mirror of https://github.com/OpenTTD/OpenTTD
Fix: Rail waypoint selection window not closed
When rail toolbar or rail waypoint build windows closedpull/10922/head
parent
7969907116
commit
a75a90b3af
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@ -423,6 +423,7 @@ struct BuildRailToolbarWindow : Window {
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{
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{
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if (this->IsWidgetLowered(WID_RAT_BUILD_STATION)) SetViewportCatchmentStation(nullptr, true);
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if (this->IsWidgetLowered(WID_RAT_BUILD_STATION)) SetViewportCatchmentStation(nullptr, true);
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if (_settings_client.gui.link_terraform_toolbar) CloseWindowById(WC_SCEN_LAND_GEN, 0, false);
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if (_settings_client.gui.link_terraform_toolbar) CloseWindowById(WC_SCEN_LAND_GEN, 0, false);
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CloseWindowById(WC_SELECT_STATION, 0);
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this->Window::Close();
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this->Window::Close();
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}
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}
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@ -2024,6 +2025,12 @@ struct BuildRailWaypointWindow : PickerWindowBase {
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matrix->SetClicked(_cur_waypoint_type);
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matrix->SetClicked(_cur_waypoint_type);
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}
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}
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void Close() override
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{
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CloseWindowById(WC_SELECT_STATION, 0);
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this->PickerWindowBase::Close();
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}
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void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
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void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
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{
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{
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switch (widget) {
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switch (widget) {
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