mirror of https://github.com/OpenTTD/OpenTTD
(svn r14127) -Feature(ette): Give the the player's colour to the waypoint window been shown
parent
0e2736399e
commit
bb3c205e05
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@ -37,6 +37,7 @@ public:
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WaypointWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
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WaypointWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
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{
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{
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this->wp = GetWaypoint(this->window_number);
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this->wp = GetWaypoint(this->window_number);
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this->caption_color = (byte)GetTileOwner(this->wp->xy);
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this->flags4 |= WF_DISABLE_VP_SCROLL;
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this->flags4 |= WF_DISABLE_VP_SCROLL;
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InitializeWindowViewport(this, 3, 17, 254, 86, this->wp->xy, ZOOM_LVL_MIN);
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InitializeWindowViewport(this, 3, 17, 254, 86, this->wp->xy, ZOOM_LVL_MIN);
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@ -107,5 +108,6 @@ static const WindowDesc _waypoint_view_desc = {
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void ShowWaypointWindow(const Waypoint *wp)
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void ShowWaypointWindow(const Waypoint *wp)
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{
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{
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if (!wp->IsValid()) return; // little safety
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AllocateWindowDescFront<WaypointWindow>(&_waypoint_view_desc, wp->index);
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AllocateWindowDescFront<WaypointWindow>(&_waypoint_view_desc, wp->index);
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}
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}
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