1
0
Fork 0

(svn r12707) -Fix: do not crash very hard on unrecognised savegames, just go back to the intro menu instead.

release/0.7
rubidium 2008-04-14 20:00:28 +00:00
parent 12188e7a5d
commit be7e36e0b9
1 changed files with 14 additions and 14 deletions

View File

@ -76,13 +76,24 @@ static struct {
enum NeedLengthValues {NL_NONE = 0, NL_WANTLENGTH = 1, NL_CALCLENGTH = 2}; enum NeedLengthValues {NL_NONE = 0, NL_WANTLENGTH = 1, NL_CALCLENGTH = 2};
/** Error handler, calls longjmp to simulate an exception.
* @todo this was used to have a central place to handle errors, but it is
* pretty ugly, and seriously interferes with any multithreaded approaches */
static void NORETURN SlError(StringID string, const char *extra_msg = NULL)
{
_sl.error_str = string;
free(_sl.extra_msg);
_sl.extra_msg = (extra_msg == NULL) ? NULL : strdup(extra_msg);
throw std::exception();
}
/** /**
* Fill the input buffer by reading from the file with the given reader * Fill the input buffer by reading from the file with the given reader
*/ */
static void SlReadFill() static void SlReadFill()
{ {
uint len = _sl.read_bytes(); uint len = _sl.read_bytes();
assert(len != 0); if (len == 0) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Unexpected end of chunk");
_sl.bufp = _sl.buf; _sl.bufp = _sl.buf;
_sl.bufe = _sl.buf + len; _sl.bufe = _sl.buf + len;
@ -137,17 +148,6 @@ static void SlWriteFill()
_sl.bufe = _sl.buf + _sl.bufsize; _sl.bufe = _sl.buf + _sl.bufsize;
} }
/** Error handler, calls longjmp to simulate an exception.
* @todo this was used to have a central place to handle errors, but it is
* pretty ugly, and seriously interferes with any multithreaded approaches */
static void NORETURN SlError(StringID string, const char *extra_msg = NULL)
{
_sl.error_str = string;
free(_sl.extra_msg);
_sl.extra_msg = (extra_msg == NULL) ? NULL : strdup(extra_msg);
throw std::exception();
}
/** Read in a single byte from file. If the temporary buffer is full, /** Read in a single byte from file. If the temporary buffer is full,
* flush it to its final destination * flush it to its final destination
* @return return the read byte from file * @return return the read byte from file
@ -1524,7 +1524,7 @@ static SaveOrLoadResult SaveFileToDisk(bool threaded)
uint i; uint i;
uint count = 1 << Savegame_POOL_BLOCK_SIZE_BITS; uint count = 1 << Savegame_POOL_BLOCK_SIZE_BITS;
assert(_ts.count == _sl.offs_base); if (_ts.count != _sl.offs_base) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Unexpected size of chunk");
for (i = 0; i != _Savegame_pool.GetBlockCount() - 1; i++) { for (i = 0; i != _Savegame_pool.GetBlockCount() - 1; i++) {
_sl.buf = _Savegame_pool.blocks[i]; _sl.buf = _Savegame_pool.blocks[i];
fmt->writer(count); fmt->writer(count);
@ -1537,7 +1537,7 @@ static SaveOrLoadResult SaveFileToDisk(bool threaded)
} }
fmt->uninit_write(); fmt->uninit_write();
assert(_ts.count == _sl.offs_base); if (_ts.count != _sl.offs_base) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Unexpected size of chunk");
GetSavegameFormat("memory")->uninit_write(); // clean the memorypool GetSavegameFormat("memory")->uninit_write(); // clean the memorypool
fclose(_sl.fh); fclose(_sl.fh);