mirror of https://github.com/OpenTTD/OpenTTD
(svn r7047) -Fix [FS#317]: Zooming out near map-borders would previously fail because the new centre
would be outside the map. Change behaviour so that a reasonable approximation is returned so that zooming (out) still works (GrimRC)release/0.5
parent
7977bd51a4
commit
a9fa6fd506
25
viewport.c
25
viewport.c
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@ -297,6 +297,7 @@ static Point TranslateXYToTileCoord(const ViewPort *vp, int x, int y)
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{
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{
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Point pt;
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Point pt;
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int a,b;
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int a,b;
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uint z;
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if ( (uint)(x -= vp->left) >= (uint)vp->width ||
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if ( (uint)(x -= vp->left) >= (uint)vp->width ||
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(uint)(y -= vp->top) >= (uint)vp->height) {
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(uint)(y -= vp->top) >= (uint)vp->height) {
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@ -315,20 +316,20 @@ static Point TranslateXYToTileCoord(const ViewPort *vp, int x, int y)
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b = x-y;
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b = x-y;
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#endif
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#endif
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if ((uint)a < MapMaxX() * TILE_SIZE && (uint)b < MapMaxY() * TILE_SIZE) {
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/* we need to move variables in to the valid range, as the
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uint z;
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* GetTileZoomCenterWindow() function can call here with invalid x and/or y,
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* when the user tries to zoom out along the sides of the map */
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a = clamp(a, 0, (int)(MapMaxX() * TILE_SIZE) - 1);
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b = clamp(b, 0, (int)(MapMaxY() * TILE_SIZE) - 1);
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z = GetSlopeZ(a, b ) / 2;
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z = GetSlopeZ(a, b ) / 2;
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z = GetSlopeZ(a + z, b + z) / 2;
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z = GetSlopeZ(a + z, b + z) / 2;
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z = GetSlopeZ(a + z, b + z) / 2;
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z = GetSlopeZ(a + z, b + z) / 2;
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z = GetSlopeZ(a + z, b + z) / 2;
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z = GetSlopeZ(a + z, b + z) / 2;
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z = GetSlopeZ(a + z, b + z) / 2;
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z = GetSlopeZ(a + z, b + z) / 2;
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pt.x = a + z;
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pt.x = a + z;
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pt.y = b + z;
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pt.y = b + z;
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} else {
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pt.x = pt.y = -1;
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}
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return pt;
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return pt;
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}
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}
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