mirror of https://github.com/OpenTTD/OpenTTD
Update: Translations from eints
english (us): 78 changes by 2TallTyler polish: 1 change by yazalopull/7744/head
parent
6af49b7885
commit
c136dd2b32
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@ -194,6 +194,7 @@ STR_COLOUR_DEFAULT :Default
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STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
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STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
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STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}km/h
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STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}km/h
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STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}m/s
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STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}m/s
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STR_UNITS_VELOCITY_GAMEUNITS :{DECIMAL}{NBSP}tiles/day
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STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hp
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STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hp
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STR_UNITS_POWER_METRIC :{COMMA}{NBSP}hp
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STR_UNITS_POWER_METRIC :{COMMA}{NBSP}hp
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@ -312,8 +313,15 @@ STR_SORT_BY_CARGO_CAPACITY :Cargo capacity
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STR_SORT_BY_RANGE :Range
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STR_SORT_BY_RANGE :Range
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STR_SORT_BY_POPULATION :Population
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STR_SORT_BY_POPULATION :Population
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STR_SORT_BY_RATING :Rating
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STR_SORT_BY_RATING :Rating
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STR_SORT_BY_NUM_VEHICLES :Number of vehicles
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STR_SORT_BY_TOTAL_PROFIT_LAST_YEAR :Total profit last year
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STR_SORT_BY_TOTAL_PROFIT_THIS_YEAR :Total profit this year
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STR_SORT_BY_AVERAGE_PROFIT_LAST_YEAR :Average profit last year
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STR_SORT_BY_AVERAGE_PROFIT_THIS_YEAR :Average profit this year
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# Group by options for vehicle list
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# Group by options for vehicle list
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STR_GROUP_BY_NONE :None
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STR_GROUP_BY_SHARED_ORDERS :Shared orders
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# Tooltips for the main toolbar
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# Tooltips for the main toolbar
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STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Pause game
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STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Pause game
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@ -604,7 +612,7 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :Transport Coord
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STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Route Supervisor
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STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Route Supervisor
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STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Director
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STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Director
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STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Chief Executive
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STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Chief Executive
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STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Chairman
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STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Chairperson
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STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :President
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STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :President
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STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Tycoon
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STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Tycoon
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@ -687,7 +695,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Click on
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STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Top companies who reached {NUM}
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STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Top companies who reached {NUM}
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STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}Company League Table in {NUM}
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STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}Company League Table in {NUM}
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STR_HIGHSCORE_POSITION :{BIG_FONT}{BLACK}{COMMA}.
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STR_HIGHSCORE_POSITION :{BIG_FONT}{BLACK}{COMMA}.
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STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Businessman
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STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Businessperson
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STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR :Entrepreneur
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STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR :Entrepreneur
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STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST :Industrialist
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STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST :Industrialist
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STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST :Capitalist
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STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST :Capitalist
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@ -739,6 +747,7 @@ STR_SMALLMAP_LEGENDA_DOCK :{TINY_FONT}{BLA
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STR_SMALLMAP_LEGENDA_ROUGH_LAND :{TINY_FONT}{BLACK}Rough Land
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STR_SMALLMAP_LEGENDA_ROUGH_LAND :{TINY_FONT}{BLACK}Rough Land
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STR_SMALLMAP_LEGENDA_GRASS_LAND :{TINY_FONT}{BLACK}Grass Land
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STR_SMALLMAP_LEGENDA_GRASS_LAND :{TINY_FONT}{BLACK}Grass Land
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STR_SMALLMAP_LEGENDA_BARE_LAND :{TINY_FONT}{BLACK}Bare Land
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STR_SMALLMAP_LEGENDA_BARE_LAND :{TINY_FONT}{BLACK}Bare Land
