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(svn r9897) -Codechange: prepare the toolbar for more road types.

release/0.6
rubidium 2007-05-21 21:58:31 +00:00
parent 0646d307bd
commit b7748a686e
6 changed files with 32 additions and 20 deletions

View File

@ -46,7 +46,7 @@ void ShowTrainViewWindow(const Vehicle *v);
void ShowOrdersWindow(const Vehicle *v); void ShowOrdersWindow(const Vehicle *v);
/* road_gui.cpp */ /* road_gui.cpp */
void ShowBuildRoadToolbar(); void ShowBuildRoadToolbar(RoadType roadtype);
void ShowBuildRoadScenToolbar(); void ShowBuildRoadScenToolbar();
void ShowRoadVehViewWindow(const Vehicle *v); void ShowRoadVehViewWindow(const Vehicle *v);

View File

@ -51,6 +51,7 @@ static int _rename_what = -1;
static byte _terraform_size = 1; static byte _terraform_size = 1;
RailType _last_built_railtype; RailType _last_built_railtype;
RoadType _last_built_roadtype;
static int _scengen_town_size = 1; // depress medium-sized towns per default static int _scengen_town_size = 1; // depress medium-sized towns per default
extern void GenerateIndustries(); extern void GenerateIndustries();
@ -310,7 +311,8 @@ static void MenuClickBuildRail(int index)
static void MenuClickBuildRoad(int index) static void MenuClickBuildRoad(int index)
{ {
ShowBuildRoadToolbar(); _last_built_roadtype = (RoadType)index;
ShowBuildRoadToolbar(_last_built_roadtype);
} }
static void MenuClickBuildWater(int index) static void MenuClickBuildWater(int index)
@ -930,12 +932,13 @@ static void ToolbarBuildRailClick(Window *w)
const Player *p = GetPlayer(_local_player); const Player *p = GetPlayer(_local_player);
Window *w2; Window *w2;
w2 = PopupMainToolbMenu(w, 19, STR_1015_RAILROAD_CONSTRUCTION, RAILTYPE_END, ~p->avail_railtypes); w2 = PopupMainToolbMenu(w, 19, STR_1015_RAILROAD_CONSTRUCTION, RAILTYPE_END, ~p->avail_railtypes);
WP(w2,menu_d).sel_index = _last_built_railtype; WP(w2, menu_d).sel_index = _last_built_railtype;
} }
static void ToolbarBuildRoadClick(Window *w) static void ToolbarBuildRoadClick(Window *w)
{ {
PopupMainToolbMenu(w, 20, STR_180A_ROAD_CONSTRUCTION, 1, 0); Window *w2 = PopupMainToolbMenu(w, 20, STR_180A_ROAD_CONSTRUCTION, 1, 0);
WP(w2, menu_d).sel_index = _last_built_roadtype;
} }
static void ToolbarBuildWaterClick(Window *w) static void ToolbarBuildWaterClick(Window *w)
@ -1873,7 +1876,7 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e)
case WKC_SHIFT | WKC_F5: ToolbarZoomInClick(w); break; case WKC_SHIFT | WKC_F5: ToolbarZoomInClick(w); break;
case WKC_SHIFT | WKC_F6: ToolbarZoomOutClick(w); break; case WKC_SHIFT | WKC_F6: ToolbarZoomOutClick(w); break;
case WKC_SHIFT | WKC_F7: ShowBuildRailToolbar(_last_built_railtype, -1); break; case WKC_SHIFT | WKC_F7: ShowBuildRailToolbar(_last_built_railtype, -1); break;
case WKC_SHIFT | WKC_F8: ShowBuildRoadToolbar(); break; case WKC_SHIFT | WKC_F8: ShowBuildRoadToolbar(_last_built_roadtype); break;
case WKC_SHIFT | WKC_F9: ShowBuildDocksToolbar(); break; case WKC_SHIFT | WKC_F9: ShowBuildDocksToolbar(); break;
case WKC_SHIFT | WKC_F10:ShowBuildAirToolbar(); break; case WKC_SHIFT | WKC_F10:ShowBuildAirToolbar(); break;
case WKC_SHIFT | WKC_F11: ShowBuildTreesToolbar(); break; case WKC_SHIFT | WKC_F11: ShowBuildTreesToolbar(); break;
@ -2514,6 +2517,7 @@ void InitializeMainGui()
{ {
/* Clean old GUI values */ /* Clean old GUI values */
_last_built_railtype = RAILTYPE_RAIL; _last_built_railtype = RAILTYPE_RAIL;
_last_built_roadtype = ROADTYPE_ROAD;
} }

