mirror of https://github.com/OpenTTD/OpenTTD
Add: show in multiplayer the amount of hours a game has been unpaused (#11886)
parent
2bbc95cac3
commit
89520f5665
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@ -2362,8 +2362,9 @@ STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Map size
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STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Map size of the game{}Click to sort by area
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STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Date
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STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Current date
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STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Years
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STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Number of years{}the game is running
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STR_NETWORK_SERVER_LIST_PLAY_TIME_SHORT :{BLACK}{NUM}h {NUM}m
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STR_NETWORK_SERVER_LIST_PLAY_TIME_CAPTION :{BLACK}Play time
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STR_NETWORK_SERVER_LIST_PLAY_TIME_CAPTION_TOOLTIP :{BLACK}Time played while{}game was not paused
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STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Language, server version, etc.
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STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Click a game from the list to select it
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@ -2379,6 +2380,7 @@ STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Server
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STR_NETWORK_SERVER_LIST_INVITE_CODE :{SILVER}Invite code: {WHITE}{RAW_STRING}
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STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Start date: {WHITE}{DATE_SHORT}
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STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Current date: {WHITE}{DATE_SHORT}
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STR_NETWORK_SERVER_LIST_PLAY_TIME :{SILVER}Play time: {WHITE}{NUM}h {NUM}m
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STR_NETWORK_SERVER_LIST_GAMESCRIPT :{SILVER}Game Script: {WHITE}{RAW_STRING} (v{NUM})
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STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Password protected!
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STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
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@ -46,7 +46,7 @@ static const uint16_t TCP_MTU = 32767; ///< Num
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static const uint16_t COMPAT_MTU = 1460; ///< Number of bytes we can pack in a single packet for backward compatibility
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static const byte NETWORK_GAME_ADMIN_VERSION = 3; ///< What version of the admin network do we use?
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static const byte NETWORK_GAME_INFO_VERSION = 6; ///< What version of game-info do we use?
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static const byte NETWORK_GAME_INFO_VERSION = 7; ///< What version of game-info do we use?
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static const byte NETWORK_COORDINATOR_VERSION = 6; ///< What version of game-coordinator-protocol do we use?
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static const byte NETWORK_SURVEY_VERSION = 1; ///< What version of the survey do we use?
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@ -14,6 +14,7 @@
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#include "../../core/bitmath_func.hpp"
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#include "../../company_base.h"
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#include "../../timer/timer_game_calendar.h"
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#include "../../timer/timer_game_tick.h"
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#include "../../debug.h"
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#include "../../map_func.h"
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#include "../../game/game.hpp"
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@ -123,7 +124,7 @@ void CheckGameCompatibility(NetworkGameInfo &ngi)
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void FillStaticNetworkServerGameInfo()
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{
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_network_game_info.use_password = !_settings_client.network.server_password.empty();
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_network_game_info.start_date = TimerGameCalendar::ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1);
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_network_game_info.calendar_start = TimerGameCalendar::ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1);
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_network_game_info.clients_max = _settings_client.network.max_clients;
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_network_game_info.companies_max = _settings_client.network.max_companies;
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_network_game_info.map_width = Map::SizeX();
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@ -149,7 +150,8 @@ const NetworkServerGameInfo *GetCurrentNetworkServerGameInfo()
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*/
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_network_game_info.companies_on = (byte)Company::GetNumItems();
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_network_game_info.spectators_on = NetworkSpectatorCount();
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_network_game_info.game_date = TimerGameCalendar::date;
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_network_game_info.calendar_date = TimerGameCalendar::date;
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_network_game_info.ticks_playing = TimerGameTick::counter;
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return &_network_game_info;
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}
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@ -194,6 +196,9 @@ void SerializeNetworkGameInfo(Packet *p, const NetworkServerGameInfo *info, bool
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/* Update the documentation in game_info.h on changes
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* to the NetworkGameInfo wire-protocol! */
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/* NETWORK_GAME_INFO_VERSION = 7 */
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p->Send_uint64(info->ticks_playing);
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/* NETWORK_GAME_INFO_VERSION = 6 */
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p->Send_uint8(send_newgrf_names ? NST_GRFID_MD5_NAME : NST_GRFID_MD5);
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@ -227,8 +232,8 @@ void SerializeNetworkGameInfo(Packet *p, const NetworkServerGameInfo *info, bool
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}
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/* NETWORK_GAME_INFO_VERSION = 3 */
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p->Send_uint32(info->game_date.base());
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p->Send_uint32(info->start_date.base());