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STR_SMALLMAP_LEGENDA_RAINFOREST :{TINY_FONT}{BLACK}Rainforest
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STR_SMALLMAP_LEGENDA_FIELDS :{TINY_FONT}{BLACK}Fields
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STR_SMALLMAP_LEGENDA_FIELDS :{TINY_FONT}{BLACK}Fields
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STR_SMALLMAP_LEGENDA_TREES :{TINY_FONT}{BLACK}Trees
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STR_SMALLMAP_LEGENDA_TREES :{TINY_FONT}{BLACK}Trees
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STR_SMALLMAP_LEGENDA_ROCKS :{TINY_FONT}{BLACK}Rocks
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STR_SMALLMAP_LEGENDA_ROCKS :{TINY_FONT}{BLACK}Rocks
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@ -770,6 +779,7 @@ STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Display
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STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Show last message or news report
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STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Show last message or news report
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STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - -
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STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - -
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STR_STATUSBAR_PAUSED :{YELLOW}* * PAUSED * *
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STR_STATUSBAR_PAUSED :{YELLOW}* * PAUSED * *
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STR_STATUSBAR_PAUSED_LINK_GRAPH :{ORANGE}* * PAUSED (waiting for link graph update) * *
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STR_STATUSBAR_AUTOSAVE :{RED}AUTOSAVE
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STR_STATUSBAR_AUTOSAVE :{RED}AUTOSAVE
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STR_STATUSBAR_SAVING_GAME :{RED}* * SAVING GAME * *
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STR_STATUSBAR_SAVING_GAME :{RED}* * SAVING GAME * *
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@ -935,6 +945,8 @@ STR_GAME_OPTIONS_CURRENCY_MXN :Mexican Peso (M
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STR_GAME_OPTIONS_CURRENCY_NTD :New Taiwan Dollar (NTD)
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STR_GAME_OPTIONS_CURRENCY_NTD :New Taiwan Dollar (NTD)
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STR_GAME_OPTIONS_CURRENCY_CNY :Chinese Renminbi (CNY)
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STR_GAME_OPTIONS_CURRENCY_CNY :Chinese Renminbi (CNY)
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STR_GAME_OPTIONS_CURRENCY_HKD :Hong Kong Dollar (HKD)
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STR_GAME_OPTIONS_CURRENCY_HKD :Hong Kong Dollar (HKD)
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STR_GAME_OPTIONS_CURRENCY_INR :Indian Rupee (INR)
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STR_GAME_OPTIONS_CURRENCY_IDR :Indonesian Rupiah (IDR)
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############ end of currency region
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############ end of currency region
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STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Drive on left
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STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Drive on left
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@ -991,6 +1003,7 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :other
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STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Interface size
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STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Interface size
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface element size to use
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface element size to use
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(auto-detect)
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Double size
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Double size
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quad size
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quad size
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@ -998,6 +1011,7 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quad size
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STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Font size
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STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Font size
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface font size to use
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface font size to use
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(auto-detect)
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Double size
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Double size
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quad size
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quad size
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@ -1436,6 +1450,7 @@ STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Keep building t
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STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Keep the building tools for bridges, tunnels, etc. open after use
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STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Keep the building tools for bridges, tunnels, etc. open after use
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STR_CONFIG_SETTING_EXPENSES_LAYOUT :Group expenses in company finance window: {STRING}
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STR_CONFIG_SETTING_EXPENSES_LAYOUT :Group expenses in company finance window: {STRING}
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STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Define the layout for the company expenses window
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STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Define the layout for the company expenses window
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STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT :Automatically remove signals during track construction if the signals are in the way. Note that this can potentially lead to train crashes.
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STR_CONFIG_SETTING_SOUND_TICKER :News ticker: {STRING}
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STR_CONFIG_SETTING_SOUND_TICKER :News ticker: {STRING}
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STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT :Play sound for summarized news messages
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STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT :Play sound for summarized news messages
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@ -1549,6 +1564,10 @@ STR_CONFIG_SETTING_ENDING_YEAR :Scoring end yea
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STR_CONFIG_SETTING_ENDING_YEAR_HELPTEXT :Year the game ends for scoring purposes. At the end of this year, the company's score is recorded and the high-score screen is displayed, but the players can continue playing after that.{}If this is before the starting year, the high-score screen is never displayed.
