mirror of https://github.com/OpenTTD/OpenTTD
(svn r14336) -Fix (r14334): when there was a station with custom name in an old savegame, it's default name was empty
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bffc5717bc
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a20dae0df1
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@ -1348,7 +1348,8 @@ bool AfterLoadGame()
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Station *st;
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Station *st;
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FOR_ALL_STATIONS(st) {
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FOR_ALL_STATIONS(st) {
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st->name = CopyFromOldName(st->string_id);
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st->name = CopyFromOldName(st->string_id);
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if (st->name != NULL) st->string_id = STR_EMPTY;
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/* generating new name would be too much work for little effect, use the station name fallback */
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if (st->name != NULL) st->string_id = STR_SV_STNAME_FALLBACK;
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}
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}
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Town *t;
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Town *t;
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