mirror of https://github.com/OpenTTD/OpenTTD
(svn r16246) [0.7] -Backport from trunk:
- Fix: [Squirrel] the traps variable wasn't restored, causing try/catch blocks to be 'forgotten' during a suspend (r16181) - Add: [NoAI] Two new error codes to AITile: ERR_AREA_ALREADY_FLAT and ERR_EXCAVATION_WOULD_DAMAGE (r16171) - Add: [NoAI] AITile::Get(Min|Max|Corner)Height (r16166) - Add: [NoAI] Several functions to AIOrder to check the what kind of order an order is [FS#2801] (r16165) - Fix: [NoAI] AIOrder::GetOrderDestination and AIOrder::GetOrderFlags didn't work on ORDER_CURRENT when the vehicle was loading/leaving in a station (r16165) - Fix: [NoAI] Change WAYPOINT_INVALID to 0xFFFF from -1 as that is the value the AIs got (due to casting) (r16150)release/0.7
parent
07a16f9282
commit
909af50aaa
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@ -1189,7 +1189,7 @@ function Regression::TileList()
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print("");
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print("--TileList--");
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print(" Count(): " + list.Count());
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list.AddRectangle(41895 - 256 * 2, 256 * 2 + 41895 + 8);
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list.AddRectangle(34436, 256 * 2 + 34436 + 8);
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print(" Count(): " + list.Count());
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list.Valuate(AITile.GetHeight);
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@ -1200,6 +1200,30 @@ function Regression::TileList()
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print(" " + i + " => " + list.GetValue(i));
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}
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list.Valuate(AITile.GetCornerHeight, AITile.CORNER_N);
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print(" CornerHeight(North): done");
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print(" Count(): " + list.Count());
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print(" ListDump:");
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for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
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print(" " + i + " => " + list.GetValue(i));
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}
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list.Valuate(AITile.GetMinHeight);
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print(" MinHeight(): done");
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print(" Count(): " + list.Count());
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print(" ListDump:");
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for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
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print(" " + i + " => " + list.GetValue(i));
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}
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list.Valuate(AITile.GetMaxHeight);
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print(" MaxHeight(): done");
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print(" Count(): " + list.Count());
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print(" ListDump:");
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for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
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print(" " + i + " => " + list.GetValue(i));
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}
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list.Valuate(AITile.GetSlope);
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list.KeepValue(0);
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print(" Slope(): done");
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@ -1210,6 +1234,8 @@ function Regression::TileList()
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print(" " + i + " => " + list.GetValue(i));
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}
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list.Clear();
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list.AddRectangle(41895 - 256 * 2, 256 * 2 + 41895 + 8);
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list.Valuate(AITile.IsBuildable);
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list.KeepValue(1);
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print(" Buildable(): done");
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@ -7366,125 +7366,178 @@
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--TileList--
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Count(): 0
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Count(): 45
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Count(): 27
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Height(): done
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Count(): 45
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Count(): 27
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ListDump:
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42411 => 2
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42410 => 2
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42409 => 2
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42408 => 2
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42407 => 2
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42154 => 2
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42153 => 2
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42152 => 2
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42151 => 2
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41898 => 2
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41897 => 2
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41896 => 2
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41895 => 2
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41642 => 2
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41641 => 2
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41640 => 2
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41639 => 2
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41386 => 2
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41385 => 2
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41384 => 2
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41383 => 2
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42415 => 1
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42414 => 1
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42413 => 1
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42412 => 1
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42159 => 1
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42158 => 1
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42157 => 1
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42156 => 1
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42155 => 1
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41903 => 1
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41902 => 1
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41901 => 1
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41900 => 1
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41899 => 1
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41647 => 1
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41646 => 1
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41645 => 1
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41644 => 1
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41643 => 1
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41391 => 1
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41390 => 1
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41389 => 1
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41388 => 1
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41387 => 1
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34956 => 4
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34700 => 4
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34444 => 4
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34955 => 3
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34954 => 3
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34953 => 3
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34699 => 3
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34698 => 3
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34697 => 3
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34693 => 3
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34692 => 3
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34443 => 3
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34442 => 3
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34441 => 3
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34439 => 3
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34438 => 3
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34437 => 3
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34436 => 3
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34952 => 2
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34951 => 2
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34950 => 2
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34949 => 2
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34948 => 2
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34696 => 2
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34695 => 2
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34694 => 2
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34440 => 2
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CornerHeight(North): done
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Count(): 27
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ListDump:
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34956 => 4
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34700 => 4
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34444 => 4
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34955 => 3
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34954 => 3
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34953 => 3
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34699 => 3
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34698 => 3
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34697 => 3
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34693 => 3
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34692 => 3
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34443 => 3
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34442 => 3