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STR_CONFIG_SETTING_ENDING_YEAR_HELPTEXT :Year the game ends for scoring purposes. At the end of this year, the company's score is recorded and the high-score screen is displayed, but the players can continue playing after that.{}If this is before the starting year, the high-score screen is never displayed.
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STR_CONFIG_SETTING_ENDING_YEAR_VALUE :{NUM}
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STR_CONFIG_SETTING_ENDING_YEAR_VALUE :{NUM}
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STR_CONFIG_SETTING_ENDING_YEAR_ZERO :Never
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STR_CONFIG_SETTING_ENDING_YEAR_ZERO :Never
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STR_CONFIG_SETTING_ECONOMY_TYPE_HELPTEXT :Smooth economy makes production changes more often, and in smaller steps. Frozen economy stops production changes and industry closures. This setting may have no effect if industry types are provided by a NewGRF.
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STR_CONFIG_SETTING_ECONOMY_TYPE_ORIGINAL :Original
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STR_CONFIG_SETTING_ECONOMY_TYPE_SMOOTH :Smooth
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STR_CONFIG_SETTING_ECONOMY_TYPE_FROZEN :Frozen
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STR_CONFIG_SETTING_ALLOW_SHARES :Allow buying shares from other companies: {STRING}
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STR_CONFIG_SETTING_ALLOW_SHARES :Allow buying shares from other companies: {STRING}
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STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :When enabled, allow buying and selling of company shares. Shares will only be available for companies reaching a certain age
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STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :When enabled, allow buying and selling of company shares. Shares will only be available for companies reaching a certain age
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STR_CONFIG_SETTING_MIN_YEARS_FOR_SHARES :Minimum company age to trade shares: {STRING}
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STR_CONFIG_SETTING_MIN_YEARS_FOR_SHARES :Minimum company age to trade shares: {STRING}
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@ -1600,6 +1619,10 @@ STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :Linear
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STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :In-game placement of trees: {STRING}
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STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :In-game placement of trees: {STRING}
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STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Control random appearance of trees during the game. This might affect industries which rely on tree growth, for example lumber mills
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STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Control random appearance of trees during the game. This might affect industries which rely on tree growth, for example lumber mills
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STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NO_SPREAD :Grow but don't spread {RED}(breaks lumber mill)
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STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_SPREAD_RAINFOREST :Grow but only spread in rain forests
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STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_SPREAD_ALL :Grow and spread everywhere
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STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NO_GROWTH_NO_SPREAD :Don't grow, don't spread {RED}(breaks lumber mill)
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STR_CONFIG_SETTING_TOOLBAR_POS :Position of main toolbar: {STRING}
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STR_CONFIG_SETTING_TOOLBAR_POS :Position of main toolbar: {STRING}
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STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :Horizontal position of the main toolbar at the top of the screen
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STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :Horizontal position of the main toolbar at the top of the screen
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@ -1666,6 +1689,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :Whenever a spee
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STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL :Imperial (mph)
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STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL :Imperial (mph)
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STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC :Metric (km/h)
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STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC :Metric (km/h)
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STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI :SI (m/s)
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STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI :SI (m/s)
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STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_GAMEUNITS :Game units (tiles/day)
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STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :Vehicle power units: {STRING}
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STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :Vehicle power units: {STRING}
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STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :Whenever a vehicle's power is shown in the user interface, show it in the selected units
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STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :Whenever a vehicle's power is shown in the user interface, show it in the selected units
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@ -1809,6 +1833,7 @@ STR_ABANDON_SCENARIO_QUERY :{YELLOW}Are you
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# Cheat window
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# Cheat window
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STR_CHEATS :{WHITE}Cheats
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STR_CHEATS :{WHITE}Cheats
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STR_CHEATS_TOOLTIP :{BLACK}Checkboxes indicate if you have used this cheat before
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STR_CHEATS_TOOLTIP :{BLACK}Checkboxes indicate if you have used this cheat before
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STR_CHEATS_NOTE :{BLACK}Note: any usage of these settings will be recorded by the savegame
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STR_CHEAT_MONEY :{LTBLUE}Increase money by {CURRENCY_LONG}
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STR_CHEAT_MONEY :{LTBLUE}Increase money by {CURRENCY_LONG}
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STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Playing as company: {ORANGE}{COMMA}
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STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Playing as company: {ORANGE}{COMMA}
