 +196,7 @@ extern void GetStationLayout(byte *layout, int numtracks, int plat_len, const St
* - p1 = (bit 4) - orientation (Axis) * - p1 = (bit 4) - orientation (Axis)
* - p1 = (bit 8-15) - width of waypoint * - p1 = (bit 8-15) - width of waypoint
* - p1 = (bit 16-23) - height of waypoint * - p1 = (bit 16-23) - height of waypoint
* - p1 = (bit 24) - allow waypoints directly adjacent to other waypoints.
* @param p2 various bitstuffed elements * @param p2 various bitstuffed elements
* - p2 = (bit 0- 7) - custom station class * - p2 = (bit 0- 7) - custom station class
* - p2 = (bit 8-15) - custom station id * - p2 = (bit 8-15) - custom station id
@ -170,9 +209,11 @@ CommandCost CmdBuildRailWaypoint(TileIndex start_tile, DoCommandFlag flags, uint
Axis axis = (Axis)GB(p1, 4, 1); Axis axis = (Axis)GB(p1, 4, 1);
byte width = GB(p1, 8, 8); byte width = GB(p1, 8, 8);
byte height = GB(p1, 16, 8); byte height = GB(p1, 16, 8);
bool adjacent = HasBit(p1, 24);
StationClassID spec_class = (StationClassID)GB(p2, 0, 8); StationClassID spec_class = (StationClassID)GB(p2, 0, 8);
byte spec_index = GB(p2, 8, 8); byte spec_index = GB(p2, 8, 8);
StationID station_to_join = GB(p2, 16, 16);
/* Check if the given station class is valid */ /* Check if the given station class is valid */
if (spec_class != STAT_CLASS_WAYP) return CMD_ERROR; if (spec_class != STAT_CLASS_WAYP) return CMD_ERROR;
@ -184,18 +225,41 @@ CommandCost CmdBuildRailWaypoint(TileIndex start_tile, DoCommandFlag flags, uint
if ((axis == AXIS_X ? width : height) != 1) return CMD_ERROR; if ((axis == AXIS_X ? width : height) != 1) return CMD_ERROR;
if (count == 0 || count > _settings_game.station.station_spread) return CMD_ERROR; if (count == 0 || count > _settings_game.station.station_spread) return CMD_ERROR;
/* Temporary */
if (station_to_join != INVALID_STATION) return CMD_ERROR;
/* Make sure the area below consists of clear tiles. (OR tiles belonging to a certain rail station) */
StationID est = INVALID_STATION;
/* Check whether the tiles we're building on are valid rail or not. */ /* Check whether the tiles we're building on are valid rail or not. */
TileIndexDiff offset = TileOffsByDiagDir(AxisToDiagDir(OtherAxis(axis))); TileIndexDiff offset = TileOffsByDiagDir(AxisToDiagDir(OtherAxis(axis)));
for (int i = 0; i < count; i++) { for (int i = 0; i < count; i++) {
TileIndex tile = start_tile + i * offset; TileIndex tile = start_tile + i * offset;
CommandCost ret = IsValidTileForWaypoint(tile, axis); CommandCost ret = IsValidTileForWaypoint(tile, axis, _settings_game.station.nonuniform_stations ? &est : NULL);
if (ret.Failed()) return ret; if (ret.Failed()) return ret;
} }
Waypoint *wp = NULL;
TileArea new_location(TileArea(start_tile, width, height));
CommandCost ret = FindJoiningWaypoint(est, station_to_join, adjacent, new_location, &wp);
if (ret.Failed()) return ret;
/* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */ /* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */
TileIndex center_tile = start_tile + (count / 2) * offset; TileIndex center_tile = start_tile + (count / 2) * offset;
Waypoint *wp = FindDeletedWaypointCloseTo(center_tile, STR_SV_STNAME_WAYPOINT); if (wp == NULL) wp = FindDeletedWaypointCloseTo(center_tile, STR_SV_STNAME_WAYPOINT);
if (wp == NULL && !Waypoint::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING);
if (wp != NULL) {
/* Reuse an existing station. */
if (wp->owner != _current_company) return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT);
/* check if we want to expanding an already existing station? */
if (wp->train_station.tile != INVALID_TILE && !CanExpandRailStation(wp, new_location, axis)) return CMD_ERROR;
if (!wp->rect.BeforeAddRect(start_tile, width, height, StationRect::ADD_TEST)) return CMD_ERROR;
} else {
/* allocate and initialize new station */
if (!Waypoint::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING);
}
if (flags & DC_EXEC) { if (flags & DC_EXEC) {
if (wp == NULL) { if (wp == NULL) {
@ -213,9 +277,7 @@ CommandCost CmdBuildRailWaypoint(TileIndex start_tile, DoCommandFlag flags, uint
wp->facilities |= FACIL_TRAIN; wp->facilities |= FACIL_TRAIN;
wp->build_date = _date; wp->build_date = _date;
wp->string_id = STR_SV_STNAME_WAYPOINT; wp->string_id = STR_SV_STNAME_WAYPOINT;
wp->train_station.tile = start_tile; wp->train_station = new_location;
wp->train_station.w = width;
wp->train_station.h = height;
if (wp->town == NULL) MakeDefaultWaypointName(wp); if (wp->town == NULL) MakeDefaultWaypointName(wp);
@ -234,12 +296,16 @@ CommandCost CmdBuildRailWaypoint(TileIndex start_tile, DoCommandFlag flags, uint
for (int i = 0; i < count; i++) { for (int i = 0; i < count; i++) {
TileIndex tile = start_tile + i * offset; TileIndex tile = start_tile + i * offset;
bool reserved = HasBit(GetRailReservationTrackBits(tile), AxisToTrack(axis)); byte old_specindex = IsTileType(tile, MP_STATION) ? GetCustomStationSpecIndex(tile) : 0;
bool reserved = IsTileType(tile, MP_RAILWAY) ?
HasBit(GetRailReservationTrackBits(tile), AxisToTrack(axis)) :
HasStationReservation(tile);
MakeRailWaypoint(tile, wp->owner, wp->index, axis, layout_ptr[i], GetRailType(tile)); MakeRailWaypoint(tile, wp->owner, wp->index, axis, layout_ptr[i], GetRailType(tile));
SetCustomStationSpecIndex(tile, map_spec_index); SetCustomStationSpecIndex(tile, map_spec_index);
SetRailStationReservation(tile, reserved); SetRailStationReservation(tile, reserved);
MarkTileDirtyByTile(tile); MarkTileDirtyByTile(tile);
DeallocateSpecFromStation(wp, old_specindex);
YapfNotifyTrackLayoutChange(tile, AxisToTrack(axis)); YapfNotifyTrackLayoutChange(tile, AxisToTrack(axis));
} }
} }

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@ -5,12 +5,14 @@
#ifndef WAYPOINT_FUNC_H #ifndef WAYPOINT_FUNC_H
#define WAYPOINT_FUNC_H #define WAYPOINT_FUNC_H
#include "direction_type.h"
#include "rail_type.h" #include "rail_type.h"
#include "command_type.h" #include "command_type.h"
#include "station_type.h" #include "station_type.h"
CommandCost RemoveBuoy(TileIndex tile, DoCommandFlag flags); CommandCost RemoveBuoy(TileIndex tile, DoCommandFlag flags);
Axis GetAxisForNewWaypoint(TileIndex tile);
void ShowWaypointWindow(const Waypoint *wp); void ShowWaypointWindow(const Waypoint *wp);
void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype); void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype);
void MakeDefaultWaypointName(Waypoint *wp); void MakeDefaultWaypointName(Waypoint *wp);