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(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)

release/1.2
truebrain 2011-12-19 20:59:19 +00:00
parent c7c1deaf41
commit afcf07ac8a
9 changed files with 124 additions and 4 deletions

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@ -128,6 +128,8 @@ CommandProc CmdBuyCompany;
CommandProc CmdFoundTown; CommandProc CmdFoundTown;
CommandProc CmdRenameTown; CommandProc CmdRenameTown;
CommandProc CmdDoTownAction; CommandProc CmdDoTownAction;
CommandProc CmdTownGrowthRate;
CommandProc CmdTownCargoGoal;
CommandProc CmdExpandTown; CommandProc CmdExpandTown;
CommandProc CmdDeleteTown; CommandProc CmdDeleteTown;
@ -265,6 +267,8 @@ static const Command _command_proc_table[] = {
DEF_CMD(CmdFoundTown, CMD_NO_TEST, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_FOUND_TOWN; founding random town can fail only in exec run DEF_CMD(CmdFoundTown, CMD_NO_TEST, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_FOUND_TOWN; founding random town can fail only in exec run
DEF_CMD(CmdRenameTown, CMD_SERVER, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_TOWN DEF_CMD(CmdRenameTown, CMD_SERVER, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_TOWN
DEF_CMD(CmdDoTownAction, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_DO_TOWN_ACTION DEF_CMD(CmdDoTownAction, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_DO_TOWN_ACTION
DEF_CMD(CmdTownCargoGoal, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_TOWN_CARGO_GOAL
DEF_CMD(CmdTownGrowthRate, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_TOWN_GROWTH_RATE
DEF_CMD(CmdExpandTown, CMD_DEITY, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_EXPAND_TOWN DEF_CMD(CmdExpandTown, CMD_DEITY, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_EXPAND_TOWN
DEF_CMD(CmdDeleteTown, CMD_OFFLINE, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_DELETE_TOWN DEF_CMD(CmdDeleteTown, CMD_OFFLINE, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_DELETE_TOWN

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@ -248,6 +248,8 @@ enum Commands {
CMD_FOUND_TOWN, ///< found a town CMD_FOUND_TOWN, ///< found a town
CMD_RENAME_TOWN, ///< rename a town CMD_RENAME_TOWN, ///< rename a town
CMD_DO_TOWN_ACTION, ///< do a action from the town detail window (like advertises or bribe) CMD_DO_TOWN_ACTION, ///< do a action from the town detail window (like advertises or bribe)
CMD_TOWN_CARGO_GOAL, ///< set the goal of a cargo for a town
CMD_TOWN_GROWTH_RATE, ///< set the town growth rate
CMD_EXPAND_TOWN, ///< expand a town CMD_EXPAND_TOWN, ///< expand a town
CMD_DELETE_TOWN, ///< delete a town CMD_DELETE_TOWN, ///< delete a town

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@ -90,7 +90,7 @@ uint32 TownGetVariable(byte variable, uint32 parameter, bool *available, Town *t
case 0xAE: return t->have_ratings; case 0xAE: return t->have_ratings;
case 0xB2: return t->statues; case 0xB2: return t->statues;
case 0xB6: return ClampToU16(t->num_houses); case 0xB6: return ClampToU16(t->num_houses);
case 0xB9: return t->growth_rate; case 0xB9: return t->growth_rate & (~TOWN_GROW_RATE_CUSTOM);
case 0xBA: return ClampToU16(t->supplied[CT_PASSENGERS].new_max); case 0xBA: return ClampToU16(t->supplied[CT_PASSENGERS].new_max);
case 0xBB: return GB(ClampToU16(t->supplied[CT_PASSENGERS].new_max), 8, 8); case 0xBB: return GB(ClampToU16(t->supplied[CT_PASSENGERS].new_max), 8, 8);
case 0xBC: return ClampToU16(t->supplied[CT_MAIL].new_max); case 0xBC: return ClampToU16(t->supplied[CT_MAIL].new_max);

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@ -47,7 +47,9 @@ void SQGSTown_Register(Squirrel *engine)
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthSupplied, "GetLastMonthSupplied", 3, ".ii"); SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthSupplied, "GetLastMonthSupplied", 3, ".ii");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthTransportedPercentage, "GetLastMonthTransportedPercentage", 3, ".ii"); SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthTransportedPercentage, "GetLastMonthTransportedPercentage", 3, ".ii");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthReceived, "GetLastMonthReceived", 3, ".ii"); SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthReceived, "GetLastMonthReceived", 3, ".ii");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::SetCargoGoal, "SetCargoGoal", 4, ".iii");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetCargoGoal, "GetCargoGoal", 3, ".ii"); SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetCargoGoal, "GetCargoGoal", 3, ".ii");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::SetGrowthRate, "SetGrowthRate", 3, ".ii");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetGrowthRate, "GetGrowthRate", 2, ".i"); SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetGrowthRate, "GetGrowthRate", 2, ".i");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, ".ii"); SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, ".ii");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, ".ii"); SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, ".ii");

