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(svn r10231) -Cleanup: MSVC project files

release/0.6
glx 2007-06-20 03:01:27 +00:00
parent 55b93b1c05
commit a1942409da
3 changed files with 25 additions and 27 deletions

View File

@ -392,9 +392,6 @@
<File <File
RelativePath=".\..\src\articulated_vehicles.h"> RelativePath=".\..\src\articulated_vehicles.h">
</File> </File>
<File
RelativePath=".\..\src\autoreplace_cmd.h">
</File>
<File <File
RelativePath=".\..\src\aystar.h"> RelativePath=".\..\src\aystar.h">
</File> </File>
@ -479,6 +476,9 @@
<File <File
RelativePath=".\..\src\industry.h"> RelativePath=".\..\src\industry.h">
</File> </File>
<File
RelativePath=".\..\src\landscape.h">
</File>
<File <File
RelativePath=".\..\src\livery.h"> RelativePath=".\..\src\livery.h">
</File> </File>
@ -869,9 +869,6 @@
<File <File
RelativePath=".\..\src\table\ai_rail.h"> RelativePath=".\..\src\table\ai_rail.h">
</File> </File>
<File
RelativePath=".\..\src\table\allstrings.h">
</File>
<File <File
RelativePath=".\..\src\table\animcursors.h"> RelativePath=".\..\src\table\animcursors.h">
</File> </File>
@ -921,7 +918,7 @@
RelativePath=".\..\src\table\station_land.h"> RelativePath=".\..\src\table\station_land.h">
</File> </File>
<File <File
RelativePath=".\..\src\table\strings.h"> RelativePath=".\..\src\..\objs\langs\table\strings.h">
</File> </File>
<File <File
RelativePath=".\..\src\table\town_land.h"> RelativePath=".\..\src\table\town_land.h">
@ -935,9 +932,6 @@
<File <File
RelativePath=".\..\src\table\tree_land.h"> RelativePath=".\..\src\table\tree_land.h">
</File> </File>
<File
RelativePath=".\..\src\table\tunnel_land.h">
</File>
<File <File
RelativePath=".\..\src\table\unmovable_land.h"> RelativePath=".\..\src\table\unmovable_land.h">
</File> </File>
@ -970,6 +964,12 @@
<Filter <Filter
Name="Blitters" Name="Blitters"
Filter=""> Filter="">
<File
RelativePath=".\..\src\blitter\32bpp_anim.cpp">
</File>
<File
RelativePath=".\..\src\blitter\32bpp_anim.hpp">
</File>
<File <File
RelativePath=".\..\src\blitter\32bpp_base.cpp"> RelativePath=".\..\src\blitter\32bpp_base.cpp">
</File> </File>

View File

@ -751,10 +751,6 @@
RelativePath=".\..\src\articulated_vehicles.h" RelativePath=".\..\src\articulated_vehicles.h"
> >
</File> </File>
<File
RelativePath=".\..\src\autoreplace_cmd.h"
>
</File>
<File <File
RelativePath=".\..\src\aystar.h" RelativePath=".\..\src\aystar.h"
> >
@ -867,6 +863,10 @@
RelativePath=".\..\src\industry.h" RelativePath=".\..\src\industry.h"
> >
</File> </File>
<File
RelativePath=".\..\src\landscape.h"
>
</File>
<File <File
RelativePath=".\..\src\livery.h" RelativePath=".\..\src\livery.h"
> >
@ -1383,10 +1383,6 @@
RelativePath=".\..\src\table\ai_rail.h" RelativePath=".\..\src\table\ai_rail.h"
> >
</File> </File>
<File
RelativePath=".\..\src\table\allstrings.h"
>
</File>
<File <File
RelativePath=".\..\src\table\animcursors.h" RelativePath=".\..\src\table\animcursors.h"
> >
@ -1452,7 +1448,7 @@
> >
</File> </File>
<File <File
RelativePath=".\..\src\table\strings.h" RelativePath=".\..\src\..\objs\langs\table\strings.h"
> >
</File> </File>
<File <File
@ -1471,10 +1467,6 @@
RelativePath=".\..\src\table\tree_land.h" RelativePath=".\..\src\table\tree_land.h"
> >
</File> </File>
<File
RelativePath=".\..\src\table\tunnel_land.h"
>
</File>
<File <File
RelativePath=".\..\src\table\unmovable_land.h" RelativePath=".\..\src\table\unmovable_land.h"
> >
@ -1515,6 +1507,14 @@
<Filter <Filter
Name="Blitters" Name="Blitters"
> >
<File
RelativePath=".\..\src\blitter\32bpp_anim.cpp"
>
</File>
<File
RelativePath=".\..\src\blitter\32bpp_anim.hpp"
>
</File>
<File <File
RelativePath=".\..\src\blitter\32bpp_base.cpp" RelativePath=".\..\src\blitter\32bpp_base.cpp"
> >

View File

@ -98,7 +98,6 @@ aircraft.h
airport.h airport.h
airport_movement.h airport_movement.h
articulated_vehicles.h articulated_vehicles.h
autoreplace_cmd.h
aystar.h aystar.h
bmp.h bmp.h
cargotype.h cargotype.h
@ -127,6 +126,7 @@ hal.h
heightmap.h heightmap.h
helpers.hpp helpers.hpp
industry.h industry.h
landscape.h
livery.h livery.h
macros.h macros.h
map.h map.h
@ -259,7 +259,6 @@ water_cmd.cpp
# Tables # Tables
table/ai_rail.h table/ai_rail.h
table/allstrings.h
table/animcursors.h table/animcursors.h
table/autorail.h table/autorail.h
table/build_industry.h table/build_industry.h
@ -276,12 +275,11 @@ table/road_land.h
table/roadveh.h table/roadveh.h
table/sprites.h table/sprites.h
table/station_land.h table/station_land.h
table/strings.h ../objs/langs/table/strings.h
table/town_land.h table/town_land.h
table/track_land.h table/track_land.h
table/train_cmd.h table/train_cmd.h
table/tree_land.h table/tree_land.h
table/tunnel_land.h
table/unmovable_land.h table/unmovable_land.h
table/water_land.h table/water_land.h