mirror of https://github.com/OpenTTD/OpenTTD
Fix: Incorrect snow density when making rocks snowy. (#13626)
Rocks do not use density, but snowy rocks use snow density. Therefore it should start at zero like non-rocky land.pull/13629/head
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d0ba6ed1f4
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9b65786055
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@ -165,7 +165,8 @@ static void TileLoopClearAlps(TileIndex tile)
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/* Below the snow line, do nothing if no snow. */
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/* Below the snow line, do nothing if no snow. */
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/* At or above the snow line, make snow tile if needed. */
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/* At or above the snow line, make snow tile if needed. */
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if (k >= 0) {
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if (k >= 0) {
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MakeSnow(tile, IsClearGround(tile, CLEAR_ROCKS) ? GetClearDensity(tile) : 0);
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/* Snow density is started at 0 so that it can gradually reach the required density. */
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MakeSnow(tile, 0);
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MarkTileDirtyByTile(tile);
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MarkTileDirtyByTile(tile);
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}
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}
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return;
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return;
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