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34441 => 3
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34439 => 3
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34438 => 3
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34437 => 3
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34436 => 3
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34952 => 2
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34951 => 2
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34950 => 2
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34949 => 2
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34948 => 2
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34696 => 2
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34695 => 2
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34694 => 2
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34440 => 2
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MinHeight(): done
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Count(): 27
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ListDump:
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34956 => 4
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34700 => 4
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34444 => 4
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34955 => 3
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34954 => 3
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34953 => 3
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34699 => 3
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34698 => 3
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34697 => 3
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34443 => 3
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34442 => 3
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34441 => 3
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34436 => 3
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34952 => 2
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34951 => 2
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34950 => 2
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34949 => 2
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34948 => 2
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34696 => 2
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34695 => 2
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34694 => 2
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34693 => 2
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34692 => 2
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34440 => 2
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34439 => 2
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34438 => 2
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34437 => 2
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MaxHeight(): done
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Count(): 27
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ListDump:
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34956 => 4
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34955 => 4
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34700 => 4
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34699 => 4
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34444 => 4
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34443 => 4
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34954 => 3
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34953 => 3
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34952 => 3
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34951 => 3
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34950 => 3
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34949 => 3
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34948 => 3
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34698 => 3
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34697 => 3
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34696 => 3
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34693 => 3
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34692 => 3
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34442 => 3
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34441 => 3
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34440 => 3
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34439 => 3
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34438 => 3
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34437 => 3
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34436 => 3
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34695 => 2
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34694 => 2
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Slope(): done
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KeepValue(0): done
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Count(): 38
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Count(): 12
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ListDump:
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42415 => 0
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42414 => 0
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42413 => 0
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42410 => 0
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42409 => 0
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42408 => 0
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42407 => 0
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42159 => 0
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42158 => 0
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42157 => 0
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42156 => 0
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42153 => 0
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42152 => 0
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42151 => 0
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41903 => 0
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41902 => 0
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41901 => 0
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41900 => 0
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41899 => 0
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41897 => 0
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41896 => 0
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41895 => 0
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41647 => 0
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41646 => 0
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41645 => 0
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41644 => 0
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41643 => 0
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41641 => 0
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41640 => 0
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41639 => 0
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41391 => 0
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41390 => 0
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41389 => 0
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41388 => 0
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41387 => 0
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41385 => 0
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41384 => 0
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41383 => 0
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34956 => 0
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34954 => 0
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34953 => 0
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34700 => 0
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34698 => 0
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34697 => 0
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34695 => 0
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34694 => 0
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34444 => 0
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34442 => 0
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34441 => 0
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34436 => 0
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Buildable(): done
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KeepValue(1): done
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Count(): 28
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Count(): 35
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BuildableRectangle(3, 3) ListDump:
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42415 => 1
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42414 => 1
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42413 => 1
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42412 => 1
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42411 => 1
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42410 => 1
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42159 => 1
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42158 => 1
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42157 => 1
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42156 => 1
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42155 => 1
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42154 => 1
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41903 => 1
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41902 => 1
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41901 => 1
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41900 => 1
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41899 => 1
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41898 => 1
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41647 => 1
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41646 => 1
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41645 => 1
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41644 => 1
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41643 => 1
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41642 => 1
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41641 => 1
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41391 => 1
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41390 => 1
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41389 => 1
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41388 => 1
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41387 => 1
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41386 => 1
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41385 => 1
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42153 => 0
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41897 => 0