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STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magic bulldozer (remove industries, unmovable objects): {ORANGE}{STRING}
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STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magic bulldozer (remove industries, unmovable objects): {ORANGE}{STRING}
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@ -1960,6 +1985,10 @@ STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Join gam
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STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Refresh server
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STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Refresh server
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STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Refresh the server info
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STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Refresh the server info
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STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET :{BLACK}Search internet
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STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP :{BLACK}Search internet for public servers
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STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN :{BLACK}Search LAN
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STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP :{BLACK}Search local area network for servers
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STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Add server
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STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Add server
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STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Adds a server to the list which will always be checked for running games
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STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Adds a server to the list which will always be checked for running games
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STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Start server
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STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Start server
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@ -2184,11 +2213,13 @@ STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 :Game still paus
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STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Game still paused ({STRING}, {STRING})
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STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Game still paused ({STRING}, {STRING})
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STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Game still paused ({STRING}, {STRING}, {STRING})
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STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Game still paused ({STRING}, {STRING}, {STRING})
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STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4 :Game still paused ({STRING}, {STRING}, {STRING}, {STRING})
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STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4 :Game still paused ({STRING}, {STRING}, {STRING}, {STRING})
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STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_5 :Game still paused ({STRING}, {STRING}, {STRING}, {STRING}, {STRING})
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STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :Game unpaused ({STRING})
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STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :Game unpaused ({STRING})
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STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :number of players
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STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :number of players
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STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :connecting clients
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STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :connecting clients
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STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :manual
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STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :manual
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STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT :game script
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STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT :game script
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STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH :waiting for link graph update
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############ End of leave-in-this-order
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############ End of leave-in-this-order
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STR_NETWORK_MESSAGE_CLIENT_LEAVING :leaving
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STR_NETWORK_MESSAGE_CLIENT_LEAVING :leaving
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STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} has joined the game
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STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} has joined the game
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@ -2316,6 +2347,7 @@ STR_JOIN_WAYPOINT_CAPTION :{WHITE}Join way
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STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Build a separate waypoint
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STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Build a separate waypoint
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# Generic toolbar
|
# Generic toolbar
|
||||||
|
STR_TOOLBAR_DISABLED_NO_VEHICLE_AVAILABLE :{BLACK}Disabled as currently no vehicles are available for this infrastructure
|
||||||
|
|
||||||
# Rail construction toolbar
|
# Rail construction toolbar
|
||||||
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :Railroad Construction
|
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :Railroad Construction
|
||||||
|
@ -2511,6 +2543,12 @@ STR_TREES_RANDOM_TYPE :{BLACK}Trees of
|
||||||
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Place trees of random type. Shift toggles building/showing cost estimate
|
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Place trees of random type. Shift toggles building/showing cost estimate
|
||||||
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Random Trees
|
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Random Trees
|
||||||
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Plant trees randomly throughout the landscape
|
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Plant trees randomly throughout the landscape
|
||||||
|
STR_TREES_MODE_NORMAL_BUTTON :{BLACK}Normal
|
||||||
|
STR_TREES_MODE_NORMAL_TOOLTIP :{BLACK}Plant single trees by dragging over the landscape.
|
||||||
|
STR_TREES_MODE_FOREST_SM_BUTTON :{BLACK}Grove
|
||||||
|
STR_TREES_MODE_FOREST_SM_TOOLTIP :{BLACK}Plant small forests by dragging over the landscape.
