mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-08-21 13:39:09 +00:00
(svn r1751) - Feature: New PathFinder (NPF).
- Supports trains, road vehicles and ships. - Uses A* pathfinding (same codebase as the new ai). - Currently unlimited search depth, so might perform badly on large maps/networks (especially ships). - Will always find a route if there is one. - Allows custom penalties for obstacles to be set in openttd.cfg (npf_ values). - With NPF enabled, ships can have orders that are very far apart. Be careful, this will break (ships get lost) when the old pathfinder is used again. - Feature: Disabling 90 degree turns for trains and ships. - Requires NPF to be enabled. - Ships and trains can no longer make weird 90 degree turns on tile borders. - Codechange: Removed table/directions.h. - table/directions.h contained ugly static tables but was included more than once. The tables, along with a few new ones are in npf.[ch] now. Better suggestions for a location? - Fix: Binary heap in queue.c did not allocate enough space, resulting in a segfault. - Codechange: Rewritten FindFirstBit2x64, added KillFirstBit2x64. - Codechange: Introduced constant INVALID_TILE, to replace the usage of 0 as an invalid tile. Also replaces TILE_WRAPPED. - Codechange: Moved TileAddWrap() to map.[ch] - Add TileIndexDiffCByDir(), TileIndexDiffCByDir(). - Codechange: Moved IsTrainStationTile() to station.h - Add: IsRoadStationTile() and GetRoadStationDir().
This commit is contained in:
11
variables.h
11
variables.h
@@ -128,6 +128,7 @@ typedef struct Patches {
|
||||
bool nonuniform_stations;// allow nonuniform train stations
|
||||
bool always_small_airport; // always allow small airports
|
||||
bool realistic_acceleration; // realistic acceleration for trains
|
||||
bool forbid_90_deg; // forbid trains to make 90 deg turns
|
||||
bool invisible_trees; // don't show trees when buildings are transparent
|
||||
bool no_servicing_if_no_breakdowns; // dont send vehicles to depot when breakdowns are disabled
|
||||
|
||||
@@ -186,6 +187,13 @@ typedef struct Patches {
|
||||
byte drag_signals_density; // many signals density
|
||||
bool ainew_active; // Is the new AI active?
|
||||
|
||||
/* New Path Finding */
|
||||
bool new_pathfinding_all; /* Use the newest pathfinding algorithm for all */
|
||||
|
||||
uint32 npf_rail_firstred_penalty; /* The penalty for when the first signal is red */
|
||||
uint32 npf_rail_station_penalty; /* The penalty for station tiles */
|
||||
uint32 npf_rail_slope_penalty; /* The penalty for sloping upwards */
|
||||
|
||||
bool population_in_label; // Show the population of a town in his label?
|
||||
} Patches;
|
||||
|
||||
@@ -434,6 +442,9 @@ VARDEF byte _vehicle_design_names;
|
||||
/* tunnelbridge */
|
||||
#define MAX_BRIDGES 13
|
||||
|
||||
/* For new pathfinding. Define here so it is globally available */
|
||||
#define NPF_TILE_LENGTH 100
|
||||
|
||||
/* Autoreplace vehicle stuff*/
|
||||
VARDEF byte _autoreplace_array[256];
|
||||
VARDEF uint16 _player_num_engines[256];
|
||||
|
Reference in New Issue
Block a user