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(svn r15393) -Fix: little typo

release/0.7
belugas 2009-02-07 03:06:38 +00:00
parent 0abf14384c
commit b4f9cf551f
1 changed files with 3 additions and 3 deletions

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@ -387,7 +387,7 @@ void GenerateUnmovables()
if (_settings_game.game_creation.landscape == LT_TOYLAND) return; if (_settings_game.game_creation.landscape == LT_TOYLAND) return;
/* add radio tower */ /* add radio tower */
int radiotowser_to_build = ScaleByMapSize(15); // maximum number of radio towers on the map int radiotower_to_build = ScaleByMapSize(15); // maximum number of radio towers on the map
int lighthouses_to_build = _settings_game.game_creation.landscape == LT_TROPIC ? 0 : ScaleByMapSize1D((Random() & 3) + 7); int lighthouses_to_build = _settings_game.game_creation.landscape == LT_TROPIC ? 0 : ScaleByMapSize1D((Random() & 3) + 7);
/* Scale the amount of lighthouses with the amount of land at the borders. */ /* Scale the amount of lighthouses with the amount of land at the borders. */
@ -406,7 +406,7 @@ void GenerateUnmovables()
lighthouses_to_build = lighthouses_to_build * num_water_tiles / (2 * MapMaxY() + 2 * MapMaxX() - 6); lighthouses_to_build = lighthouses_to_build * num_water_tiles / (2 * MapMaxY() + 2 * MapMaxX() - 6);
} }
SetGeneratingWorldProgress(GWP_UNMOVABLE, radiotowser_to_build + lighthouses_to_build); SetGeneratingWorldProgress(GWP_UNMOVABLE, radiotower_to_build + lighthouses_to_build);
for (uint i = ScaleByMapSize(1000); i != 0; i--) { for (uint i = ScaleByMapSize(1000); i != 0; i--) {
TileIndex tile = RandomTile(); TileIndex tile = RandomTile();
@ -417,7 +417,7 @@ void GenerateUnmovables()
MakeTransmitter(tile); MakeTransmitter(tile);
IncreaseGeneratingWorldProgress(GWP_UNMOVABLE); IncreaseGeneratingWorldProgress(GWP_UNMOVABLE);
if (--radiotowser_to_build == 0) break; if (--radiotower_to_build == 0) break;
} }
} }