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@ -7496,26 +7549,33 @@
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42413 => 173
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42158 => 173
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41903 => 173
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42412 => 172
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42157 => 172
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41902 => 172
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41647 => 172
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42411 => 171
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42156 => 171
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41901 => 171
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41646 => 171
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41391 => 171
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42410 => 170
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42155 => 170
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41900 => 170
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41645 => 170
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41390 => 170
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42154 => 169
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41899 => 169
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41644 => 169
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41389 => 169
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42153 => 168
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41898 => 168
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41643 => 168
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41388 => 168
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41897 => 167
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41642 => 167
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41387 => 167
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41641 => 166
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41386 => 166
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41385 => 165
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41384 => 164
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DistanceSquareToTile(30000) ListDump:
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@ -7532,17 +7592,24 @@
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42157 => 17834
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41390 => 17812
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41901 => 17741
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42412 => 17680
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41645 => 17650
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42156 => 17585
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41389 => 17561
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41900 => 17492
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42411 => 17433
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41644 => 17401
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42155 => 17338
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41388 => 17312
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41899 => 17245
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42410 => 17188
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41643 => 17154
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42154 => 17093
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41387 => 17065
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41898 => 17000
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41642 => 16909
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42153 => 16850
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41386 => 16820
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41897 => 16757
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41641 => 16666
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41385 => 16577
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@ -7551,63 +7618,77 @@
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42415 => -1
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42414 => -1
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42413 => -1
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42412 => -1
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42411 => -1
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42410 => -1
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42159 => -1
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42158 => -1
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42157 => -1
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42156 => -1
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42155 => -1
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42154 => -1
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42153 => -1
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41903 => -1
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41902 => -1
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41901 => -1
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41900 => -1
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41899 => -1
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41898 => -1
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41897 => -1
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41647 => -1
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41646 => -1
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41645 => -1
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41644 => -1
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41643 => -1
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41642 => -1
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41641 => -1
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41391 => -1
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41390 => -1
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41389 => -1
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41388 => -1
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41387 => -1
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41386 => -1
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41385 => -1
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41384 => -1
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GetClosestTown() ListDump:
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42415 => 3
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42414 => 3
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42413 => 3
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42412 => 3
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42411 => 3
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42410 => 3
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42159 => 3
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42158 => 3
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42157 => 3
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42156 => 3
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42155 => 3
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42154 => 3
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42153 => 3
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41903 => 3
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41902 => 3
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41901 => 3
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41900 => 3
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41899 => 3
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41898 => 3
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41897 => 3
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41647 => 3
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41646 => 3
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41645 => 3
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41644 => 3
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41643 => 3
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41642 => 3
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41641 => 3
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41391 => 3
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41390 => 3
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41389 => 3
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41388 => 3
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41387 => 3
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41386 => 3
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41385 => 3
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41384 => 3
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CargoAcceptance(): done
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KeepAboveValue(10): done
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Count(): 9
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Count(): 15
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ListDump:
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41897 => 29
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41385 => 26
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@ -7615,9 +7696,15 @@
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42153 => 25
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41641 => 23
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41899 => 17
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41898 => 17
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41387 => 17
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41386 => 17
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41643 => 14
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41642 => 14
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42411 => 13
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42410 => 13
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42155 => 13
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42154 => 13
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RoadTile(): done
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KeepValue(1): done
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Count(): 0
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@ -83,7 +83,7 @@ SQVM::SQVM(SQSharedState *ss)
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_suspended = SQFalse;
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_suspended_target=-1;
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_suspended_root = SQFalse;
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_suspended_traps=-1;
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_suspended_traps=0;
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_foreignptr=NULL;