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p->Send_uint32(info->calendar_date.base());
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p->Send_uint32(info->calendar_start.base());
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/* NETWORK_GAME_INFO_VERSION = 2 */
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p->Send_uint8 (info->companies_max);
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@ -267,6 +272,10 @@ void DeserializeNetworkGameInfo(Packet *p, NetworkGameInfo *info, const GameInfo
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* to the NetworkGameInfo wire-protocol! */
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switch (game_info_version) {
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case 7:
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info->ticks_playing = p->Recv_uint64();
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FALLTHROUGH;
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case 6:
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newgrf_serialisation = (NewGRFSerializationType)p->Recv_uint8();
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if (newgrf_serialisation >= NST_END) return;
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@ -321,8 +330,8 @@ void DeserializeNetworkGameInfo(Packet *p, NetworkGameInfo *info, const GameInfo
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}
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case 3:
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info->game_date = Clamp(p->Recv_uint32(), 0, CalendarTime::MAX_DATE.base());
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info->start_date = Clamp(p->Recv_uint32(), 0, CalendarTime::MAX_DATE.base());
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info->calendar_date = Clamp(p->Recv_uint32(), 0, CalendarTime::MAX_DATE.base());
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info->calendar_start = Clamp(p->Recv_uint32(), 0, CalendarTime::MAX_DATE.base());
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FALLTHROUGH;
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case 2:
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@ -340,8 +349,8 @@ void DeserializeNetworkGameInfo(Packet *p, NetworkGameInfo *info, const GameInfo
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info->clients_on = p->Recv_uint8 ();
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info->spectators_on = p->Recv_uint8 ();
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if (game_info_version < 3) { // 16 bits dates got scrapped and are read earlier
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info->game_date = p->Recv_uint16() + CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR;
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info->start_date = p->Recv_uint16() + CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR;
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info->calendar_date = p->Recv_uint16() + CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR;
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info->calendar_start = p->Recv_uint16() + CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR;
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}
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if (game_info_version < 6) while (p->Recv_uint8() != 0) {} // Used to contain the map-name.
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info->map_width = p->Recv_uint16();
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@ -351,6 +360,11 @@ void DeserializeNetworkGameInfo(Packet *p, NetworkGameInfo *info, const GameInfo
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if (info->landscape >= NUM_LANDSCAPE) info->landscape = 0;
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}
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/* For older servers, estimate the ticks running based on the calendar date. */
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if (game_info_version < 7) {
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info->ticks_playing = static_cast<uint64_t>(std::max(0, info->calendar_date.base() - info->calendar_start.base())) * Ticks::DAY_TICKS;
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}
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}
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/**
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@ -16,6 +16,7 @@
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#include "core.h"
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#include "../../newgrf_config.h"
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#include "../../timer/timer_game_calendar.h"
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#include "../../timer/timer_game_tick.h"
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#include <unordered_map>
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@ -27,6 +28,8 @@
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* Version: Bytes: Description:
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* all 1 the version of this packet's structure
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*
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* 7+ 8 amount of ticks this game has been running unpaused.
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*
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* 6+ 1 type of storage for the NewGRFs below:
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* 0 = NewGRF ID and MD5 checksum.
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* Used as default for version 5 and below, and for
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@ -54,8 +57,8 @@
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* - 4 byte lookup table index.
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* For v6+ in case of type 2.
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*
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* 3+ 4 current game date in days since 1-1-0 (DMY)
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* 3+ 4 game introduction date in days since 1-1-0 (DMY)
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* 3+ 4 current calendar date in days since 1-1-0 (DMY)
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* 3+ 4 calendar start date in days since 1-1-0 (DMY)
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*
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* 2+ 1 maximum number of companies allowed on the server
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* 2+ 1 number of companies on the server
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@ -92,8 +95,9 @@ enum NewGRFSerializationType {
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*/
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struct NetworkServerGameInfo {
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GRFConfig *grfconfig; ///< List of NewGRF files used
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TimerGameCalendar::Date start_date; ///< When the game started
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TimerGameCalendar::Date game_date; ///< Current date
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TimerGameCalendar::Date calendar_start; ///< When the game started.
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TimerGameCalendar::Date calendar_date; ///< Current calendar date.
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TimerGameTick::TickCounter ticks_playing; ///< Amount of ticks the game has been running unpaused.
