mirror of https://github.com/OpenTTD/OpenTTD
Change: track hover position on Online Players GUI
Especially if there are many players online, trying to chat with the right one can be a visual challenge. This can be solved by highlighting the row you are on. This visual cue is often enough for humans to find the right row.pull/9100/head
parent
54f69deb0c
commit
c2e116a3d3
|
@ -1755,6 +1755,7 @@ private:
|
|||
Scrollbar *vscroll; ///< Vertical scrollbar of this window.
|
||||
uint line_height; ///< Current lineheight of each entry in the matrix.
|
||||
uint line_count; ///< Amount of lines in the matrix.
|
||||
int hover_index; ///< Index of the current line we are hovering over, or -1 if none.
|
||||
|
||||
std::map<uint, std::vector<std::unique_ptr<ButtonCommon>>> buttons; ///< Per line which buttons are available.
|
||||
|
||||
|
@ -2261,6 +2262,11 @@ public:
|
|||
case WID_CL_MATRIX: {
|
||||
uint line = 0;
|
||||
|
||||
if (this->hover_index >= 0) {
|
||||
uint offset = this->hover_index * this->line_height;
|
||||
GfxFillRect(r.left + 2, r.top + offset, r.right - 1, r.top + offset + this->line_height - 1, GREY_SCALE(9));
|
||||
}
|
||||
|
||||
for (const Company *c : Company::Iterate()) {
|
||||
this->DrawCompany(c, r.left, r.right, r.top, line);
|
||||
}
|
||||
|
@ -2271,6 +2277,24 @@ public:
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnMouseLoop() override
|
||||
{
|
||||
if (GetWidgetFromPos(this, _cursor.pos.x - this->left, _cursor.pos.y - this->top) != WID_CL_MATRIX) {
|
||||
this->hover_index = -1;
|
||||
this->SetDirty();
|
||||
return;
|
||||
}
|
||||
|
||||
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_CL_MATRIX);
|
||||
int y = _cursor.pos.y - this->top - nwi->pos_y - 2;
|
||||
int index = y / this->line_height;
|
||||
|
||||
if (index != this->hover_index) {
|
||||
this->hover_index = index;
|
||||
this->SetDirty();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void ShowClientList()
|
||||
|
|
Loading…
Reference in New Issue