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_nnativecalls=0;
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_lasterror = _null_;
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@ -688,6 +688,7 @@ bool SQVM::Execute(SQObjectPtr &closure, SQInteger target, SQInteger nargs, SQIn
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_suspended = SQFalse;
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break;
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case ET_RESUME_OPENTTD:
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traps = _suspended_traps;
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_suspended = SQFalse;
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break;
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}
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@ -698,7 +699,7 @@ exception_restore:
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for(;;)
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{
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DecreaseOps(1);
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if (ShouldSuspend()) { _suspended = SQTrue; return true; }
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if (ShouldSuspend()) { _suspended = SQTrue; _suspended_traps = traps; return true; }
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const SQInstruction &_i_ = *ci->_ip++;
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//dumpstack(_stackbase);
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@ -256,16 +256,17 @@ void AIInstance::Died()
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this->engine = NULL;
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ShowAIDebugWindow(_current_company);
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if (strcmp(GetCompany(_current_company)->ai_info->GetMainScript(), "%_dummy") != 0) {
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ShowErrorMessage(INVALID_STRING_ID, STR_AI_PLEASE_REPORT_CRASH, 0, 0);
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}
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const AIInfo *info = AIConfig::GetConfig(_current_company)->GetInfo();
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if (info != NULL) {
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ShowErrorMessage(INVALID_STRING_ID, STR_AI_PLEASE_REPORT_CRASH, 0, 0);
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if (info->GetURL() != NULL) {
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AILog::Info("Please report the error to the following URL:");
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AILog::Info(info->GetURL());
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}
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}
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}
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void AIInstance::GameLoop()
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{
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@ -86,7 +86,9 @@ public:
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static TileIndex GetLocation(IndustryID industry_id);
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/**
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* Get the number of stations around an industry.
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* Get the number of stations around an industry. All stations that can
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* service the industry are counted, your own stations but also your
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* opponents stations.
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* @param industry_id The index of the industry.
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* @pre IsValidIndustry(industry_id).
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* @return The number of stations around an industry.
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@ -46,6 +46,47 @@ static OrderType GetOrderTypeByTile(TileIndex t)
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return AIVehicle::IsValidVehicle(vehicle_id) && order_position >= 0 && (order_position < ::GetVehicle(vehicle_id)->GetNumOrders() || order_position == ORDER_CURRENT);
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}
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/**
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* Get the current order the vehicle is executing. If the current order is in
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* the order list, return the order from the orderlist. If the current order
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* was a manual order, return the current order.
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*/
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static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition order_position)
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{
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const Vehicle *v = ::GetVehicle(vehicle_id);
|
||||
if (order_position == AIOrder::ORDER_CURRENT) {
|
||||
const Order *order = &v->current_order;
|
||||
if (order->GetType() == OT_GOTO_DEPOT && !(order->GetDepotOrderType() & ODTFB_PART_OF_ORDERS)) return order;
|
||||
order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position);
|
||||
if (order_position == AIOrder::ORDER_INVALID) return NULL;
|
||||
}
|
||||
return ::GetVehicleOrder(v, order_position);
|
||||
}
|
||||
|
||||
/* static */ bool AIOrder::IsGotoStationOrder(VehicleID vehicle_id, OrderPosition order_position)
|
||||
{
|
||||
if (!IsValidVehicleOrder(vehicle_id, order_position)) return false;
|
||||
|
||||
const Order *order = ::ResolveOrder(vehicle_id, order_position);
|
||||
return order != NULL && order->GetType() == OT_GOTO_STATION;
|
||||
}
|
||||
|
||||
/* static */ bool AIOrder::IsGotoDepotOrder(VehicleID vehicle_id, OrderPosition order_position)
|
||||
{
|
||||
if (!IsValidVehicleOrder(vehicle_id, order_position)) return false;
|
||||
|
||||
const Order *order = ::ResolveOrder(vehicle_id, order_position);
|
||||
return order != NULL && order->GetType() == OT_GOTO_DEPOT;
|
||||
}
|
||||
|
||||
/* static */ bool AIOrder::IsGotoWaypointOrder(VehicleID vehicle_id, OrderPosition order_position)
|
||||
{
|
||||
if (!IsValidVehicleOrder(vehicle_id, order_position)) return false;
|
||||
|
||||
const Order *order = ::ResolveOrder(vehicle_id, order_position);
|
||||
return order != NULL && order->GetType() == OT_GOTO_WAYPOINT;
|
||||
}
|
||||
|
||||
/* static */ bool AIOrder::IsConditionalOrder(VehicleID vehicle_id, OrderPosition order_position)
|
||||
{
|
||||
if (order_position == ORDER_CURRENT) return false;
|
||||
|
@ -55,6 +96,16 @@ static OrderType GetOrderTypeByTile(TileIndex t)
|
|||
return order->GetType() == OT_CONDITIONAL;
|
||||
}
|
||||
|
||||
/* static */ bool AIOrder::IsCurrentOrderPartOfOrderList(VehicleID vehicle_id)
|
||||
{
|
||||
if (AIVehicle::IsValidVehicle(vehicle_id)) return false;
|
||||
if (GetOrderCount(vehicle_id) == 0) return false;
|
||||
|
||||
const Order *order = &::GetVehicle(vehicle_id)->current_order;
|
||||
if (order->GetType() != OT_GOTO_DEPOT) return true;
|
||||
return (order->GetDepotOrderType() & ODTFB_PART_OF_ORDERS) != 0;
|
||||
}
|
||||
|
||||
/* static */ AIOrder::OrderPosition AIOrder::ResolveOrderPosition(VehicleID vehicle_id, OrderPosition order_position)
|
||||
{
|
||||
if (!AIVehicle::IsValidVehicle(vehicle_id)) return ORDER_INVALID;
|
||||
|
@ -114,14 +165,9 @@ static OrderType GetOrderTypeByTile(TileIndex t)
|
|||
{
|
||||
if (!IsValidVehicleOrder(vehicle_id, order_position)) return INVALID_TILE;
|
||||
|
||||
const Order *order;
|
||||
const Order *order = ::ResolveOrder(vehicle_id, order_position);
|
||||
if (order == NULL || order->GetType() == OT_CONDITIONAL) return INVALID_TILE;
|
||||
const Vehicle *v = ::GetVehicle(vehicle_id);
|
||||
if (order_position == ORDER_CURRENT) {
|
||||
order = &v->current_order;
|
||||
} else {
|
||||
order = ::GetVehicleOrder(GetVehicle(vehicle_id), order_position);
|
||||
if (order->GetType() == OT_CONDITIONAL) return INVALID_TILE;
|
||||
}
|
||||
|
||||
switch (order->GetType()) {
|
||||
case OT_GOTO_DEPOT: {
|
||||
|
@ -163,13 +209,8 @@ static OrderType GetOrderTypeByTile(TileIndex t)
|
|||
{
|
||||
if (!IsValidVehicleOrder(vehicle_id, order_position)) return AIOF_INVALID;
|
||||
|
||||
const Order *order;
|
||||
if (order_position == ORDER_CURRENT) {
|
||||
order = &::GetVehicle(vehicle_id)->current_order;
|
||||
} else {
|
||||
order = ::GetVehicleOrder(GetVehicle(vehicle_id), order_position);
|
||||
if (order->GetType() == OT_CONDITIONAL) return AIOF_INVALID;
|
||||
}
|
||||
const Order *order = ::ResolveOrder(vehicle_id, order_position);
|
||||
if (order == NULL || order->GetType() == OT_CONDITIONAL) return AIOF_INVALID;
|
||||
|
||||
AIOrderFlags order_flags = AIOF_NONE;
|
||||
order_flags |= (AIOrderFlags)order->GetNonStopType();
|
||||
|
|
|
@ -118,6 +118,33 @@ public:
|
|||
*/
|
||||
static bool IsValidVehicleOrder(VehicleID vehicle_id, OrderPosition order_position);
|
||||
|
||||
/**
|
||||
* Checks whether the given order is a goto-station order.
|
||||
* @param vehicle_id The vehicle to check.
|
||||
* @param order_position The order index to check.
|
||||
* @pre IsValidVehicleOrder(vehicle_id, order_position).
|
||||
* @return True if and only if the order is a goto-station order.
|
||||
*/
|
||||
static bool IsGotoStationOrder(VehicleID vehicle_id, OrderPosition order_position);
|
||||
|
||||
/**
|
||||
* Checks whether the given order is a goto-depot order.
|
||||
* @param vehicle_id The vehicle to check.
|
||||
* @param order_position The order index to check.
|
||||
* @pre IsValidVehicleOrder(vehicle_id, order_position).
|
||||
* @return True if and only if the order is a goto-depot order.
|
||||
*/
|
||||
static bool IsGotoDepotOrder(VehicleID vehicle_id, OrderPosition order_position);
|
||||
|
||||
/**
|
||||
* Checks whether the given order is a goto-waypoint order.
|
||||
* @param vehicle_id The vehicle to check.
|
||||
* @param order_position The order index to check.
|
||||
* @pre IsValidVehicleOrder(vehicle_id, order_position).
|
||||
* @return True if and only if the order is a goto-waypoint order.
|
||||
*/
|
||||
static bool IsGotoWaypointOrder(VehicleID vehicle_id, OrderPosition order_position);
|
||||
|
||||
/**
|
||||
* Checks whether the given order is a conditional order.
|
||||
* @param vehicle_id The vehicle to check.
|
||||
|
@ -127,6 +154,17 @@ public:
|
|||
*/
|
||||
static bool IsConditionalOrder(VehicleID vehicle_id, OrderPosition order_position);
|
||||
|
||||
/**
|
||||
* Checks whether the current order is part of the orderlist.
