mirror of https://github.com/OpenTTD/OpenTTD
(svn r5615) Move GetStationTileForVehicle() to its only user
parent
0973dc78cd
commit
8ed7b09c52
24
order_cmd.c
24
order_cmd.c
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@ -855,6 +855,24 @@ int32 CmdRestoreOrderIndex(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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return 0;
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return 0;
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}
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}
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static TileIndex GetStationTileForVehicle(const Vehicle* v, const Station* st)
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{
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switch (v->type) {
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default: NOT_REACHED();
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case VEH_Train: return st->train_tile;
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case VEH_Aircraft: return st->airport_tile;
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case VEH_Ship: return st->dock_tile;
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case VEH_Road:
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if (v->cargo_type == CT_PASSENGERS) {
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return (st->bus_stops != NULL) ? st->bus_stops->xy : 0;
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} else {
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return (st->truck_stops != NULL) ? st->truck_stops->xy : 0;
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}
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}
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}
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/**
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/**
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*
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*
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* Check the orders of a vehicle, to see if there are invalid orders and stuff
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* Check the orders of a vehicle, to see if there are invalid orders and stuff
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@ -879,7 +897,6 @@ void CheckOrders(const Vehicle* v)
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if (v->owner == _local_player && v->day_counter % 20 == 0) {
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if (v->owner == _local_player && v->day_counter % 20 == 0) {
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int n_st, problem_type = -1;
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int n_st, problem_type = -1;
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const Order *order;
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const Order *order;
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const Station *st;
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int message = 0;
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int message = 0;
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/* Check the order list */
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/* Check the order list */
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@ -893,11 +910,10 @@ void CheckOrders(const Vehicle* v)
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}
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}
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/* Does station have a load-bay for this vehicle? */
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/* Does station have a load-bay for this vehicle? */
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if (order->type == OT_GOTO_STATION) {
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if (order->type == OT_GOTO_STATION) {
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TileIndex required_tile;
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const Station* st = GetStation(order->station);
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TileIndex required_tile = GetStationTileForVehicle(v, st);
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n_st++;
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n_st++;
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st = GetStation(order->station);
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required_tile = GetStationTileForVehicle(v, st);
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if (required_tile == 0) problem_type = 3;
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if (required_tile == 0) problem_type = 3;
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}
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}
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}
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}
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@ -136,8 +136,6 @@ enum {
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void ModifyStationRatingAround(TileIndex tile, PlayerID owner, int amount, uint radius);
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void ModifyStationRatingAround(TileIndex tile, PlayerID owner, int amount, uint radius);
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TileIndex GetStationTileForVehicle(const Vehicle *v, const Station *st);
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void ShowStationViewWindow(StationID station);
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void ShowStationViewWindow(StationID station);
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void UpdateAllStationVirtCoord(void);
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void UpdateAllStationVirtCoord(void);
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@ -216,23 +216,6 @@ static Station* GetStationAround(TileIndex tile, int w, int h, StationID closest
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return (closest_station == INVALID_STATION) ? NULL : GetStation(closest_station);
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return (closest_station == INVALID_STATION) ? NULL : GetStation(closest_station);
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}
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}
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TileIndex GetStationTileForVehicle(const Vehicle *v, const Station *st)
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{
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switch (v->type) {
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case VEH_Train: return st->train_tile;
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case VEH_Aircraft: return st->airport_tile;
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case VEH_Ship: return st->dock_tile;
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case VEH_Road:
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if (v->cargo_type == CT_PASSENGERS) {
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return (st->bus_stops != NULL) ? st->bus_stops->xy : 0;
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} else {
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return (st->truck_stops != NULL) ? st->truck_stops->xy : 0;
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}
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default:
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assert(false);
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return 0;
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}
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}
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static bool CheckStationSpreadOut(Station *st, TileIndex tile, int w, int h)
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static bool CheckStationSpreadOut(Station *st, TileIndex tile, int w, int h)
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{
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{
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