1
0
Fork 0

(svn r10039) -Fix: [autoreplace] when trying to replace an engine that can't carry the wagons the old one carries (GRF restrictoin), then don't try to replace at all

release/0.6
bjarni 2007-06-04 20:46:01 +00:00
parent 18b98ad6aa
commit 9f44031a27
1 changed files with 14 additions and 5 deletions

View File

@ -246,9 +246,19 @@ static int32 ReplaceVehicle(Vehicle **w, byte flags, int32 total_cost)
GetName(vehicle_name, old_v->string_id & 0x7FF, lastof(vehicle_name)); GetName(vehicle_name, old_v->string_id & 0x7FF, lastof(vehicle_name));
} }
} else { // flags & DC_EXEC not set } else { // flags & DC_EXEC not set
int32 tmp_move = 0;
if (old_v->type == VEH_TRAIN && IsFrontEngine(old_v) && old_v->next != NULL) {
/* Verify that the wagons can be placed on the engine in question.
* This is done by building an engine, test if the wagons can be added and then sell the test engine. */
DoCommand(old_v->tile, new_engine_type, 3, DC_EXEC, GetCmdBuildVeh(old_v));
Vehicle *temp = GetVehicle(_new_vehicle_id);
tmp_move = DoCommand(0, (temp->index << 16) | old_v->next->index, 1, 0, CMD_MOVE_RAIL_VEHICLE);
DoCommand(0, temp->index, 0, DC_EXEC, GetCmdSellVeh(old_v));
}
/* Ensure that the player will not end up having negative money while autoreplacing /* Ensure that the player will not end up having negative money while autoreplacing
* This is needed because the only other check is done after the income from selling the old vehicle is substracted from the cost */ * This is needed because the only other check is done after the income from selling the old vehicle is substracted from the cost */
if (p->money64 < (cost + total_cost)) { if (CmdFailed(tmp_move) || p->money64 < (cost + total_cost)) {
SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES); SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
SubtractMoneyFromPlayer(-sell_value); // Pay back the loan SubtractMoneyFromPlayer(-sell_value); // Pay back the loan
return CMD_ERROR; return CMD_ERROR;
@ -344,6 +354,8 @@ int32 MaybeReplaceVehicle(Vehicle *v, bool check, bool display_costs)
/* Now replace the vehicle */ /* Now replace the vehicle */
temp_cost = ReplaceVehicle(&w, flags, cost); temp_cost = ReplaceVehicle(&w, flags, cost);
if (CmdFailed(temp_cost)) break; // replace failed for some reason. Leave the vehicle alone
if (flags & DC_EXEC && if (flags & DC_EXEC &&
(w->type != VEH_TRAIN || w->u.rail.first_engine == INVALID_ENGINE)) { (w->type != VEH_TRAIN || w->u.rail.first_engine == INVALID_ENGINE)) {
/* now we bought a new engine and sold the old one. We need to fix the /* now we bought a new engine and sold the old one. We need to fix the
@ -352,10 +364,7 @@ int32 MaybeReplaceVehicle(Vehicle *v, bool check, bool display_costs)
*/ */
v = w; v = w;
} }
if (!CmdFailed(temp_cost)) {
cost += temp_cost; cost += temp_cost;
}
} while (w->type == VEH_TRAIN && (w = GetNextVehicle(w)) != NULL); } while (w->type == VEH_TRAIN && (w = GetNextVehicle(w)) != NULL);
if (!(flags & DC_EXEC) && (p->money64 < (int32)(cost + p->engine_renew_money) || cost == 0)) { if (!(flags & DC_EXEC) && (p->money64 < (int32)(cost + p->engine_renew_money) || cost == 0)) {