mirror of https://github.com/OpenTTD/OpenTTD
(svn r103) Fix: rare newspaper crash with too many messages [ 1009976 ] (thx to blathij)s
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@ -28,7 +28,8 @@ static NewsItem _news_items[MAX_NEWS];
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static byte _current_news = 255; // points to news item that should be shown next
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static byte _oldest_news = 0; // points to first item in fifo queue
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static byte _latest_news = 255; // points to last item in fifo queue
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static byte _forced_news = 255; // points to a forced-to-be-shown item (255 for none)
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static byte _forced_news = 255; // if the message being shown was forced by the user, its index is stored in _forced_news.
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//forced_news is 255 otherwise. (Users can force messages through history or "last message")
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static byte _total_news = 0; // total news count
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@ -37,6 +38,7 @@ void DrawNewsNewRoadVehAvail(Window *w);
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void DrawNewsNewShipAvail(Window *w);
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void DrawNewsNewAircraftAvail(Window *w);
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void DrawNewsBankrupcy(Window *w);
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static void MoveToNexItem();
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StringID GetNewsStringNewTrainAvail(NewsItem *ni);
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StringID GetNewsStringNewRoadVehAvail(NewsItem *ni);
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@ -200,6 +202,10 @@ void AddNewsItem(StringID string, uint32 flags, uint data_a, uint data_b)
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if (_game_mode == GM_MENU)
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return;
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// check the rare case that the oldest (to be overwritten) news item is open
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if(_oldest_news == _current_news || _oldest_news == _forced_news)
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MoveToNexItem();
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_forced_news = 255;
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if(_total_news < MAX_NEWS) _total_news++;
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@ -366,6 +372,7 @@ static bool ReadyForNextItem()
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static void MoveToNexItem()
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{
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DeleteWindowById(WC_NEWS_WINDOW, 0);
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_forced_news = 255;
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// if we're not at the last item, than move on
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if(_current_news != _latest_news)
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