View File

@ -845,7 +845,7 @@ static void DrawTile_Road(TileInfo *ti)
DrawBridgeMiddle(ti); DrawBridgeMiddle(ti);
} }
void DrawRoadDepotSprite(int x, int y, DiagDirection dir) void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt)
{ {
SpriteID palette = PLAYER_SPRITE_COLOR(_local_player); SpriteID palette = PLAYER_SPRITE_COLOR(_local_player);
const DrawTileSprites* dts = &_road_depot[dir]; const DrawTileSprites* dts = &_road_depot[dir];

View File

@ -7,6 +7,6 @@
#include "direction.h" #include "direction.h"
void DrawRoadDepotSprite(int x, int y, DiagDirection dir); void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt);
#endif /* ROAD_CMD_H */ #endif /* ROAD_CMD_H */

View File

@ -4,8 +4,6 @@
#include "stdafx.h" #include "stdafx.h"
#include "openttd.h" #include "openttd.h"
#include "road_cmd.h"
#include "road_map.h"
#include "table/sprites.h" #include "table/sprites.h"
#include "table/strings.h" #include "table/strings.h"
#include "functions.h" #include "functions.h"
@ -18,6 +16,9 @@
#include "sound.h" #include "sound.h"
#include "command.h" #include "command.h"
#include "variables.h" #include "variables.h"
#include "road.h"
#include "road_cmd.h"
#include "road_map.h"
#include "station_map.h" #include "station_map.h"
//needed for catchments //needed for catchments
#include "station.h" #include "station.h"
@ -31,6 +32,8 @@ static bool _remove_button_clicked;
static byte _place_road_flag; static byte _place_road_flag;
static RoadType _cur_roadtype;
static DiagDirection _road_depot_orientation; static DiagDirection _road_depot_orientation;
static DiagDirection _road_station_picker_orientation; static DiagDirection _road_station_picker_orientation;
@ -69,7 +72,7 @@ void CcBuildRoadTunnel(bool success, TileIndex tile, uint32 p1, uint32 p2)
static void PlaceRoad_Tunnel(TileIndex tile) static void PlaceRoad_Tunnel(TileIndex tile)
{ {
DoCommandP(tile, 0x200 | ROADTYPES_ROAD, 0, CcBuildRoadTunnel, CMD_BUILD_TUNNEL | CMD_AUTO | CMD_MSG(STR_5016_CAN_T_BUILD_TUNNEL_HERE)); DoCommandP(tile, 0x200 | RoadTypeToRoadTypes(_cur_roadtype), 0, CcBuildRoadTunnel, CMD_BUILD_TUNNEL | CMD_AUTO | CMD_MSG(STR_5016_CAN_T_BUILD_TUNNEL_HERE));
} }
static void BuildRoadOutsideStation(TileIndex tile, DiagDirection direction) static void BuildRoadOutsideStation(TileIndex tile, DiagDirection direction)
@ -77,7 +80,9 @@ static void BuildRoadOutsideStation(TileIndex tile, DiagDirection direction)
tile += TileOffsByDiagDir(direction); tile += TileOffsByDiagDir(direction);
// if there is a roadpiece just outside of the station entrance, build a connecting route // if there is a roadpiece just outside of the station entrance, build a connecting route
if (IsTileType(tile, MP_STREET) && GetRoadTileType(tile) == ROAD_TILE_NORMAL) { if (IsTileType(tile, MP_STREET) && GetRoadTileType(tile) == ROAD_TILE_NORMAL) {
DoCommandP(tile, DiagDirToRoadBits(ReverseDiagDir(direction)), 0, NULL, CMD_BUILD_ROAD); if (GetRoadBits(tile, _cur_roadtype) != ROAD_NONE) {
DoCommandP(tile, _cur_roadtype << 4 | DiagDirToRoadBits(ReverseDiagDir(direction)), 0, NULL, CMD_BUILD_ROAD);
}
} }
} }
@ -95,7 +100,7 @@ void CcRoadDepot(bool success, TileIndex tile, uint32 p1, uint32 p2)
static void PlaceRoad_Depot(TileIndex tile) static void PlaceRoad_Depot(TileIndex tile)
{ {
DoCommandP(tile, _road_depot_orientation, 0, CcRoadDepot, CMD_BUILD_ROAD_DEPOT | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1807_CAN_T_BUILD_ROAD_VEHICLE)); DoCommandP(tile, _cur_roadtype << 2 | _road_depot_orientation, 0, CcRoadDepot, CMD_BUILD_ROAD_DEPOT | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1807_CAN_T_BUILD_ROAD_VEHICLE));
