mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-08-26 16:09:10 +00:00
(svn r15391) -Fix (r14997): loading font sprites should not trigger a palette conversion.
This commit is contained in:
@@ -246,7 +246,7 @@ static void *ReadSprite(SpriteCache *sc, SpriteID id, SpriteType sprite_type)
|
||||
return sc->ptr;
|
||||
}
|
||||
|
||||
assert(sprite_type == ST_NORMAL);
|
||||
assert(sprite_type == ST_NORMAL || sprite_type == ST_FONT);
|
||||
|
||||
SpriteLoaderGrf sprite_loader;
|
||||
SpriteLoader::Sprite sprite;
|
||||
@@ -490,7 +490,10 @@ static const void *HandleInvalidSpriteRequest(SpriteID sprite, SpriteType reques
|
||||
};
|
||||
|
||||
SpriteType available = sc->type;
|
||||
if (requested == ST_FONT && available == ST_NORMAL) return GetRawSprite(sprite, ST_NORMAL);
|
||||
if (requested == ST_FONT && available == ST_NORMAL) {
|
||||
if (sc->ptr == NULL) sc->type = ST_FONT;
|
||||
return GetRawSprite(sprite, sc->type);
|
||||
}
|
||||
|
||||
byte warning_level = sc->warned ? 6 : 0;
|
||||
sc->warned = true;
|
||||
|
Reference in New Issue
Block a user