mirror of https://github.com/OpenTTD/OpenTTD
(svn r8424) -Fix
Do not call ClearSlot() just before calling DeleteVehicle(), which does it toorelease/0.6
parent
e7dd766c1e
commit
8a70d42603
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@ -283,7 +283,6 @@ int32 CmdSellRoadVeh(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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RebuildVehicleLists();
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InvalidateWindow(WC_COMPANY, v->owner);
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DeleteWindowById(WC_VEHICLE_VIEW, v->index);
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ClearSlot(v);
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DeleteDepotHighlightOfVehicle(v);
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DeleteVehicle(v);
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if (IsLocalPlayer()) InvalidateWindow(WC_REPLACE_VEHICLE, VEH_Road);
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@ -512,7 +511,6 @@ static void RoadVehDelete(Vehicle *v)
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BeginVehicleMove(v);
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EndVehicleMove(v);
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ClearSlot(v);
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DeleteVehicle(v);
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}
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