} }
static void PlaceRoadStop(TileIndex tile, uint32 p2, uint32 cmd) static void PlaceRoadStop(TileIndex tile, uint32 p2, uint32 cmd)
@ -298,9 +303,9 @@ static void BuildRoadToolbWndProc(Window *w, WindowEvent *e)
if (e->we.place.userdata == 0) { if (e->we.place.userdata == 0) {
ResetObjectToPlace(); ResetObjectToPlace();
ShowBuildBridgeWindow(start_tile, end_tile, 0x80 | ROADTYPES_ROAD); ShowBuildBridgeWindow(start_tile, end_tile, 0x80 | RoadTypeToRoadTypes(_cur_roadtype));
} else if (e->we.place.userdata != 4) { } else if (e->we.place.userdata != 4) {
DoCommandP(end_tile, start_tile, _place_road_flag, CcPlaySound1D, DoCommandP(end_tile, start_tile, _place_road_flag | (_cur_roadtype << 3), CcPlaySound1D,
_remove_button_clicked ? _remove_button_clicked ?
CMD_REMOVE_LONG_ROAD | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1805_CAN_T_REMOVE_ROAD_FROM) : CMD_REMOVE_LONG_ROAD | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1805_CAN_T_REMOVE_ROAD_FROM) :
CMD_BUILD_LONG_ROAD | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1804_CAN_T_BUILD_ROAD_HERE)); CMD_BUILD_LONG_ROAD | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1804_CAN_T_BUILD_ROAD_HERE));
@ -313,7 +318,7 @@ static void BuildRoadToolbWndProc(Window *w, WindowEvent *e)
case WE_PLACE_PRESIZE: { case WE_PLACE_PRESIZE: {
TileIndex tile = e->we.place.tile; TileIndex tile = e->we.place.tile;
DoCommand(tile, 0x200 | ROADTYPES_ROAD, 0, DC_AUTO, CMD_BUILD_TUNNEL); DoCommand(tile, 0x200 | _cur_roadtype, 0, DC_AUTO, CMD_BUILD_TUNNEL);
VpSetPresizeRange(tile, _build_tunnel_endtile == 0 ? tile : _build_tunnel_endtile); VpSetPresizeRange(tile, _build_tunnel_endtile == 0 ? tile : _build_tunnel_endtile);
break; break;
} }
@ -349,9 +354,10 @@ static const WindowDesc _build_road_desc = {
BuildRoadToolbWndProc BuildRoadToolbWndProc
}; };
void ShowBuildRoadToolbar() void ShowBuildRoadToolbar(RoadType roadtype)
{ {
if (!IsValidPlayer(_current_player)) return; if (!IsValidPlayer(_current_player)) return;
_cur_roadtype = roadtype;
DeleteWindowById(WC_BUILD_TOOLBAR, 0); DeleteWindowById(WC_BUILD_TOOLBAR, 0);
Window *w = AllocateWindowDesc(&_build_road_desc); Window *w = AllocateWindowDesc(&_build_road_desc);
@ -396,10 +402,10 @@ static void BuildRoadDepotWndProc(Window *w, WindowEvent *e)
case WE_PAINT: case WE_PAINT:
DrawWindowWidgets(w); DrawWindowWidgets(w);
DrawRoadDepotSprite(70, 17, DIAGDIR_NE); DrawRoadDepotSprite(70, 17, DIAGDIR_NE, _cur_roadtype);
DrawRoadDepotSprite(70, 69, DIAGDIR_SE); DrawRoadDepotSprite(70, 69, DIAGDIR_SE, _cur_roadtype);
DrawRoadDepotSprite( 2, 69, DIAGDIR_SW); DrawRoadDepotSprite( 2, 69, DIAGDIR_SW, _cur_roadtype);
DrawRoadDepotSprite( 2, 17, DIAGDIR_NW); DrawRoadDepotSprite( 2, 17, DIAGDIR_NW, _cur_roadtype);
break; break;
case WE_CLICK: { case WE_CLICK: {

View File

@ -9,6 +9,7 @@
#include "string.h" #include "string.h"
#include "order.h" #include "order.h"
#include "rail.h" #include "rail.h"
#include "road.h"
#include "airport.h" #include "airport.h"
#include "vehicle.h" #include "vehicle.h"
@ -328,6 +329,7 @@ struct buildvehicle_d {
union { union {
RailTypeByte railtype; RailTypeByte railtype;
AirportFTAClass::Flags flags; AirportFTAClass::Flags flags;
RoadTypes roadtypes;
} filter; } filter;
byte sel_index; ///< deprecated value, used for 'unified' ship and road byte sel_index; ///< deprecated value, used for 'unified' ship and road
bool descending_sort_order; bool descending_sort_order;