mirror of https://github.com/OpenTTD/OpenTTD
(svn r4082) -Fix: [OSX] FS#80 Crash when switching from windowed to fullscreen
this bug was introduced in rev 3670, but when undetected for a long time since it was resolution specific this is likely the issue with x86 OSX in fullscreen, so I removed the really slow workaround and will clean it up once I get positive feedback from a x86 mac this means that x86 OSX should now get the 1000% video driver speed boost as well this fix is written by eglandilrelease/0.5
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9be713f1ae
commit
b8037ceb83
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@ -1470,7 +1470,7 @@ static void QZ_DrawScreen(void)
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width = _cocoa_video_data.width;
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pitch = _cocoa_video_data.pitch;
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#ifdef __POWERPC__
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#if 1
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// PPC appears to handle updating of rectangles right
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{
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uint num_dirty_rects;
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@ -1497,9 +1497,9 @@ static void QZ_DrawScreen(void)
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y = _cocoa_video_data.dirty_rects[i].top;
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left = _cocoa_video_data.dirty_rects[i].left;
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length_drawn = _cocoa_video_data.dirty_rects[i].right - left + 1;
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length_drawn = _cocoa_video_data.dirty_rects[i].right - left;
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height = _cocoa_video_data.dirty_rects[i].bottom;
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for (; y <= height; y++) memcpy(dst + y * pitch + left, src + y * width +left, length_drawn);
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for (; y < height; y++) memcpy(dst + y * pitch + left, src + y * width +left, length_drawn);
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}
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_cocoa_video_data.num_dirty_rects = 0;
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@ -1649,8 +1649,8 @@ static void QZ_UpdateVideoModes(void)
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for (i = 0, j = 0; j < lengthof(_resolutions) && i < count; i++) {
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if (_cocoa_video_data.fullscreen || (
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(uint)current_modes[i].x <= _cocoa_video_data.device_width &&
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(uint)current_modes[i].y <= _cocoa_video_data.device_height)
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(uint)current_modes[i].x < _cocoa_video_data.device_width &&
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(uint)current_modes[i].y < _cocoa_video_data.device_height)
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) {
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_resolutions[j][0] = current_modes[i].x;
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_resolutions[j][1] = current_modes[i].y;
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