|
||||
* @param vehicle_id The vehicle to check.
|
||||
* @pre AIVehicle::IsValidVehicle(vehicle_id).
|
||||
* @return True if and only if the current order is part of the order list.
|
||||
* @note If the order is a non-'non-stop' order, and the vehicle is currently
|
||||
* (un)loading at a station that is not the final destination, this function
|
||||
* will still return true.
|
||||
*/
|
||||
static bool IsCurrentOrderPartOfOrderList(VehicleID vehicle_id);
|
||||
|
||||
/**
|
||||
* Resolves the given order index to the correct index for the given vehicle.
|
||||
* If the order index was ORDER_CURRENT it will be resolved to the index of
|
||||
|
|
|
@ -74,7 +74,11 @@ void SQAIOrder_Register(Squirrel *engine) {
|
|||
AIError::RegisterErrorMapString(AIOrder::ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION, "ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION");
|
||||
|
||||
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::IsValidVehicleOrder, "IsValidVehicleOrder", 3, ".ii");
|
||||
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::IsGotoStationOrder, "IsGotoStationOrder", 3, ".ii");
|
||||
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::IsGotoDepotOrder, "IsGotoDepotOrder", 3, ".ii");
|
||||
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::IsGotoWaypointOrder, "IsGotoWaypointOrder", 3, ".ii");
|
||||
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::IsConditionalOrder, "IsConditionalOrder", 3, ".ii");
|
||||
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::IsCurrentOrderPartOfOrderList, "IsCurrentOrderPartOfOrderList", 2, ".i");
|
||||
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::ResolveOrderPosition, "ResolveOrderPosition", 3, ".ii");
|
||||
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::AreOrderFlagsValid, "AreOrderFlagsValid", 3, ".ii");
|
||||
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::IsValidConditionalOrder, "IsValidConditionalOrder", 3, ".ii");
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "../../water_map.h"
|
||||
#include "../../clear_map.h"
|
||||
#include "../../town.h"
|
||||
#include "../../landscape.h"
|
||||
|
||||
/* static */ bool AITile::IsBuildable(TileIndex tile)
|
||||
{
|
||||
|
@ -132,11 +133,34 @@
|
|||
|
||||
/* static */ int32 AITile::GetHeight(TileIndex tile)
|
||||
{
|
||||
if (!::IsValidTile(tile)) return false;
|
||||
if (!::IsValidTile(tile)) return -1;
|
||||
|
||||
return ::TileHeight(tile);
|
||||
}
|
||||
|
||||
/* static */ int32 AITile::GetMinHeight(TileIndex tile)
|
||||
{
|
||||
if (!::IsValidTile(tile)) return -1;
|
||||
|
||||
return ::GetTileZ(tile) / ::TILE_HEIGHT;
|
||||
}
|
||||
|
||||
/* static */ int32 AITile::GetMaxHeight(TileIndex tile)
|
||||
{
|
||||
if (!::IsValidTile(tile)) return -1;
|
||||
|
||||
return ::GetTileMaxZ(tile) / ::TILE_HEIGHT;
|
||||
}
|
||||
|
||||
/* static */ int32 AITile::GetCornerHeight(TileIndex tile, Corner corner)
|
||||
{
|
||||
if (!::IsValidTile(tile) || !::IsValidCorner((::Corner)corner)) return -1;
|
||||
|
||||
uint z;
|
||||
::Slope slope = ::GetTileSlope(tile, &z);
|
||||
return (z + ::GetSlopeZInCorner(slope, (::Corner)corner)) / ::TILE_HEIGHT;
|
||||
}
|
||||
|
||||
/* static */ AICompany::CompanyID AITile::GetOwner(TileIndex tile)
|
||||
{
|
||||
if (!::IsValidTile(tile)) return AICompany::COMPANY_INVALID;
|
||||
|
|
|
@ -29,10 +29,28 @@ public:
|
|||
|
||||
/** Tile can't be lowered any lower */
|
||||
ERR_TILE_TOO_LOW, // [STR_1003_ALREADY_AT_SEA_LEVEL]
|
||||
|
||||
/** The area was already flat */
|
||||
ERR_AREA_ALREADY_FLAT, // [STR_ALREADY_LEVELLED]
|
||||
|
||||
/** There is a tunnel underneed */
|
||||
ERR_EXCAVATION_WOULD_DAMAGE, // [STR_1002_EXCAVATION_WOULD_DAMAGE]
|
||||
};
|
||||
|
||||
/**
|
||||
* Enumeration for the slope-type (from slopes.h).
|
||||
* Enumeration for corners of tiles.
|
||||
*/
|
||||
enum Corner {
|
||||
CORNER_W = 0, //!< West corner
|
||||
CORNER_S = 1, //!< South corner
|
||||
CORNER_E = 2, //!< East corner
|
||||
CORNER_N = 3, //!< North corner
|
||||
|
||||
CORNER_INVALID = 0xFF,
|
||||
};
|
||||
|
||||
/**
|
||||
* Enumeration for the slope-type.
