mirror of https://github.com/OpenTTD/OpenTTD
(svn r18683) -Fix: it's not an other
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115b207745
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b2e9b5d612
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@ -132,7 +132,7 @@ static void Load_ORDR()
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if (CheckSavegameVersion(5)) {
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/* Pre-version 5 had another layout for orders
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(uint16 instead of uint32) */
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* (uint16 instead of uint32) */
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len /= sizeof(uint16);
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uint16 *orders = MallocT<uint16>(len + 1);
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