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(svn r4638) - Codestyle: replacing aligning tabs with spaces

release/0.5
peter1138 2006-05-01 08:37:54 +00:00
parent 984a7f808b
commit 9fc8d0fb92
1 changed files with 19 additions and 19 deletions

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@ -10,40 +10,40 @@ enum {MAX_HELIPADS = 2};
// Airport types // Airport types
enum { enum {
AT_SMALL = 0, AT_SMALL = 0,
AT_LARGE = 1, AT_LARGE = 1,
AT_HELIPORT = 2, AT_HELIPORT = 2,
AT_METROPOLITAN = 3, AT_METROPOLITAN = 3,
AT_INTERNATIONAL = 4, AT_INTERNATIONAL = 4,
AT_OILRIG = 15 AT_OILRIG = 15,
}; };
// do not change unless you change v->subtype too. This aligns perfectly with its current setting // do not change unless you change v->subtype too. This aligns perfectly with its current setting
enum { enum {
AIRCRAFT_ONLY = 0, AIRCRAFT_ONLY = 0,
ALL = 1, ALL = 1,
HELICOPTERS_ONLY = 2 HELICOPTERS_ONLY = 2,
}; };
// Finite sTate mAchine --> FTA // Finite sTate mAchine --> FTA
typedef struct AirportFTAClass { typedef struct AirportFTAClass {
byte nofelements; // number of positions the airport consists of byte nofelements; // number of positions the airport consists of
const byte *terminals; const byte *terminals;
const byte *helipads; const byte *helipads;
byte entry_point; // when an airplane arrives at this airport, enter it at position entry_point byte entry_point; // when an airplane arrives at this airport, enter it at position entry_point
byte acc_planes; // accept airplanes or helicopters or both byte acc_planes; // accept airplanes or helicopters or both
const TileIndexDiffC *airport_depots; // gives the position of the depots on the airports const TileIndexDiffC *airport_depots; // gives the position of the depots on the airports
byte nof_depots; // number of depots this airport has byte nof_depots; // number of depots this airport has
struct AirportFTA *layout; // state machine for airport struct AirportFTA *layout; // state machine for airport
} AirportFTAClass; } AirportFTAClass;
// internal structure used in openttd - Finite sTate mAchine --> FTA // internal structure used in openttd - Finite sTate mAchine --> FTA
typedef struct AirportFTA { typedef struct AirportFTA {
byte position; // the position that an airplane is at byte position; // the position that an airplane is at
byte next_position; // next position from this position byte next_position; // next position from this position
uint32 block; // 32 bit blocks (st->airport_flags), should be enough for the most complex airports uint32 block; // 32 bit blocks (st->airport_flags), should be enough for the most complex airports
byte heading; // heading (current orders), guiding an airplane to its target on an airport byte heading; // heading (current orders), guiding an airplane to its target on an airport
struct AirportFTA *next_in_chain; // possible extra movement choices from this position struct AirportFTA *next_in_chain; // possible extra movement choices from this position
} AirportFTA; } AirportFTA;
void InitializeAirports(void); void InitializeAirports(void);