|
||||
*
|
||||
* This enumeration use the chars N, E, S, W corresponding the
|
||||
* direction North, East, South and West. The top corner of a tile
|
||||
|
@ -41,18 +59,18 @@ public:
|
|||
enum Slope {
|
||||
/* Values are important, as they represent the internal state of the game. */
|
||||
SLOPE_FLAT = 0x00, //!< A flat tile
|
||||
SLOPE_W = 0x01, //!< The west corner of the tile is raised
|
||||
SLOPE_S = 0x02, //!< The south corner of the tile is raised
|
||||
SLOPE_E = 0x04, //!< The east corner of the tile is raised
|
||||
SLOPE_N = 0x08, //!< The north corner of the tile is raised
|
||||
SLOPE_STEEP = 0x10, //!< Indicates the slope is steep
|
||||
SLOPE_W = 1 << CORNER_W, //!< The west corner of the tile is raised
|
||||
SLOPE_S = 1 << CORNER_S, //!< The south corner of the tile is raised
|
||||
SLOPE_E = 1 << CORNER_E, //!< The east corner of the tile is raised
|
||||
SLOPE_N = 1 << CORNER_N, //!< The north corner of the tile is raised
|
||||
SLOPE_STEEP = 0x10, //!< Indicates the slope is steep (The corner opposite of the not-raised corner is raised two times)
|
||||
SLOPE_NW = SLOPE_N | SLOPE_W, //!< North and west corner are raised
|
||||
SLOPE_SW = SLOPE_S | SLOPE_W, //!< South and west corner are raised
|
||||
SLOPE_SE = SLOPE_S | SLOPE_E, //!< South and east corner are raised
|
||||
SLOPE_NE = SLOPE_N | SLOPE_E, //!< North and east corner are raised
|
||||
SLOPE_EW = SLOPE_E | SLOPE_W, //!< East and west corner are raised
|
||||
SLOPE_NS = SLOPE_N | SLOPE_S, //!< North and south corner are raised
|
||||
SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, //!< All corner are raised, similar to SLOPE_FLAT
|
||||
SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, //!< Bit mask containing all 'simple' slopes. Does not appear as a slope.
|
||||
SLOPE_NWS = SLOPE_N | SLOPE_W | SLOPE_S, //!< North, west and south corner are raised
|
||||
SLOPE_WSE = SLOPE_W | SLOPE_S | SLOPE_E, //!< West, south and east corner are raised
|
||||
SLOPE_SEN = SLOPE_S | SLOPE_E | SLOPE_N, //!< South, east and north corner are raised
|
||||
|
@ -129,6 +147,7 @@ public:
|
|||
|
||||
/**
|
||||
* Check if a tile has a steep slope.
|
||||
* Steep slopes are slopes with a height difference of 2 across one diagonal of the tile.
|
||||
* @param slope The slope to check on.
|
||||
* @pre slope != SLOPE_INVALID.
|
||||
* @return True if the slope is a steep slope.
|
||||
|
@ -137,9 +156,11 @@ public:
|
|||
|
||||
/**
|
||||
* Check if a tile has a halftile slope.
|
||||
* Halftile slopes appear on top of halftile foundations. E.g. the slope you get when building a horizontal railtrack on the top of a SLOPE_N or SLOPE_STEEP_N.
|
||||
* @param slope The slope to check on.
|
||||
* @pre slope != SLOPE_INVALID.
|
||||
* @return True if the slope is a halftile slope.
|
||||
* @note Currently there is no API function that would return or accept a halftile slope.
|
||||
*/
|
||||
static bool IsHalftileSlope(Slope slope);
|
||||
|
||||
|
@ -193,9 +214,10 @@ public:
|
|||
|
||||
/**
|
||||
* Get the slope of a tile.
|
||||
* This is the slope of the bare tile. A possible foundation on the tile does not influence this slope.
|
||||
* @param tile The tile to check on.
|
||||
* @pre AIMap::IsValidTile(tile).
|
||||
* @return 0 means flat, others indicate internal state of slope.
|
||||
* @return Bit mask encoding the slope. See #Slope for a description of the returned values.
|
||||
*/
|
||||
static Slope GetSlope(TileIndex tile);
|
||||
|
||||
|
@ -211,13 +233,43 @@ public:
|
|||
static Slope GetComplementSlope(Slope slope);
|
||||
|
||||
/**
|
||||
* Get the height of the tile.
|
||||
* Get the height of the north corner of a tile.
|
||||
* The returned height is the height of the bare tile. A possible foundation on the tile does not influence this height.
|
||||
* @deprecated This function is deprecated and might be removed in future versions of the API. Use GetMinHeight(), GetMaxHeight() or GetCornerHeight() instead.
|
||||
* @param tile The tile to check on.
|
||||
* @pre AIMap::IsValidTile(tile).
|
||||
* @return The height of the tile, ranging from 0 to 15.
|
||||
* @return The height of the north corner of the tile, ranging from 0 to 15.
|
||||
*/
|
||||
static int32 GetHeight(TileIndex tile);
|
||||
|
||||
/**
|
||||
* Get the minimal height on a tile.
|
||||
* The returned height is the height of the bare tile. A possible foundation on the tile does not influence this height.
|
||||
* @param tile The tile to check on.
|
||||
* @pre AIMap::IsValidTile(tile).
|
||||
* @return The height of the lowest corner of the tile, ranging from 0 to 15.
|
||||
*/
|
||||
static int32 GetMinHeight(TileIndex tile);
|
||||
|
||||
/**
|
||||
* Get the maximal height on a tile.
|
||||
* The returned height is the height of the bare tile. A possible foundation on the tile does not influence this height.