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@ -103,6 +103,14 @@
return t->received[towneffect_id].old_act; return t->received[towneffect_id].old_act;
} }
/* static */ bool ScriptTown::SetCargoGoal(TownID town_id, ScriptCargo::TownEffect towneffect_id, uint32 goal)
{
EnforcePrecondition(false, IsValidTown(town_id));
EnforcePrecondition(false, ScriptCargo::IsValidTownEffect(towneffect_id));
return ScriptObject::DoCommand(::Town::Get(town_id)->xy, town_id | (towneffect_id << 16), goal, CMD_TOWN_CARGO_GOAL);
}
/* static */ uint32 ScriptTown::GetCargoGoal(TownID town_id, ScriptCargo::TownEffect towneffect_id) /* static */ uint32 ScriptTown::GetCargoGoal(TownID town_id, ScriptCargo::TownEffect towneffect_id)
{ {
if (!IsValidTown(town_id)) return -1; if (!IsValidTown(town_id)) return -1;
@ -123,6 +131,16 @@
} }
} }
/* static */ bool ScriptTown::SetGrowthRate(TownID town_id, uint16 days_between_town_growth)
{
days_between_town_growth = days_between_town_growth * DAY_TICKS / TOWN_GROWTH_TICKS;
EnforcePrecondition(false, IsValidTown(town_id));
EnforcePrecondition(false, (days_between_town_growth & TOWN_GROW_RATE_CUSTOM) == 0);
return ScriptObject::DoCommand(::Town::Get(town_id)->xy, town_id, days_between_town_growth, CMD_TOWN_GROWTH_RATE);
}
/* static */ int32 ScriptTown::GetGrowthRate(TownID town_id) /* static */ int32 ScriptTown::GetGrowthRate(TownID town_id)
{ {
if (!IsValidTown(town_id)) return false; if (!IsValidTown(town_id)) return false;

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@ -191,6 +191,18 @@ public:
*/ */
static int32 GetLastMonthReceived(TownID town_id, ScriptCargo::TownEffect towneffect_id); static int32 GetLastMonthReceived(TownID town_id, ScriptCargo::TownEffect towneffect_id);
/**
* Set the goal of a cargo for this town.
* @param town_id The index of the town.
* @param towneffect_id The index of the cargo.
* @param goal The new goal.
* @pre IsValidTown(town_id).
* @pre ScriptCargo::IsValidTownEffect(cargo_id).
* @return True if the action succeeded.
* @api -ai
*/
static bool SetCargoGoal(TownID town_id, ScriptCargo::TownEffect towneffect_id, uint32 goal);
/** /**
* Get the amount of cargo that needs to be delivered (per TownEffect) for a * Get the amount of cargo that needs to be delivered (per TownEffect) for a
* town to grow. All goals need to be reached before a town will grow. * town to grow. All goals need to be reached before a town will grow.
@ -204,6 +216,17 @@ public:
*/ */
static uint32 GetCargoGoal(TownID town_id, ScriptCargo::TownEffect towneffect_id); static uint32 GetCargoGoal(TownID town_id, ScriptCargo::TownEffect towneffect_id);
/**
* Set the amount of days between town growth.
* @param town_id The index of the town.
* @param days_between_town_growth The amont of days between town growth.
* @pre IsValidTown(town_id).
* @return True if the action succeeded.
* @note If 'Fund Building' and 'economy.town_growth_rate' is active, the game will often set a new GrowthRate.
* @api -ai
*/
static bool SetGrowthRate(TownID town_id, uint16 days_between_town_growth);
/** /**
* Get the amount of days between town growth. * Get the amount of days between town growth.
* @param town_id The index of the town. * @param town_id The index of the town.

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@ -37,6 +37,7 @@ static const uint INVALID_TOWN = 0xFFFF;
static const uint TOWN_GROWTH_WINTER = 0xFFFFFFFE; ///< The town only needs this cargo in the winter (any amount) static const uint TOWN_GROWTH_WINTER = 0xFFFFFFFE; ///< The town only needs this cargo in the winter (any amount)
static const uint TOWN_GROWTH_DESERT = 0xFFFFFFFF; ///< The town needs the cargo for growth when on desert (any amount) static const uint TOWN_GROWTH_DESERT = 0xFFFFFFFF; ///< The town needs the cargo for growth when on desert (any amount)
static const uint16 TOWN_GROW_RATE_CUSTOM = 0x8000; ///< If this mask is applied to Town::grow_counter, the grow_counter will not be calculated by the system (but assumed to be set by scripts)
typedef Pool<Town, TownID, 64, 64000> TownPool; typedef Pool<Town, TownID, 64, 64000> TownPool;
extern TownPool _town_pool; extern TownPool _town_pool;

