mirror of https://github.com/OpenTTD/OpenTTD
(svn r1849) Use the cheat entry enum for CheatEntry.type and remove unused enum values
parent
d1fb165ad2
commit
8aee833024
25
misc_gui.c
25
misc_gui.c
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@ -1554,8 +1554,18 @@ static int32 ClickChangeDateCheat(int32 p1, int32 p2)
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typedef int32 CheckButtonClick(int32, int32);
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typedef int32 CheckButtonClick(int32, int32);
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typedef enum ce_type {
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CE_BOOL = 0,
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CE_UINT8 = 1,
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CE_INT16 = 2,
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CE_UINT16 = 3,
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CE_INT32 = 4,
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CE_BYTE = 5,
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CE_CLICK = 6,
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} ce_type;
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typedef struct CheatEntry {
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typedef struct CheatEntry {
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byte type; // type of selector
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ce_type type; // type of selector
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byte flags; // selector flags
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byte flags; // selector flags
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StringID str; // string with descriptive text
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StringID str; // string with descriptive text
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void *variable; // pointer to the variable
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void *variable; // pointer to the variable
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@ -1565,19 +1575,6 @@ typedef struct CheatEntry {
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uint16 step; // step for spinbox
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uint16 step; // step for spinbox
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} CheatEntry;
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} CheatEntry;
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enum {
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CE_BOOL = 0,
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CE_UINT8 = 1,
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CE_INT16 = 2,
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CE_UINT16 = 3,
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CE_INT32 = 4,
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CE_BYTE = 5,
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CE_CLICK = 6,
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CF_0ISDIS = 1,
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CF_NOCOMMA = 2,
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};
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static int32 ReadCE(const CheatEntry*ce)
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static int32 ReadCE(const CheatEntry*ce)
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{
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{
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switch(ce->type) {
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switch(ce->type) {
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