mirror of https://github.com/OpenTTD/OpenTTD
(svn r12156) -Fix (r11454): Chance16I was now biased towards zero - round to nearest now
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@ -88,7 +88,7 @@ static inline uint32 InteractiveRandomRange(uint16 max) { return _interactive_ra
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static inline bool Chance16I(const uint a, const uint b, const uint32 r)
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{
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assert(b != 0);
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return (uint16)r < (uint16)((a << 16) / b);
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return (uint16)r < (uint16)(((a << 16) + b / 2) / b);
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}
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/**
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