mirror of https://github.com/OpenTTD/OpenTTD
(svn r10231) -Cleanup: MSVC project files
parent
55b93b1c05
commit
a1942409da
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@ -392,9 +392,6 @@
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<File
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<File
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RelativePath=".\..\src\articulated_vehicles.h">
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RelativePath=".\..\src\articulated_vehicles.h">
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</File>
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</File>
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<File
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RelativePath=".\..\src\autoreplace_cmd.h">
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</File>
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<File
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<File
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RelativePath=".\..\src\aystar.h">
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RelativePath=".\..\src\aystar.h">
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</File>
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</File>
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@ -479,6 +476,9 @@
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<File
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<File
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RelativePath=".\..\src\industry.h">
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RelativePath=".\..\src\industry.h">
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</File>
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</File>
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<File
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RelativePath=".\..\src\landscape.h">
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</File>
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<File
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<File
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RelativePath=".\..\src\livery.h">
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RelativePath=".\..\src\livery.h">
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</File>
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</File>
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@ -869,9 +869,6 @@
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<File
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<File
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RelativePath=".\..\src\table\ai_rail.h">
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RelativePath=".\..\src\table\ai_rail.h">
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</File>
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</File>
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<File
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RelativePath=".\..\src\table\allstrings.h">
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</File>
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<File
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<File
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RelativePath=".\..\src\table\animcursors.h">
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RelativePath=".\..\src\table\animcursors.h">
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</File>
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</File>
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@ -921,7 +918,7 @@
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RelativePath=".\..\src\table\station_land.h">
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RelativePath=".\..\src\table\station_land.h">
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</File>
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</File>
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<File
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<File
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RelativePath=".\..\src\table\strings.h">
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RelativePath=".\..\src\..\objs\langs\table\strings.h">
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</File>
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</File>
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<File
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<File
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RelativePath=".\..\src\table\town_land.h">
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RelativePath=".\..\src\table\town_land.h">
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@ -935,9 +932,6 @@
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<File
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<File
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RelativePath=".\..\src\table\tree_land.h">
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RelativePath=".\..\src\table\tree_land.h">
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</File>
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</File>
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<File
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RelativePath=".\..\src\table\tunnel_land.h">
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</File>
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<File
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<File
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RelativePath=".\..\src\table\unmovable_land.h">
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RelativePath=".\..\src\table\unmovable_land.h">
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</File>
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</File>
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@ -970,6 +964,12 @@
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<Filter
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<Filter
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Name="Blitters"
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Name="Blitters"
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Filter="">
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Filter="">
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<File
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RelativePath=".\..\src\blitter\32bpp_anim.cpp">
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</File>
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<File
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RelativePath=".\..\src\blitter\32bpp_anim.hpp">
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</File>
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<File
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<File
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RelativePath=".\..\src\blitter\32bpp_base.cpp">
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RelativePath=".\..\src\blitter\32bpp_base.cpp">
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</File>
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</File>
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@ -751,10 +751,6 @@
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RelativePath=".\..\src\articulated_vehicles.h"
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RelativePath=".\..\src\articulated_vehicles.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\..\src\autoreplace_cmd.h"
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>
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</File>
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<File
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<File
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RelativePath=".\..\src\aystar.h"
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RelativePath=".\..\src\aystar.h"
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>
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>
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@ -867,6 +863,10 @@
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RelativePath=".\..\src\industry.h"
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RelativePath=".\..\src\industry.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\..\src\landscape.h"
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>
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</File>
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<File
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<File
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RelativePath=".\..\src\livery.h"
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RelativePath=".\..\src\livery.h"
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>
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>
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@ -1383,10 +1383,6 @@
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RelativePath=".\..\src\table\ai_rail.h"
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RelativePath=".\..\src\table\ai_rail.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\..\src\table\allstrings.h"
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>
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</File>
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<File
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<File
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RelativePath=".\..\src\table\animcursors.h"
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RelativePath=".\..\src\table\animcursors.h"
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>
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>
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@ -1452,7 +1448,7 @@
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>
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>
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</File>
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</File>
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<File
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<File
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RelativePath=".\..\src\table\strings.h"
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RelativePath=".\..\src\..\objs\langs\table\strings.h"
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>
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>
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</File>
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</File>
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<File
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<File
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@ -1471,10 +1467,6 @@
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RelativePath=".\..\src\table\tree_land.h"
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RelativePath=".\..\src\table\tree_land.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\..\src\table\tunnel_land.h"
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>
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</File>
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<File
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<File
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RelativePath=".\..\src\table\unmovable_land.h"
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RelativePath=".\..\src\table\unmovable_land.h"
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>
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>
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@ -1515,6 +1507,14 @@
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<Filter
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<Filter
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Name="Blitters"
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Name="Blitters"
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>
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>
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<File
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RelativePath=".\..\src\blitter\32bpp_anim.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\blitter\32bpp_anim.hpp"
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>
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</File>
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<File
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<File
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RelativePath=".\..\src\blitter\32bpp_base.cpp"
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RelativePath=".\..\src\blitter\32bpp_base.cpp"
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>
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>
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@ -98,7 +98,6 @@ aircraft.h
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airport.h
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airport.h
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airport_movement.h
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airport_movement.h
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articulated_vehicles.h
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articulated_vehicles.h
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autoreplace_cmd.h
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aystar.h
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aystar.h
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bmp.h
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bmp.h
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cargotype.h
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cargotype.h
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@ -127,6 +126,7 @@ hal.h
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heightmap.h
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heightmap.h
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helpers.hpp
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helpers.hpp
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industry.h
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industry.h
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landscape.h
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livery.h
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livery.h
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macros.h
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macros.h
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map.h
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map.h
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@ -259,7 +259,6 @@ water_cmd.cpp
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# Tables
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# Tables
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table/ai_rail.h
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table/ai_rail.h
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table/allstrings.h
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table/animcursors.h
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table/animcursors.h
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table/autorail.h
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table/autorail.h
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table/build_industry.h
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table/build_industry.h
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@ -276,12 +275,11 @@ table/road_land.h
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table/roadveh.h
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table/roadveh.h
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table/sprites.h
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table/sprites.h
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table/station_land.h
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table/station_land.h
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table/strings.h
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../objs/langs/table/strings.h
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table/town_land.h
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table/town_land.h
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table/track_land.h
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table/track_land.h
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table/train_cmd.h
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table/train_cmd.h
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table/tree_land.h
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table/tree_land.h
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table/tunnel_land.h
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table/unmovable_land.h
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table/unmovable_land.h
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table/water_land.h
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table/water_land.h
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