mirror of https://github.com/OpenTTD/OpenTTD
(svn r4111) Fix/Remove some stale comments
parent
c55d226769
commit
9ad72f2d47
2
npf.c
2
npf.c
|
@ -542,7 +542,7 @@ static void NPFFollowTrack(AyStar* aystar, OpenListNode* current)
|
||||||
/* Find out the exit direction first */
|
/* Find out the exit direction first */
|
||||||
if (IsRoadStationTile(src_tile)) {
|
if (IsRoadStationTile(src_tile)) {
|
||||||
exitdir = GetRoadStationDir(src_tile);
|
exitdir = GetRoadStationDir(src_tile);
|
||||||
} else { /* Train or road depot. Direction is stored the same for both, in map5 */
|
} else { /* Train or road depot */
|
||||||
exitdir = GetDepotDirection(src_tile, type);
|
exitdir = GetDepotDirection(src_tile, type);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -110,11 +110,10 @@ enum InitializeGameModes {
|
||||||
|
|
||||||
typedef enum TransportTypes {
|
typedef enum TransportTypes {
|
||||||
/* These constants are for now linked to the representation of bridges
|
/* These constants are for now linked to the representation of bridges
|
||||||
* and tunnels, so they can be used by GetTileTrackStatus_TunnelBridge
|
* and tunnels, so they can be used by GetTileTrackStatus_TunnelBridge.
|
||||||
* to compare against the map5 array. In an ideal world, these
|
* In an ideal world, these constants would be used everywhere when
|
||||||
* constants would be used everywhere when accessing tunnels and
|
* accessing tunnels and bridges. For now, you should just not change
|
||||||
* bridges. For now, you should just not change the values for road
|
* the values for road and rail.
|
||||||
* and rail.
|
|
||||||
*/
|
*/
|
||||||
TRANSPORT_RAIL = 0,
|
TRANSPORT_RAIL = 0,
|
||||||
TRANSPORT_ROAD = 1,
|
TRANSPORT_ROAD = 1,
|
||||||
|
|
12
rail_cmd.c
12
rail_cmd.c
|
@ -38,16 +38,6 @@ const byte _track_sloped_sprites[14] = {
|
||||||
|
|
||||||
void ShowTrainDepotWindow(TileIndex tile);
|
void ShowTrainDepotWindow(TileIndex tile);
|
||||||
|
|
||||||
/* Format of rail map5 byte.
|
|
||||||
* 00 abcdef => Normal rail
|
|
||||||
* 01 abcdef => Rail with signals
|
|
||||||
* 10 ?????? => Unused
|
|
||||||
* 11 ????dd => Depot
|
|
||||||
*
|
|
||||||
* abcdef is a bitmask, which contains ones for all present tracks. Below the
|
|
||||||
* value for each track is given.
|
|
||||||
*/
|
|
||||||
|
|
||||||
/* 4
|
/* 4
|
||||||
* ---------
|
* ---------
|
||||||
* |\ /|
|
* |\ /|
|
||||||
|
@ -582,7 +572,7 @@ int32 CmdRemoveRailroadTrack(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
||||||
/** Build a train depot
|
/** Build a train depot
|
||||||
* @param x,y position of the train depot
|
* @param x,y position of the train depot
|
||||||
* @param p1 rail type
|
* @param p1 rail type
|
||||||
* @param p2 depot direction (0 through 3), where 0 is NE, 1 is SE, 2 is SW, 3 is NW
|
* @param p2 entrance direction (DiagDirection)
|
||||||
*
|
*
|
||||||
* @todo When checking for the tile slope,
|
* @todo When checking for the tile slope,
|
||||||
* distingush between "Flat land required" and "land sloped in wrong direction"
|
* distingush between "Flat land required" and "land sloped in wrong direction"
|
||||||
|
|
|
@ -553,7 +553,7 @@ int32 CmdRemoveLongRoad(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
||||||
|
|
||||||
/** Build a road depot.
|
/** Build a road depot.
|
||||||
* @param x,y tile coordinates where the depot will be built
|
* @param x,y tile coordinates where the depot will be built
|
||||||
* @param p1 depot direction (0 through 3), where 0 is NW, 1 is NE, etc.
|
* @param p1 entrance direction (DiagDirection)
|
||||||
* @param p2 unused
|
* @param p2 unused
|
||||||
*
|
*
|
||||||
* @todo When checking for the tile slope,
|
* @todo When checking for the tile slope,
|
||||||
|
|
|
@ -242,8 +242,9 @@ static inline bool IsBuoyTile(TileIndex tile)
|
||||||
return IsTileType(tile, MP_STATION) && _m[tile].m5 == 0x52;
|
return IsTileType(tile, MP_STATION) && _m[tile].m5 == 0x52;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Get's the direction the station exit points towards. Ie, returns 0 for a
|
/**
|
||||||
* station with the exit NE. */
|
* Get's the direction the road stop entrance points towards.
|
||||||
|
*/
|
||||||
static inline DiagDirection GetRoadStationDir(TileIndex tile)
|
static inline DiagDirection GetRoadStationDir(TileIndex tile)
|
||||||
{
|
{
|
||||||
assert(IsRoadStationTile(tile));
|
assert(IsRoadStationTile(tile));
|
||||||
|
|
|
@ -1293,7 +1293,7 @@ static void FindRoadStationSpot(bool truck_station, Station* st, RoadStop*** cur
|
||||||
|
|
||||||
/** Build a bus station
|
/** Build a bus station
|
||||||
* @param x,y coordinates to build bus station at
|
* @param x,y coordinates to build bus station at
|
||||||
* @param p1 busstop entrance direction (0 through 3), where 0 is NW, 1 is NE, etc.
|
* @param p1 entrance direction (DiagDirection)
|
||||||
* @param p2 0 for Bus stops, 1 for truck stops
|
* @param p2 0 for Bus stops, 1 for truck stops
|
||||||
*/
|
*/
|
||||||
int32 CmdBuildRoadStop(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
int32 CmdBuildRoadStop(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
||||||
|
|
Loading…
Reference in New Issue