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(svn r16287) -Fix: fix possible (in theory) desync related to autorenew settings

release/1.0
yexo 2009-05-12 22:32:22 +00:00
parent 095a30efb0
commit 90ba8e1bc8
2 changed files with 5 additions and 7 deletions

View File

@ -445,13 +445,6 @@ Company *DoStartupNewCompany(bool is_ai)
c->inaugurated_year = _cur_year;
RandomCompanyManagerFaceBits(c->face, (GenderEthnicity)Random(), false); // create a random company manager face
/* Engine renewal settings */
c->engine_renew_list = NULL;
c->renew_keep_length = false;
c->engine_renew = _settings_client.gui.autorenew;
c->engine_renew_months = _settings_client.gui.autorenew_months;
c->engine_renew_money = _settings_client.gui.autorenew_money;
GeneratePresidentName(c);
InvalidateWindow(WC_GRAPH_LEGEND, 0);

View File

@ -754,6 +754,11 @@ static void MakeNewGameDone()
/* Create a single company */
DoStartupNewCompany(false);
Company *c = GetCompany(COMPANY_FIRST);
c->engine_renew = _settings_client.gui.autorenew;
c->engine_renew_months = _settings_client.gui.autorenew_months;
c->engine_renew_money = _settings_client.gui.autorenew_money;
IConsoleCmdExec("exec scripts/game_start.scr 0");
SetLocalCompany(COMPANY_FIRST);