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(svn r4942) if (x != NULL) free(x); -> free(x);
This commit is contained in:
10
ai/ai.c
10
ai/ai.c
@@ -36,8 +36,7 @@ static void AI_DequeueCommands(PlayerID player)
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/* Free item */
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entry_com = com->next;
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if (com->text != NULL)
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free(com->text);
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free(com->text);
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free(com);
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}
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}
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@@ -99,8 +98,7 @@ int32 AI_DoCommand(uint tile, uint32 p1, uint32 p2, uint32 flags, uint procc)
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res = DoCommand(tile, p1, p2, flags & ~DC_EXEC, procc);
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/* The command failed, or you didn't want to execute, or you are quering, return */
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if ((CmdFailed(res)) || !(flags & DC_EXEC) || (flags & DC_QUERY_COST)) {
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if (tmp_cmdtext != NULL)
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free(tmp_cmdtext);
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free(tmp_cmdtext);
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return res;
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}
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@@ -132,9 +130,7 @@ int32 AI_DoCommand(uint tile, uint32 p1, uint32 p2, uint32 flags, uint procc)
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/* Set _local_player back */
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_local_player = old_lp;
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/* Free the temp _cmd_text var */
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if (tmp_cmdtext != NULL)
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free(tmp_cmdtext);
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free(tmp_cmdtext);
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return res;
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}
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