|
||||
* @param tile The tile to check on.
|
||||
* @pre AIMap::IsValidTile(tile).
|
||||
* @return The height of the highest corner of the tile, ranging from 0 to 15.
|
||||
*/
|
||||
static int32 GetMaxHeight(TileIndex tile);
|
||||
|
||||
/**
|
||||
* Get the height of a certain corner of a tile.
|
||||
* The returned height is the height of the bare tile. A possible foundation on the tile does not influence this height.
|
||||
* @param tile The tile to check on.
|
||||
* @param corner The corner to query.
|
||||
* @pre AIMap::IsValidTile(tile).
|
||||
* @return The height of the lowest corner of the tile, ranging from 0 to 15.
|
||||
*/
|
||||
static int32 GetCornerHeight(TileIndex tile, Corner corner);
|
||||
|
||||
/**
|
||||
* Get the owner of the tile.
|
||||
* @param tile The tile to get the owner from.
|
||||
|
|
|
@ -7,6 +7,8 @@ namespace SQConvert {
|
|||
/* Allow enums to be used as Squirrel parameters */
|
||||
template <> AITile::ErrorMessages GetParam(ForceType<AITile::ErrorMessages>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::ErrorMessages)tmp; }
|
||||
template <> int Return<AITile::ErrorMessages>(HSQUIRRELVM vm, AITile::ErrorMessages res) { sq_pushinteger(vm, (int32)res); return 1; }
|
||||
template <> AITile::Corner GetParam(ForceType<AITile::Corner>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::Corner)tmp; }
|
||||
template <> int Return<AITile::Corner>(HSQUIRRELVM vm, AITile::Corner res) { sq_pushinteger(vm, (int32)res); return 1; }
|
||||
template <> AITile::Slope GetParam(ForceType<AITile::Slope>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::Slope)tmp; }
|
||||
template <> int Return<AITile::Slope>(HSQUIRRELVM vm, AITile::Slope res) { sq_pushinteger(vm, (int32)res); return 1; }
|
||||
template <> AITile::TransportType GetParam(ForceType<AITile::TransportType>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::TransportType)tmp; }
|
||||
|
@ -28,6 +30,13 @@ void SQAITile_Register(Squirrel *engine) {
|
|||
SQAITile.DefSQConst(engine, AITile::ERR_TILE_BASE, "ERR_TILE_BASE");
|
||||
SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
|
||||
SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW");
|
||||
SQAITile.DefSQConst(engine, AITile::ERR_AREA_ALREADY_FLAT, "ERR_AREA_ALREADY_FLAT");
|
||||
SQAITile.DefSQConst(engine, AITile::ERR_EXCAVATION_WOULD_DAMAGE, "ERR_EXCAVATION_WOULD_DAMAGE");
|
||||
SQAITile.DefSQConst(engine, AITile::CORNER_W, "CORNER_W");
|
||||
SQAITile.DefSQConst(engine, AITile::CORNER_S, "CORNER_S");
|
||||
SQAITile.DefSQConst(engine, AITile::CORNER_E, "CORNER_E");
|
||||
SQAITile.DefSQConst(engine, AITile::CORNER_N, "CORNER_N");
|
||||
SQAITile.DefSQConst(engine, AITile::CORNER_INVALID, "CORNER_INVALID");
|
||||
SQAITile.DefSQConst(engine, AITile::SLOPE_FLAT, "SLOPE_FLAT");
|
||||
SQAITile.DefSQConst(engine, AITile::SLOPE_W, "SLOPE_W");
|
||||
SQAITile.DefSQConst(engine, AITile::SLOPE_S, "SLOPE_S");
|
||||
|
@ -58,9 +67,13 @@ void SQAITile_Register(Squirrel *engine) {
|
|||
|
||||
AIError::RegisterErrorMap(STR_1003_ALREADY_AT_SEA_LEVEL, AITile::ERR_TILE_TOO_HIGH);
|
||||
AIError::RegisterErrorMap(STR_1003_ALREADY_AT_SEA_LEVEL, AITile::ERR_TILE_TOO_LOW);
|
||||
AIError::RegisterErrorMap(STR_ALREADY_LEVELLED, AITile::ERR_AREA_ALREADY_FLAT);
|
||||
AIError::RegisterErrorMap(STR_1002_EXCAVATION_WOULD_DAMAGE, AITile::ERR_EXCAVATION_WOULD_DAMAGE);
|
||||
|
||||
AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
|
||||
AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW");
|
||||
AIError::RegisterErrorMapString(AITile::ERR_AREA_ALREADY_FLAT, "ERR_AREA_ALREADY_FLAT");
|
||||
AIError::RegisterErrorMapString(AITile::ERR_EXCAVATION_WOULD_DAMAGE, "ERR_EXCAVATION_WOULD_DAMAGE");
|
||||
|
||||
SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildable, "IsBuildable", 2, ".i");
|
||||
SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildableRectangle, "IsBuildableRectangle", 4, ".iii");
|
||||
|
@ -78,6 +91,9 @@ void SQAITile_Register(Squirrel *engine) {
|
|||
SQAITile.DefSQStaticMethod(engine, &AITile::GetSlope, "GetSlope", 2, ".i");
|
||||
SQAITile.DefSQStaticMethod(engine, &AITile::GetComplementSlope, "GetComplementSlope", 2, ".i");
|
||||
SQAITile.DefSQStaticMethod(engine, &AITile::GetHeight, "GetHeight", 2, ".i");
|
||||
SQAITile.DefSQStaticMethod(engine, &AITile::GetMinHeight, "GetMinHeight", 2, ".i");
