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(svn r25560) [1.3] -Backport from trunk:

- Fix: [Squirrel] Infinite recursion loop in freeing data via a looping set of references [FS#5568] (r25558)
- Fix: One could build bridges over owned land of another company [FS#5524] (r25557)
- Fix: [Script] Texts from scripts were not validated before they were shown, causing an assertion to trigger [FS#5632] (r25555)
- Fix: Provide a warning when no vehicles are available, and tell what to do in that case [FS#5530] (r25553)
release/1.3
rubidium 2013-07-04 21:20:05 +00:00
parent 526fb6fa21
commit b0486a940d
11 changed files with 58 additions and 2 deletions

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@ -37,9 +37,13 @@ public:
~sqvector()
{
if(_allocated) {
/* Break freeing loops, if this vector (indirectly) links to itself. */
size_t allocated_size = _allocated * sizeof(T);
_allocated = 0;
for(SQUnsignedInteger i = 0; i < _size; i++)
_vals[i].~T();
SQ_FREE(_vals, (_allocated * sizeof(T)));
SQ_FREE(_vals, allocated_size);
}
}
void reserve(SQUnsignedInteger newsize) { _realloc(newsize); }

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@ -30,6 +30,7 @@
#include "company_base.h"
#include "vehicle_func.h"
#include "articulated_vehicles.h"
#include "error.h"
#include "table/strings.h"
#include "table/engines.h"
@ -1098,3 +1099,25 @@ bool IsEngineRefittable(EngineID engine)
CargoID default_cargo = e->GetDefaultCargoType();
return default_cargo != CT_INVALID && ei->refit_mask != 1U << default_cargo;
}
/**
* Check for engines that have an appropriate availability.
*/
void CheckEngines()
{
const Engine *e;
Date min_date = INT32_MAX;
FOR_ALL_ENGINES(e) {
if (!e->IsEnabled()) continue;
/* We have an available engine... yay! */
if (e->flags & ENGINE_AVAILABLE && e->company_avail != 0) return;
/* Okay, try to find the earliest date. */
min_date = min(min_date, e->info.base_intro);
}
SetDParam(0, min_date);
ShowErrorMessage(STR_ERROR_NO_VEHICLES_AVAILABLE, STR_ERROR_NO_VEHICLES_AVAILABLE_EXPLANATION, WL_WARNING);
}

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@ -18,6 +18,7 @@
void SetupEngines();
void StartupEngines();
void CheckEngines();
/* Original engine data counts and offsets */
extern const uint8 _engine_counts[4];

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@ -4190,6 +4190,9 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Can't ch
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... vehicle is destroyed
STR_ERROR_NO_VEHICLES_AVAILABLE :{WHITE}No vehicles are available yet
STR_ERROR_NO_VEHICLES_AVAILABLE_EXPLANATION :{WHITE}Start a new game after {DATE_SHORT} or use a NewGRF that provides early vehicles
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Can't make train pass signal at danger...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Can't reverse direction of train...

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@ -916,6 +916,7 @@ static void MakeNewGameDone()
if (_settings_client.gui.pause_on_newgame) DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
CheckEngines();
MarkWholeScreenDirty();
}

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@ -72,6 +72,7 @@ SQInteger ScriptText::_SetParam(int parameter, HSQUIRRELVM vm)
sq_getstring(vm, -1, &value);
this->params[parameter] = strdup(SQ2OTTD(value));
ValidateString(this->params[parameter]);
break;
}
@ -147,6 +148,7 @@ SQInteger ScriptText::_set(HSQUIRRELVM vm)
const SQChar *key;
sq_getstring(vm, 2, &key);
const char *key_string = SQ2OTTD(key);
ValidateString(key_string);
if (strncmp(key_string, "param_", 6) != 0 || strlen(key_string) > 8) return SQ_ERROR;
k = atoi(key_string + 6);

