mirror of https://github.com/OpenTTD/OpenTTD
(svn r26283) -Fix [FS#5878]: Prevent infinite recursion also in RefreshLinks.
parent
84b8d376b6
commit
b12bf124c7
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@ -145,12 +145,11 @@ void LinkRefresher::ResetRefit()
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* @param cur Current order being evaluated.
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* @param cur Current order being evaluated.
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* @param next Next order to be evaluated.
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* @param next Next order to be evaluated.
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* @param flags RefreshFlags to give hints about the previous link and state carried over from that.
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* @param flags RefreshFlags to give hints about the previous link and state carried over from that.
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* @param num_hops Number of hops already taken by recursive calls to this method.
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* @return new next Order.
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* @return new next Order.
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*/
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*/
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const Order *LinkRefresher::PredictNextOrder(const Order *cur, const Order *next, uint8 flags)
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const Order *LinkRefresher::PredictNextOrder(const Order *cur, const Order *next, uint8 flags, uint num_hops)
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{
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{
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int num_hops = 0; // Count hops to catch infinite loops without station or implicit orders.
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/* next is good if it's either NULL (then the caller will stop the
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/* next is good if it's either NULL (then the caller will stop the
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* evaluation) or if it's not conditional and the caller allows it to be
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* evaluation) or if it's not conditional and the caller allows it to be
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* chosen (by setting USE_NEXT). */
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* chosen (by setting USE_NEXT). */
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@ -163,14 +162,14 @@ const Order *LinkRefresher::PredictNextOrder(const Order *cur, const Order *next
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if (next->IsType(OT_CONDITIONAL)) {
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if (next->IsType(OT_CONDITIONAL)) {
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const Order *skip_to = this->vehicle->orders.list->GetNextDecisionNode(
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const Order *skip_to = this->vehicle->orders.list->GetNextDecisionNode(
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this->vehicle->orders.list->GetOrderAt(next->GetConditionSkipToOrder()), num_hops++);
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this->vehicle->orders.list->GetOrderAt(next->GetConditionSkipToOrder()), num_hops);
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if (skip_to != NULL) {
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if (skip_to != NULL && num_hops < this->vehicle->orders.list->GetNumOrders()) {
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/* Make copies of capacity tracking lists. There is potential
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/* Make copies of capacity tracking lists. There is potential
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* for optimization here: If the vehicle never refits we don't
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* for optimization here: If the vehicle never refits we don't
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* need to copy anything. Also, if we've seen the branched link
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* need to copy anything. Also, if we've seen the branched link
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* before we don't need to branch at all. */
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* before we don't need to branch at all. */
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LinkRefresher branch(*this);
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LinkRefresher branch(*this);
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branch.RefreshLinks(cur, skip_to, flags);
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branch.RefreshLinks(cur, skip_to, flags, num_hops + 1);
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}
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}
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}
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}
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@ -221,8 +220,9 @@ void LinkRefresher::RefreshStats(const Order *cur, const Order *next)
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* @param cur Current order being evaluated.
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* @param cur Current order being evaluated.
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* @param next Next order to be checked.
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* @param next Next order to be checked.
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* @param flags RefreshFlags to give hints about the previous link and state carried over from that.
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* @param flags RefreshFlags to give hints about the previous link and state carried over from that.
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* @param num_hops Number of hops already taken by recursive calls to this method.
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*/
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*/
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void LinkRefresher::RefreshLinks(const Order *cur, const Order *next, uint8 flags)
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void LinkRefresher::RefreshLinks(const Order *cur, const Order *next, uint8 flags, uint num_hops)
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{
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{
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while (next != NULL) {
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while (next != NULL) {
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@ -246,7 +246,7 @@ void LinkRefresher::RefreshLinks(const Order *cur, const Order *next, uint8 flag
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ClrBit(flags, RESET_REFIT);
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ClrBit(flags, RESET_REFIT);
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}
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}
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next = this->PredictNextOrder(cur, next, flags);
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next = this->PredictNextOrder(cur, next, flags, num_hops);
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if (next == NULL) break;
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if (next == NULL) break;
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Hop hop(cur->index, next->index, this->cargo);
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Hop hop(cur->index, next->index, this->cargo);
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if (this->seen_hops->find(hop) != this->seen_hops->end()) {
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if (this->seen_hops->find(hop) != this->seen_hops->end()) {
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@ -94,9 +94,9 @@ protected:
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void HandleRefit(const Order *next);
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void HandleRefit(const Order *next);
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void ResetRefit();
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void ResetRefit();
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void RefreshStats(const Order *cur, const Order *next);
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void RefreshStats(const Order *cur, const Order *next);
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const Order *PredictNextOrder(const Order *cur, const Order *next, uint8 flags);
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const Order *PredictNextOrder(const Order *cur, const Order *next, uint8 flags, uint num_hops = 0);
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void RefreshLinks(const Order *cur, const Order *next, uint8 flags);
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void RefreshLinks(const Order *cur, const Order *next, uint8 flags, uint num_hops = 0);
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};
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};
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#endif // REFRESH_H
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#endif // REFRESH_H
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