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@ -762,7 +762,7 @@ static void TownTickHandler(Town *t)
int i = t->grow_counter - 1; int i = t->grow_counter - 1;
if (i < 0) { if (i < 0) {
if (GrowTown(t)) { if (GrowTown(t)) {
i = t->growth_rate; i = t->growth_rate & (~TOWN_GROW_RATE_CUSTOM);
} else { } else {
i = 0; i = 0;
} }
@ -2434,6 +2434,70 @@ const CargoSpec *FindFirstCargoWithTownEffect(TownEffect effect)
return NULL; return NULL;
} }
static void UpdateTownGrowRate(Town *t);
/**
* Change the cargo goal of a town.
* @param tile Unused.
* @param flags Type of operation.
* @param p1 various bitstuffed elements
* - p1 = (bit 0 - 15) - Town ID to cargo game of.
* - p1 = (bit 16 - 23) - TownEffect to change the game of.
* @param p2 The new goal value.
* @param text Unused.
* @return Empty cost or an error.
*/
CommandCost CmdTownCargoGoal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
TownEffect te = (TownEffect)GB(p1, 16, 8);
if (te < TE_BEGIN || te > TE_END) return CMD_ERROR;
uint16 index = GB(p1, 0, 16);
Town *t = Town::GetIfValid(index);
if (t == NULL) return CMD_ERROR;
/* Validate if there is a cargo which is the requested TownEffect */
const CargoSpec *cargo = FindFirstCargoWithTownEffect(te);
if (cargo == NULL) return CMD_ERROR;
if (flags & DC_EXEC) {
t->goal[te] = p2;
UpdateTownGrowRate(t);
InvalidateWindowData(WC_TOWN_VIEW, index);
}
return CommandCost();
}
/**
* Change the growth rate of the town.
* @param tile Unused.
* @param flags Type of operation.
* @param p1 Town ID to cargo game of.
* @param p2 Amount of days between growth.
* @param text Unused.
* @return Empty cost or an error.
*/
CommandCost CmdTownGrowthRate(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if ((p2 & TOWN_GROW_RATE_CUSTOM) != 0) return CMD_ERROR;
if (GB(p2, 16, 16) != 0) return CMD_ERROR;
Town *t = Town::GetIfValid(p1);
if (t == NULL) return CMD_ERROR;
if (flags & DC_EXEC) {
t->growth_rate = (p2 == 0) ? 0 : p2 | TOWN_GROW_RATE_CUSTOM;
UpdateTownGrowRate(t);
InvalidateWindowData(WC_TOWN_VIEW, p1);
}
return CommandCost();
}
/** /**
* Expand a town (scenario editor only). * Expand a town (scenario editor only).
* @param tile Unused. * @param tile Unused.
@ -2883,6 +2947,12 @@ static void UpdateTownGrowRate(Town *t)
} }
} }
if ((t->growth_rate & TOWN_GROW_RATE_CUSTOM) != 0) {
SetBit(t->flags, TOWN_IS_FUNDED);
SetWindowDirty(WC_TOWN_VIEW, t->index);
return;
}
/** /**
* Towns are processed every TOWN_GROWTH_TICKS ticks, and this is the * Towns are processed every TOWN_GROWTH_TICKS ticks, and this is the
* number of times towns are processed before a new building is built. * number of times towns are processed before a new building is built.
@ -2907,7 +2977,6 @@ static void UpdateTownGrowRate(Town *t)
if (t->fund_buildings_months != 0) { if (t->fund_buildings_months != 0) {
m = _grow_count_values[0][min(n, 5)]; m = _grow_count_values[0][min(n, 5)];
t->fund_buildings_months--;
} else { } else {
m = _grow_count_values[1][min(n, 5)]; m = _grow_count_values[1][min(n, 5)];
if (n == 0 && !Chance16(1, 12)) return; if (n == 0 && !Chance16(1, 12)) return;
@ -2933,6 +3002,7 @@ static void UpdateTownAmounts(Town *t)
{ {
for (CargoID i = 0; i < NUM_CARGO; i++) t->supplied[i].NewMonth(); for (CargoID i = 0; i < NUM_CARGO; i++) t->supplied[i].NewMonth();
for (int i = TE_BEGIN; i < TE_END; i++) t->received[i].NewMonth(); for (int i = TE_BEGIN; i < TE_END; i++) t->received[i].NewMonth();
if (t->fund_buildings_months != 0) t->fund_buildings_months--;
SetWindowDirty(WC_TOWN_VIEW, t->index); SetWindowDirty(WC_TOWN_VIEW, t->index);
} }

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@ -391,7 +391,7 @@ public:
} }
if (HasBit(this->town->flags, TOWN_IS_FUNDED)) { if (HasBit(this->town->flags, TOWN_IS_FUNDED)) {
SetDParam(0, (this->town->growth_rate * TOWN_GROWTH_TICKS + DAY_TICKS) / DAY_TICKS); SetDParam(0, ((this->town->growth_rate & (~TOWN_GROW_RATE_CUSTOM)) * TOWN_GROWTH_TICKS + DAY_TICKS) / DAY_TICKS);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, this->town->fund_buildings_months == 0 ? STR_TOWN_VIEW_TOWN_GROWS_EVERY : STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED); DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, this->town->fund_buildings_months == 0 ? STR_TOWN_VIEW_TOWN_GROWS_EVERY : STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED);
} else { } else {
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_TOWN_GROW_STOPPED); DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_TOWN_GROW_STOPPED);