|
||||||
|
STR_TREES_MODE_FOREST_LG_BUTTON :{BLACK}Forest
|
||||||
|
STR_TREES_MODE_FOREST_LG_TOOLTIP :{BLACK}Plant large forests by dragging over the landscape.
|
||||||
|
|
||||||
# Land generation window (SE)
|
# Land generation window (SE)
|
||||||
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Land Generation
|
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Land Generation
|
||||||
|
@ -2561,12 +2599,18 @@ STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Random
|
||||||
# Fund new industry window
|
# Fund new industry window
|
||||||
STR_FUND_INDUSTRY_CAPTION :{WHITE}Fund new industry
|
STR_FUND_INDUSTRY_CAPTION :{WHITE}Fund new industry
|
||||||
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Choose the appropriate industry from this list
|
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Choose the appropriate industry from this list
|
||||||
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Many random industries
|
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :{BLACK}Create random industries
|
||||||
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Cover the map with randomly placed industries
|
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Cover the map with randomly placed industries
|
||||||
|
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_CAPTION :{WHITE}Create random industries
|
||||||
|
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_QUERY :{YELLOW}Are you sure you want to create many random industries?
|
||||||
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cost: {YELLOW}{CURRENCY_LONG}
|
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cost: {YELLOW}{CURRENCY_LONG}
|
||||||
STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospect
|
STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospect
|
||||||
STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Build
|
STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Build
|
||||||
STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Fund
|
STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Fund
|
||||||
|
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES :{BLACK}Remove all industries
|
||||||
|
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_TOOLTIP :{BLACK}Remove all industries currently present on the map
|
||||||
|
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_CAPTION :{WHITE}Remove all industries
|
||||||
|
STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_QUERY :{YELLOW}Are you sure you want to remove all industries?
|
||||||
|
|
||||||
# Industry cargoes window
|
# Industry cargoes window
|
||||||
STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}Industry chain for {STRING} industry
|
STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}Industry chain for {STRING} industry
|
||||||
|
@ -2587,6 +2631,7 @@ STR_INDUSTRY_CARGOES_SELECT_INDUSTRY_TOOLTIP :{BLACK}Select t
|
||||||
|
|
||||||
# Land area window
|
# Land area window
|
||||||
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Land Area Information
|
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Land Area Information
|
||||||
|
STR_LAND_AREA_INFORMATION_LOCATION_TOOLTIP :{BLACK}Center the main view on tile location. Ctrl+Click opens a new viewport on tile location
|
||||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Cost to clear: {LTBLUE}N/A
|
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Cost to clear: {LTBLUE}N/A
|
||||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Cost to clear: {RED}{CURRENCY_LONG}
|
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Cost to clear: {RED}{CURRENCY_LONG}
|
||||||
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Revenue when cleared: {LTBLUE}{CURRENCY_LONG}
|
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Revenue when cleared: {LTBLUE}{CURRENCY_LONG}
|
||||||
|
@ -3056,6 +3101,7 @@ STR_SIGN_LIST_MATCH_CASE_TOOLTIP :{BLACK}Toggle m
|
||||||
|
|
||||||
# Sign window
|
# Sign window
|
||||||
STR_EDIT_SIGN_CAPTION :{WHITE}Edit sign text
|
STR_EDIT_SIGN_CAPTION :{WHITE}Edit sign text
|
||||||
|
STR_EDIT_SIGN_LOCATION_TOOLTIP :{BLACK}Center the main view on sign location. Ctrl+Click opens a new viewport on sign location
|
||||||
STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Go to next sign
|
STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Go to next sign
|
||||||
STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Go to previous sign
|
STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Go to previous sign
|
||||||
|
|
||||||
|
@ -3139,10 +3185,10 @@ STR_GOALS_COMPANY_TITLE :{BLACK}Company
|
||||||
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on goal to center main view on industry/town/tile. Ctrl+Click opens a new viewport on industry/town/tile location
