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(svn r13319) -Codechange: Remove use of imaginary horizontal scrollbar in the group vehicle list

release/0.7
peter1138 2008-05-29 07:34:40 +00:00
parent 27bca407de
commit 8ea996e246
1 changed files with 4 additions and 4 deletions

View File

@ -176,7 +176,6 @@ public:
this->vehicle_type = (VehicleType)GB(this->window_number, 11, 5); this->vehicle_type = (VehicleType)GB(this->window_number, 11, 5);
this->caption_color = owner; this->caption_color = owner;
this->hscroll.cap = 224;
this->resize.step_width = 1; this->resize.step_width = 1;
switch (this->vehicle_type) { switch (this->vehicle_type) {
@ -283,7 +282,7 @@ public:
virtual void OnPaint() virtual void OnPaint()
{ {
const PlayerID owner = (PlayerID)GB(this->window_number, 0, 8); const PlayerID owner = (PlayerID)GB(this->window_number, 0, 8);
int x = 203; int x = this->widget[GRP_WIDGET_LIST_VEHICLE].left + 2;
int y2 = PLY_WND_PRC__OFFSET_TOP_WIDGET; int y2 = PLY_WND_PRC__OFFSET_TOP_WIDGET;
int y1 = PLY_WND_PRC__OFFSET_TOP_WIDGET + 2; int y1 = PLY_WND_PRC__OFFSET_TOP_WIDGET + 2;
int max; int max;
@ -437,6 +436,8 @@ public:
this->DrawSortButtonState(GRP_WIDGET_SORT_BY_ORDER, this->vehicles.flags & VL_DESC ? SBS_DOWN : SBS_UP); this->DrawSortButtonState(GRP_WIDGET_SORT_BY_ORDER, this->vehicles.flags & VL_DESC ? SBS_DOWN : SBS_UP);
int list_width = this->widget[GRP_WIDGET_LIST_VEHICLE].right - this->widget[GRP_WIDGET_LIST_VEHICLE].left - 20;
/* Draw Matrix Vehicle according to the vehicle list built before */ /* Draw Matrix Vehicle according to the vehicle list built before */
max = min(this->vscroll2.pos + this->vscroll2.cap, this->vehicles.Length()); max = min(this->vscroll2.pos + this->vscroll2.cap, this->vehicles.Length());
for (i = this->vscroll2.pos ; i < max ; ++i) { for (i = this->vscroll2.pos ; i < max ; ++i) {
@ -444,7 +445,7 @@ public:
assert(v->type == this->vehicle_type && v->owner == owner); assert(v->type == this->vehicle_type && v->owner == owner);
DrawVehicleImage(v, x + 19, y2 + 6, this->vehicle_sel, this->hscroll.cap, 0); DrawVehicleImage(v, x + 19, y2 + 6, this->vehicle_sel, list_width, 0);
DrawVehicleProfitButton(v, x, y2 + 13); DrawVehicleProfitButton(v, x, y2 + 13);
SetDParam(0, v->unitnumber); SetDParam(0, v->unitnumber);
@ -657,7 +658,6 @@ public:
virtual void OnResize(Point new_size, Point delta) virtual void OnResize(Point new_size, Point delta)
{ {
this->hscroll.cap += delta.x;
this->vscroll.cap += delta.y / PLY_WND_PRC__SIZE_OF_ROW_TINY; this->vscroll.cap += delta.y / PLY_WND_PRC__SIZE_OF_ROW_TINY;
this->vscroll2.cap += delta.y / (int)this->resize.step_height; this->vscroll2.cap += delta.y / (int)this->resize.step_height;