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@ -126,12 +126,15 @@ SQInteger ScriptInfo::AddSetting(HSQUIRRELVM vm)
const SQChar *sqkey;
if (SQ_FAILED(sq_getstring(vm, -2, &sqkey))) return SQ_ERROR;
const char *key = SQ2OTTD(sqkey);
ValidateString(key);
if (strcmp(key, "name") == 0) {
const SQChar *sqvalue;
if (SQ_FAILED(sq_getstring(vm, -1, &sqvalue))) return SQ_ERROR;
char *name = strdup(SQ2OTTD(sqvalue));
char *s;
ValidateString(name);
/* Don't allow '=' and ',' in configure setting names, as we need those
* 2 chars to nicely store the settings as a string. */
while ((s = strchr(name, '=')) != NULL) *s = '_';
@ -142,6 +145,7 @@ SQInteger ScriptInfo::AddSetting(HSQUIRRELVM vm)
const SQChar *sqdescription;
if (SQ_FAILED(sq_getstring(vm, -1, &sqdescription))) return SQ_ERROR;
config.description = strdup(SQ2OTTD(sqdescription));
ValidateString(config.description);
items |= 0x002;
} else if (strcmp(key, "min_value") == 0) {
SQInteger res;
@ -227,6 +231,7 @@ SQInteger ScriptInfo::AddLabels(HSQUIRRELVM vm)
const SQChar *sq_setting_name;
if (SQ_FAILED(sq_getstring(vm, -2, &sq_setting_name))) return SQ_ERROR;
const char *setting_name = SQ2OTTD(sq_setting_name);
ValidateString(setting_name);
ScriptConfigItem *config = NULL;
for (ScriptConfigItemList::iterator it = this->config_list.begin(); it != this->config_list.end(); it++) {
@ -255,6 +260,7 @@ SQInteger ScriptInfo::AddLabels(HSQUIRRELVM vm)
const char *key_string = SQ2OTTD(sq_key);
int key = atoi(key_string + 1);
const char *label = SQ2OTTD(sq_label);
ValidateString(label);
/* !Contains() prevents strdup from leaking. */
if (!config->labels->Contains(key)) config->labels->Insert(key, strdup(label));

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@ -14,6 +14,7 @@
#include "../debug.h"
#include "squirrel_std.hpp"
#include "../fileio_func.h"
#include "../string_func.h"
#include <sqstdaux.h>
#include <../squirrel/sqpcheader.h>
#include <../squirrel/sqvm.h>
@ -252,6 +253,7 @@ bool Squirrel::CallStringMethodStrdup(HSQOBJECT instance, const char *method_nam
if (!this->CallMethod(instance, method_name, &ret, suspend)) return false;
if (ret._type != OT_STRING) return false;
*res = strdup(ObjectToString(&ret));
ValidateString(*res);
return true;
}

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@ -254,6 +254,18 @@ void str_validate(char *str, const char *last, StringValidationSettings settings
*dst = '\0';
}
/**
* Scans the string for valid characters and if it finds invalid ones,
* replaces them with a question mark '?'.
* @param str the string to validate
*/
void ValidateString(const char *str)
{
/* We know it is '\0' terminated. */
str_validate(const_cast<char *>(str), str + strlen(str) + 1);
}
/**
* Checks whether the given string is valid, i.e. contains only
* valid (printable) characters and is properly terminated.

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@ -40,6 +40,8 @@ int CDECL seprintf(char *str, const char *last, const char *format, ...) WARN_FO
char *CDECL str_fmt(const char *str, ...) WARN_FORMAT(1, 2);
void str_validate(char *str, const char *last, StringValidationSettings settings = SVS_REPLACE_WITH_QUESTION_MARK);
void ValidateString(const char *str);
void str_fix_scc_encoded(char *str, const char *last);
void str_strip_colours(char *str);
bool strtolower(char *str);

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@ -130,7 +130,7 @@ extern const ObjectSpec _original_objects[] = {
M(STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER, 0x11, 0, 0, 10, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_SCENEDIT),
M(STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE, 0x11, 0, 0, 8, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_SCENEDIT),
M(STR_TOWN_BUILDING_NAME_STATUE_1, 0x11, 0, 0, 5, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_ONLY_IN_SCENEDIT), // Yes, we disallow building this everywhere. Happens in "special" case!
M(STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND, 0x11, 10, 10, 0, OBJECT_FLAG_AUTOREMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_CLEAR_INCOME | OBJECT_FLAG_HAS_NO_FOUNDATION | OBJECT_FLAG_ALLOW_UNDER_BRIDGE),
M(STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND, 0x11, 10, 10, 0, OBJECT_FLAG_AUTOREMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_CLEAR_INCOME | OBJECT_FLAG_HAS_NO_FOUNDATION ), // Only non-silly use case is to use it when you cannot build a station, so disallow bridges
M(STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS, 0x22, 0, 0, 7, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME),
};