|
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on goal to center main view on industry/town/tile. Ctrl+Click opens a new viewport on industry/town/tile location
|
||||||
|
|
||||||
# Goal question window
|
# Goal question window
|
||||||
STR_GOAL_QUESTION_CAPTION_QUESTION :Question
|
STR_GOAL_QUESTION_CAPTION_QUESTION :{BLACK}Question
|
||||||
STR_GOAL_QUESTION_CAPTION_INFORMATION :Information
|
STR_GOAL_QUESTION_CAPTION_INFORMATION :{BLACK}Information
|
||||||
STR_GOAL_QUESTION_CAPTION_WARNING :Warning
|
STR_GOAL_QUESTION_CAPTION_WARNING :{BLACK}Warning
|
||||||
STR_GOAL_QUESTION_CAPTION_ERROR :Error
|
STR_GOAL_QUESTION_CAPTION_ERROR :{YELLOW}Error
|
||||||
|
|
||||||
############ Start of Goal Question button list
|
############ Start of Goal Question button list
|
||||||
STR_GOAL_QUESTION_BUTTON_CANCEL :Cancel
|
STR_GOAL_QUESTION_BUTTON_CANCEL :Cancel
|
||||||
|
@ -3332,6 +3378,8 @@ STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Relocate
|
||||||
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rebuild company headquarters elsewhere for 1% cost of company value. Shift+Click shows estimated cost without relocating HQ
|
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rebuild company headquarters elsewhere for 1% cost of company value. Shift+Click shows estimated cost without relocating HQ
|
||||||
STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}Details
|
STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}Details
|
||||||
STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}View detailed infrastructure counts
|
STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}View detailed infrastructure counts
|
||||||
|
STR_COMPANY_VIEW_GIVE_MONEY_BUTTON :{BLACK}Give money
|
||||||
|
STR_COMPANY_VIEW_GIVE_MONEY_TOOLTIP :{BLACK}Give money to this company
|
||||||
|
|
||||||
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}New Face
|
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}New Face
|
||||||
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Select new face for president
|
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Select new face for president
|
||||||
|
@ -3349,6 +3397,7 @@ STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Sell 25%
|
||||||
|
|
||||||
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Company Name
|
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Company Name
|
||||||
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :President's Name
|
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :President's Name
|
||||||
|
STR_COMPANY_VIEW_GIVE_MONEY_QUERY_CAPTION :Enter the amount of money you want to give
|
||||||
|
|
||||||
STR_BUY_COMPANY_MESSAGE :{WHITE}We are looking for a transport company to take-over our company.{}{}Do you want to purchase {COMPANY} for {CURRENCY_LONG}?
|
STR_BUY_COMPANY_MESSAGE :{WHITE}We are looking for a transport company to take-over our company.{}{}Do you want to purchase {COMPANY} for {CURRENCY_LONG}?
|
||||||
|
|
||||||
|
@ -3370,6 +3419,10 @@ STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industri
|
||||||
STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- None -
|
STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- None -
|
||||||
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
|
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
|
||||||
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industry names - click on name to center main view on industry. Ctrl+Click opens a new viewport on industry location
|
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industry names - click on name to center main view on industry. Ctrl+Click opens a new viewport on industry location
|
||||||
|
STR_INDUSTRY_DIRECTORY_ACCEPTED_CARGO_FILTER :{BLACK}Accepted cargo: {SILVER}{STRING}
|
||||||
|
STR_INDUSTRY_DIRECTORY_PRODUCED_CARGO_FILTER :{BLACK}Produced cargo: {SILVER}{STRING}
|
||||||
|
STR_INDUSTRY_DIRECTORY_FILTER_ALL_TYPES :All cargo types
|
||||||
|
STR_INDUSTRY_DIRECTORY_FILTER_NONE :None
|
||||||
|
|
||||||
# Industry view
|
# Industry view
|
||||||
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
|
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
|
||||||
|
@ -3700,6 +3753,10 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Make aut
|
||||||
# Vehicle view
|
# Vehicle view
|
||||||
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
|
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
|
||||||
|
|
||||||
|
STR_VEHICLE_VIEW_TRAIN_CENTER_TOOLTIP :{BLACK}Center main view on train's location. Double click will follow train in main view. Ctrl+Click opens a new viewport on train's location
|
||||||
|
