mirror of https://github.com/OpenTTD/OpenTTD
Codechange: Use fmt for SlErrorCorruptFmt
parent
246ba6f00a
commit
8aea13a85b
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@ -14,7 +14,7 @@
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#include "mem_func.hpp"
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#include "pool_type.hpp"
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extern void NORETURN SlErrorCorruptFmt(const char *format, ...) WARN_FORMAT(1, 2);
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#include "../saveload/saveload_error.hpp" // SlErrorCorruptFmt
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/**
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* Helper for defining the method's signature.
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@ -157,13 +157,13 @@ DEFINE_POOL_METHOD(void *)::GetNew(size_t size)
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DEFINE_POOL_METHOD(void *)::GetNew(size_t size, size_t index)
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{
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if (index >= Tmax_size) {
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SlErrorCorruptFmt("%s index " PRINTF_SIZE " out of range (" PRINTF_SIZE ")", this->name, index, Tmax_size);
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SlErrorCorruptFmt("{} index {} out of range ({})", this->name, index, Tmax_size);
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}
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if (index >= this->size) this->ResizeFor(index);
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if (this->data[index] != nullptr) {
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SlErrorCorruptFmt("%s index " PRINTF_SIZE " already in use", this->name, index);
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SlErrorCorruptFmt("{} index {} already in use", this->name, index);
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}
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return this->AllocateItem(size, index);
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@ -315,7 +315,7 @@ static void SlNullPointers()
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_sl_version = SAVEGAME_VERSION;
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for (const ChunkHandler &ch : ChunkHandlers()) {
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Debug(sl, 3, "Nulling pointers for {:c}{:c}{:c}{:c}", ch.id >> 24, ch.id >> 16, ch.id >> 8, ch.id);
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Debug(sl, 3, "Nulling pointers for {}", ch.GetName());
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ch.FixPointers();
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}
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@ -367,27 +367,6 @@ void NORETURN SlErrorCorrupt(const char *msg)
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SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, msg);
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}
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void NORETURN SlErrorCorruptFmt(const char *format, ...) WARN_FORMAT(1, 2);
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/**
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* Issue an SlErrorCorrupt with a format string.
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* @param format format string
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* @param ... arguments to format string
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* @note This function does never return as it throws an exception to
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* break out of all the saveload code.
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*/
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void NORETURN SlErrorCorruptFmt(const char *format, ...)
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{
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va_list ap;
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char msg[256];
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va_start(ap, format);
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vseprintf(msg, lastof(msg), format, ap);
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va_end(ap);
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SlErrorCorrupt(msg);
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}
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typedef void (*AsyncSaveFinishProc)(); ///< Callback for when the savegame loading is finished.
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static std::atomic<AsyncSaveFinishProc> _async_save_finish; ///< Callback to call when the savegame loading is finished.
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@ -2242,7 +2221,7 @@ static void SlSaveChunk(const ChunkHandler &ch)
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if (ch.type == CH_READONLY) return;
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SlWriteUint32(ch.id);
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Debug(sl, 2, "Saving chunk {:c}{:c}{:c}{:c}", ch.id >> 24, ch.id >> 16, ch.id >> 8, ch.id);
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Debug(sl, 2, "Saving chunk {}", ch.GetName());
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_sl.block_mode = ch.type;
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_sl.expect_table_header = (_sl.block_mode == CH_TABLE || _sl.block_mode == CH_SPARSE_TABLE);
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@ -2331,7 +2310,7 @@ static void SlFixPointers()
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_sl.action = SLA_PTRS;
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for (const ChunkHandler &ch : ChunkHandlers()) {
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Debug(sl, 3, "Fixing pointers for {:c}{:c}{:c}{:c}", ch.id >> 24, ch.id >> 16, ch.id >> 8, ch.id);
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Debug(sl, 3, "Fixing pointers for {}", ch.GetName());
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ch.FixPointers();
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}
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@ -10,9 +10,9 @@
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#ifndef SAVELOAD_H
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#define SAVELOAD_H
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#include "saveload_error.hpp"
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#include "../fileio_type.h"
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#include "../fios.h"
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#include "../strings_type.h"
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#include "../core/span_type.hpp"
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#include <optional>
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#include <string>
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@ -449,6 +449,15 @@ struct ChunkHandler {
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* @param len Number of bytes to skip.
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*/
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virtual void LoadCheck(size_t len = 0) const;
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std::string GetName() const
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{
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return std::string()
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+ static_cast<char>(this->id >> 24)
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+ static_cast<char>(this->id >> 16)
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+ static_cast<char>(this->id >> 8)
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+ static_cast<char>(this->id);
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}
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};
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/** A reference to ChunkHandler. */
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@ -1164,8 +1173,6 @@ void SlCopy(void *object, size_t length, VarType conv);
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std::vector<SaveLoad> SlTableHeader(const SaveLoadTable &slt);
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std::vector<SaveLoad> SlCompatTableHeader(const SaveLoadTable &slt, const SaveLoadCompatTable &slct);
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void SlObject(void *object, const SaveLoadTable &slt);
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void NORETURN SlError(StringID string, const char *extra_msg = nullptr);
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void NORETURN SlErrorCorrupt(const char *msg);
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bool SaveloadCrashWithMissingNewGRFs();
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@ -0,0 +1,34 @@
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file saveload.h Functions/types related to errors from savegames. */
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#ifndef SAVELOAD_ERROR_HPP
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#define SAVELOAD_ERROR_HPP
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#include "../3rdparty/fmt/format.h"
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#include "../strings_type.h"
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void NORETURN SlError(StringID string, const char *extra_msg = nullptr);
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void NORETURN SlErrorCorrupt(const char *msg);
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/**
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* Issue an SlErrorCorrupt with a format string.
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* @param format_string The formatting string to tell what to do with the remaining arguments.
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* @param fmt_args The arguments to be passed to fmt.
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* @tparam T The type of formatting parameter.
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* @tparam Args The types of the fmt arguments.
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* @note This function does never return as it throws an exception to
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* break out of all the saveload code.
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*/
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template <typename T, typename ... Args>
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static inline void NORETURN SlErrorCorruptFmt(const T &format, Args&&... fmt_args)
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{
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SlErrorCorrupt(fmt::format(format, fmt_args...).c_str());
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}
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#endif /* SAVELOAD_ERROR_HPP */
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