|
||||
SQAITile.DefSQStaticMethod(engine, &AITile::GetMaxHeight, "GetMaxHeight", 2, ".i");
|
||||
SQAITile.DefSQStaticMethod(engine, &AITile::GetCornerHeight, "GetCornerHeight", 3, ".ii");
|
||||
SQAITile.DefSQStaticMethod(engine, &AITile::GetOwner, "GetOwner", 2, ".i");
|
||||
SQAITile.DefSQStaticMethod(engine, &AITile::HasTransportType, "HasTransportType", 3, ".ii");
|
||||
SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoAcceptance, "GetCargoAcceptance", 6, ".iiiii");
|
||||
|
|
|
@ -160,6 +160,13 @@
|
|||
return AIObject::DoCommand(0, vehicle_id, 0, GetCmdSendToDepot(::GetVehicle(vehicle_id)));
|
||||
}
|
||||
|
||||
/* static */ bool AIVehicle::SendVehicleToDepotForServicing(VehicleID vehicle_id)
|
||||
{
|
||||
EnforcePrecondition(false, IsValidVehicle(vehicle_id));
|
||||
|
||||
return AIObject::DoCommand(0, vehicle_id, DEPOT_SERVICE, GetCmdSendToDepot(::GetVehicle(vehicle_id)));
|
||||
}
|
||||
|
||||
/* static */ bool AIVehicle::IsInDepot(VehicleID vehicle_id)
|
||||
{
|
||||
if (!IsValidVehicle(vehicle_id)) return false;
|
||||
|
|
|
@ -422,14 +422,25 @@ public:
|
|||
static bool SellWagonChain(VehicleID vehicle_id, int wagon);
|
||||
|
||||
/**
|
||||
* Sends the given vehicle to a depot.
|
||||
* Sends the given vehicle to a depot. If the vehicle has already been
|
||||
* sent to a depot it continues with its normal orders instead.
|
||||
* @param vehicle_id The vehicle to send to a depot.
|
||||
* @pre IsValidVehicle(vehicle_id).
|
||||
* @exception AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT
|
||||
* @return True if and only if the vehicle has been sent to a depot.
|
||||
* @return True if the current order was changed.
|
||||
*/
|
||||
static bool SendVehicleToDepot(VehicleID vehicle_id);
|
||||
|
||||
/**
|
||||
* Sends the given vehicle to a depot for servicing. If the vehicle has
|
||||
* already been sent to a depot it continues with its normal orders instead.
|
||||
* @param vehicle_id The vehicle to send to a depot for servicing.
|
||||
* @pre IsValidVehicle(vehicle_id).
|
||||
* @exception AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT
|
||||
* @return True if the current order was changed.
|
||||
*/
|
||||
static bool SendVehicleToDepotForServicing(VehicleID vehicle_id);
|
||||
|
||||
/**
|
||||
* Starts or stops the given vehicle depending on the current state.
|
||||
* @param vehicle_id The vehicle to start/stop.
|
||||
|
|
|
@ -130,6 +130,7 @@ void SQAIVehicle_Register(Squirrel *engine) {
|
|||
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SellWagon, "SellWagon", 3, ".ii");
|
||||
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SellWagonChain, "SellWagonChain", 3, ".ii");
|
||||
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SendVehicleToDepot, "SendVehicleToDepot", 2, ".i");
|
||||
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SendVehicleToDepotForServicing, "SendVehicleToDepotForServicing", 2, ".i");
|
||||
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::StartStopVehicle, "StartStopVehicle", 2, ".i");
|
||||
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SkipToVehicleOrder, "SkipToVehicleOrder", 3, ".ii");
|
||||
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::ReverseVehicle, "ReverseVehicle", 2, ".i");
|
||||
|
|
|
@ -16,7 +16,7 @@ public:
|
|||
static const char *GetClassName() { return "AIWaypoint"; }
|
||||
|
||||
enum SpecialWaypointIDs {
|
||||
WAYPOINT_INVALID = -1, //!< An invalid WaypointID.
|
||||
WAYPOINT_INVALID = 0xFFFF, //!< An invalid WaypointID.
|
||||
};
|
||||
|
||||
/**
|
||||
|
|
|
@ -53,7 +53,7 @@ enum Slope {
|
|||
SLOPE_NE = SLOPE_N | SLOPE_E, ///< north and east corner are raised
|
||||
SLOPE_EW = SLOPE_E | SLOPE_W, ///< east and west corner are raised
|
||||
SLOPE_NS = SLOPE_N | SLOPE_S, ///< north and south corner are raised
|
||||
SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, ///< all corner are raised, similar to SLOPE_FLAT
|
||||
SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, ///< bit mask containing all 'simple' slopes
|
||||
SLOPE_NWS = SLOPE_N | SLOPE_W | SLOPE_S, ///< north, west and south corner are raised
|
||||
SLOPE_WSE = SLOPE_W | SLOPE_S | SLOPE_E, ///< west, south and east corner are raised
|
||||
SLOPE_SEN = SLOPE_S | SLOPE_E | SLOPE_N, ///< south, east and north corner are raised
|
||||
|
|
Loading…
Reference in New Issue