STR_VEHICLE_VIEW_ROAD_VEHICLE_CENTER_TOOLTIP :{BLACK}Center main view on vehicle's location. Double click will follow vehicle in main view. Ctrl+Click opens a new viewport on vehicle's location
|
||||||
|
STR_VEHICLE_VIEW_SHIP_CENTER_TOOLTIP :{BLACK}Center main view on ship's location. Double click will follow ship in main view. Ctrl+Click opens a new viewport on ship's location
|
||||||
|
STR_VEHICLE_VIEW_AIRCRAFT_CENTER_TOOLTIP :{BLACK}Center main view on aircraft's location. Double click will follow aircraft in main view. Ctrl+Click opens a new viewport on aircraft's location
|
||||||
|
|
||||||
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send train to depot. Ctrl+Click will only service
|
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send train to depot. Ctrl+Click will only service
|
||||||
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send vehicle to depot. Ctrl+Click will only service
|
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send vehicle to depot. Ctrl+Click will only service
|
||||||
|
@ -3731,7 +3788,12 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Show roa
|
||||||
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Show ship details
|
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Show ship details
|
||||||
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Show aircraft details
|
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Show aircraft details
|
||||||
|
|
||||||
|
STR_VEHICLE_VIEW_TRAIN_STATUS_START_STOP_TOOLTIP :{BLACK}Current train action - click to stop/start train
|
||||||
|
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATUS_START_STOP_TOOLTIP :{BLACK}Current vehicle action - click to stop/start vehicle
|
||||||
|
STR_VEHICLE_VIEW_SHIP_STATE_STATUS_STOP_TOOLTIP :{BLACK}Current ship action - click to stop/start ship
|
||||||
|
STR_VEHICLE_VIEW_AIRCRAFT_STATUS_START_STOP_TOOLTIP :{BLACK}Current aircraft action - click to stop/start aircraft
|
||||||
|
|
||||||
|
STR_VEHICLE_VIEW_ORDER_LOCATION_TOOLTIP :{BLACK}Center main view on order destination. Ctrl+Click opens a new viewport on the order destination's location
|
||||||
|
|
||||||
# Messages in the start stop button in the vehicle view
|
# Messages in the start stop button in the vehicle view
|
||||||
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Loading / Unloading
|
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Loading / Unloading
|
||||||
|
@ -4203,6 +4265,7 @@ STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Savegame is mad
|
||||||
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :File not readable
|
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :File not readable
|
||||||
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :File not writable
|
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :File not writable
|
||||||
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Data integrity check failed
|
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Data integrity check failed
|
||||||
|
STR_GAME_SAVELOAD_ERROR_PATCHPACK :Savegame is made with a modified version
|
||||||
STR_GAME_SAVELOAD_NOT_AVAILABLE :<not available>
|
STR_GAME_SAVELOAD_NOT_AVAILABLE :<not available>
|
||||||
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without streetcar support. All streetcars have been removed
|
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without streetcar support. All streetcars have been removed
|
||||||
|
|
||||||
|
@ -4283,6 +4346,7 @@ STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... no l
|
||||||
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... {CURRENCY_LONG} required
|
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... {CURRENCY_LONG} required
|
||||||
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Can't repay loan...
|
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Can't repay loan...
|
||||||
STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Can't give away money that is loaned from the bank...
|
STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Can't give away money that is loaned from the bank...
|
||||||
|
STR_ERROR_CAN_T_GIVE_MONEY :{WHITE}Can't give away money to this company...
|
||||||
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Can't buy company...
|
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Can't buy company...
|
||||||
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Can't build company headquarters...
|
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Can't build company headquarters...
|
||||||
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Can't buy 25% share in this company...
|
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Can't buy 25% share in this company...