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uint16_t map_width; ///< Map width
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uint16_t map_height; ///< Map height
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std::string server_name; ///< Server name
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@ -97,7 +97,7 @@ public:
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this->Add(std::make_unique<NWidgetLeaf>(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
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this->Add(std::make_unique<NWidgetLeaf>(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
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this->Add(std::make_unique<NWidgetLeaf>(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
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this->Add(std::make_unique<NWidgetLeaf>(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_YEARS, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP));
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this->Add(std::make_unique<NWidgetLeaf>(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_YEARS, STR_NETWORK_SERVER_LIST_PLAY_TIME_CAPTION, STR_NETWORK_SERVER_LIST_PLAY_TIME_CAPTION_TOOLTIP));
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leaf = std::make_unique<NWidgetLeaf>(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
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leaf->SetMinimalSize(14 + GetSpriteSize(SPR_LOCK, nullptr, ZOOM_LVL_OUT_4X).width
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@ -283,18 +283,20 @@ protected:
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return (r != 0) ? r < 0 : NGameClientSorter(a, b);
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}
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/** Sort servers by current date */
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static bool NGameDateSorter(NetworkGameList * const &a, NetworkGameList * const &b)
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/** Sort servers by calendar date. */
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static bool NGameCalendarDateSorter(NetworkGameList * const &a, NetworkGameList * const &b)
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{
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auto r = a->info.game_date - b->info.game_date;
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auto r = a->info.calendar_date - b->info.calendar_date;
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return (r != 0) ? r < 0 : NGameClientSorter(a, b);
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}
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/** Sort servers by the number of days the game is running */
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static bool NGameYearsSorter(NetworkGameList * const &a, NetworkGameList * const &b)
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/** Sort servers by the number of ticks the game is running. */
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static bool NGameTicksPlayingSorter(NetworkGameList * const &a, NetworkGameList * const &b)
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{
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auto r = a->info.game_date - a->info.start_date - b->info.game_date + b->info.start_date;
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return (r != 0) ? r < 0: NGameDateSorter(a, b);
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if (a->info.ticks_playing == b->info.ticks_playing) {
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return NGameClientSorter(a, b);
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}
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return a->info.ticks_playing < b->info.ticks_playing;
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}
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/**
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@ -392,18 +394,18 @@ protected:
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if (const NWidgetBase *nwid = this->GetWidget<NWidgetBase>(WID_NG_DATE); nwid->current_x != 0) {
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/* current date */
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Rect date = nwid->GetCurrentRect();
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TimerGameCalendar::YearMonthDay ymd = TimerGameCalendar::ConvertDateToYMD(cur_item->info.game_date);
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TimerGameCalendar::YearMonthDay ymd = TimerGameCalendar::ConvertDateToYMD(cur_item->info.calendar_date);
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SetDParam(0, ymd.year);
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DrawString(date.left, date.right, y + text_y_offset, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
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}
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if (const NWidgetBase *nwid = this->GetWidget<NWidgetBase>(WID_NG_YEARS); nwid->current_x != 0) {
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/* number of years the game is running */
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/* play time */
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Rect years = nwid->GetCurrentRect();
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TimerGameCalendar::YearMonthDay ymd_cur = TimerGameCalendar::ConvertDateToYMD(cur_item->info.game_date);
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TimerGameCalendar::YearMonthDay ymd_start = TimerGameCalendar::ConvertDateToYMD(cur_item->info.start_date);
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SetDParam(0, ymd_cur.year - ymd_start.year);
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DrawString(years.left, years.right, y + text_y_offset, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
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const auto play_time = cur_item->info.ticks_playing / Ticks::TICKS_PER_SECOND;
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SetDParam(0, play_time / 60 / 60);
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SetDParam(1, (play_time / 60) % 60);
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DrawString(years.left, years.right, y + text_y_offset, STR_NETWORK_SERVER_LIST_PLAY_TIME_SHORT, TC_BLACK, SA_HOR_CENTER);
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}
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/* draw a lock if the server is password protected */
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@ -652,12 +654,17 @@ public:
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StringID invite_or_address = sel->connection_string.starts_with("+") ? STR_NETWORK_SERVER_LIST_INVITE_CODE : STR_NETWORK_SERVER_LIST_SERVER_ADDRESS;
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tr.top = DrawStringMultiLine(tr, invite_or_address); // server address / invite code
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SetDParam(0, sel->info.start_date);
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SetDParam(0, sel->info.calendar_start);
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tr.top = DrawStringMultiLine(tr, STR_NETWORK_SERVER_LIST_START_DATE); // start date
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SetDParam(0, sel->info.game_date);
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SetDParam(0, sel->info.calendar_date);
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tr.top = DrawStringMultiLine(tr, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
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const auto play_time = sel->info.ticks_playing / Ticks::TICKS_PER_SECOND;
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SetDParam(0, play_time / 60 / 60);
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SetDParam(1, (play_time / 60) % 60);
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tr.top = DrawStringMultiLine(tr, STR_NETWORK_SERVER_LIST_PLAY_TIME); // play time
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if (sel->info.gamescript_version != -1) {
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SetDParamStr(0, sel->info.gamescript_name);
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SetDParam(1, sel->info.gamescript_version);
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@ -857,8 +864,8 @@ GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
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&NGameNameSorter,
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&NGameClientSorter,
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&NGameMapSizeSorter,
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&NGameDateSorter,
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&NGameYearsSorter,
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&NGameCalendarDateSorter,
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&NGameTicksPlayingSorter,
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&NGameAllowedSorter
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};
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