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(svn r11884) -Cleanup: leftover use of widget numbers instead of enum

This commit is contained in:
2008-01-16 23:46:46 +00:00
parent c8178d43c1
commit bc438a3033

View File

@@ -166,8 +166,8 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e)
int i;
StringID str = STR_02BE_DEFAULT;
w->SetWidgetDisabledState(21, !(_vehicle_design_names & 1));
if (!w->IsWidgetDisabled(21)) str = STR_02BF_CUSTOM;
w->SetWidgetDisabledState(GAMEOPT_VEHICLENAME_SAVE, !(_vehicle_design_names & 1));
if (!w->IsWidgetDisabled(GAMEOPT_VEHICLENAME_SAVE)) str = STR_02BF_CUSTOM;
SetDParam(0, str);
SetDParam(1, _currency_specs[_opt_ptr->currency].name);
SetDParam(2, STR_UNITS_IMPERIAL + _opt_ptr->units);