|
||||||
|
@ -4409,6 +4473,8 @@ STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Wrong depot typ
|
||||||
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} is too long after replacement
|
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} is too long after replacement
|
||||||
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}No autoreplace/renew rules applied
|
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}No autoreplace/renew rules applied
|
||||||
STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(money limit)
|
STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(money limit)
|
||||||
|
STR_ERROR_AUTOREPLACE_INCOMPATIBLE_CARGO :{WHITE}New vehicle can't carry {STRING}
|
||||||
|
STR_ERROR_AUTOREPLACE_INCOMPATIBLE_REFIT :{WHITE}New vehicle can't do refit in order {NUM}
|
||||||
|
|
||||||
# Rail construction errors
|
# Rail construction errors
|
||||||
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Impossible track combination
|
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Impossible track combination
|
||||||
|
@ -4690,10 +4756,10 @@ STR_INDUSTRY_NAME_SUGAR_MINE :Sugar Mine
|
||||||
##id 0x6000
|
##id 0x6000
|
||||||
STR_SV_EMPTY :
|
STR_SV_EMPTY :
|
||||||
STR_SV_UNNAMED :Unnamed
|
STR_SV_UNNAMED :Unnamed
|
||||||
STR_SV_TRAIN_NAME :Train {COMMA}
|
STR_SV_TRAIN_NAME :Train #{COMMA}
|
||||||
STR_SV_ROAD_VEHICLE_NAME :Road Vehicle {COMMA}
|
STR_SV_ROAD_VEHICLE_NAME :Road Vehicle #{COMMA}
|
||||||
STR_SV_SHIP_NAME :Ship {COMMA}
|
STR_SV_SHIP_NAME :Ship #{COMMA}
|
||||||
STR_SV_AIRCRAFT_NAME :Aircraft {COMMA}
|
STR_SV_AIRCRAFT_NAME :Aircraft #{COMMA}
|
||||||
|
|
||||||
STR_SV_STNAME :{STRING}
|
STR_SV_STNAME :{STRING}
|
||||||
STR_SV_STNAME_NORTH :{STRING} North
|
STR_SV_STNAME_NORTH :{STRING} North
|
||||||
|
@ -4995,6 +5061,7 @@ STR_FORMAT_BUOY_NAME :{TOWN} Buoy
|
||||||
STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Buoy #{COMMA}
|
STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Buoy #{COMMA}
|
||||||
STR_FORMAT_COMPANY_NUM :(Company {COMMA})
|
STR_FORMAT_COMPANY_NUM :(Company {COMMA})
|
||||||
STR_FORMAT_GROUP_NAME :Group {COMMA}
|
STR_FORMAT_GROUP_NAME :Group {COMMA}
|
||||||
|
STR_FORMAT_GROUP_VEHICLE_NAME :{GROUP} #{COMMA}
|
||||||
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
|
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
|
||||||
STR_FORMAT_WAYPOINT_NAME :{TOWN} Waypoint
|
STR_FORMAT_WAYPOINT_NAME :{TOWN} Waypoint
|
||||||
STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} Waypoint #{COMMA}
|
STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} Waypoint #{COMMA}
|
||||||
|
|
|
@ -1326,6 +1326,7 @@ STR_GAME_OPTIONS_CURRENCY_NTD :Nowy dolar tajw
|
||||||
STR_GAME_OPTIONS_CURRENCY_CNY :Juan chiński (CNY)
|
STR_GAME_OPTIONS_CURRENCY_CNY :Juan chiński (CNY)
|
||||||
STR_GAME_OPTIONS_CURRENCY_HKD :Dolar hongkoński (HKD)
|
STR_GAME_OPTIONS_CURRENCY_HKD :Dolar hongkoński (HKD)
|
||||||
STR_GAME_OPTIONS_CURRENCY_INR :Rupia Indyjska (INR)
|
STR_GAME_OPTIONS_CURRENCY_INR :Rupia Indyjska (INR)
|
||||||
|
STR_GAME_OPTIONS_CURRENCY_IDR :Rupia Indonezyjska (IDR)
|
||||||
############ end of currency region
|
############ end of currency region
|
||||||
|
|
||||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Jazda po lewej
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STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Jazda po lewej
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||||||
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Reference in New Issue